Socratism
h2ow2o.bsky.social
Socratism
@h2ow2o.bsky.social
Ideas via expositions, synchronisations, interactions, dialectics.

By https://erwinhoogerwoord.nl/
Pinned
[🔊 on]

#audioreactive work for #genuary25 #genuary2026.

Cubes behaving organically. Pieces of my new creative coding / #generative stack coming together in this one.

Audio credits - Amon Tobin.
Track: Slow Sun.

#creativecoding #simulation #fishy
January 27, 2026 at 8:04 PM
Reposted by Socratism
Genuary 27: Lifeform. A shape or structure that behaves as if it’s alive or growing.

#genuary27 #genuary #genuary2026 #p5js #genartclub #generativeart
January 27, 2026 at 9:15 AM
[🔊 on. #audioreactive]

Recursive cube subdivisions with delayed audio effect and color shading for #genuary26.

#Genuary2026 #creativecoding #genart #genartclub #genuary.
January 26, 2026 at 10:09 PM
[🔊 on]

#audioreactive work for #genuary25 #genuary2026.

Cubes behaving organically. Pieces of my new creative coding / #generative stack coming together in this one.

Audio credits - Amon Tobin.
Track: Slow Sun.

#creativecoding #simulation #fishy
January 25, 2026 at 8:57 PM
Something is off with the perspective on these cubes for #genuary24.
January 24, 2026 at 4:52 PM
Not entirely realistic light rays passing through a cube.

#raytracing #genuary23 #genuary2026 #genart #creativecoding
January 23, 2026 at 10:21 PM
Reposted by Socratism
Genuary 2026, day 23: Transparent. 🔠

#genuary #genuary2026 #genuary23
#generativeart #p5js #creativecoding
January 23, 2026 at 9:15 PM
Would need some further processing to be fully #penplotter compatible and ofc not animated but here is #genuary22 🖊️

#generative #creativecoding #lineart #genuary #genuary2026
January 22, 2026 at 11:52 PM
Color palette + cube + some asymmetric positioning for a #bauhaus #genuary21 #generative work.

Part of #genuary2026 collection:
socratism.io/works/Genuar...
January 21, 2026 at 8:32 PM
Using #singleline prompt for #genuary20 to demo current state of the screen space consistent 3d path rendering I've been working on for quite a while in #applemetal.

Longer video animating through more colors on the website:
socratism.io/works/genuar...
January 20, 2026 at 9:42 PM
[🔊 on #audioreactive]

16x16 loop for a kaleidoscope-like effect from cubes.

#genuary19 #generative

Posting more of this one soon.
January 19, 2026 at 9:22 PM
🔊 on for #genuary18.

#audioreactive direction changes.
January 18, 2026 at 10:08 PM
Herringbone pattern as wallpaper extruded to boxes with lightsaber effect.

for #genuary17 #genuary2026 #genuary.
January 17, 2026 at 4:03 PM
Bugging out at ~30sec.

#physics #genuary16

Full res version on the website:
socratism.io/works/genuar...
January 16, 2026 at 10:48 PM
Everything digital is a shadow of a deeper essence #genuary15.
January 15, 2026 at 9:31 PM
Leaving it to the audience to define perfection with this animated rubix cube for #genuary14.

(Doesn't actually get #solved but random array of moves is applied to the solved cube and then gets applied in reverse in the animation... 🤫)

#generative #mathart
January 14, 2026 at 9:15 PM
For day 13 #genuary13 an abstract #selfportrait.

Created with custom path rendering pipeline implemented in #applemetal, enabling screenspace consistent width path rendering with path styling applied.

In this case distance to two light points determines line start & end colors.
January 13, 2026 at 9:17 PM
January 12, 2026 at 8:56 PM
Ruleset of 1D cellular automata which outputs itself when applied to itself visualised as cubes (each col is a wolframian 8-bit ruleset) for #genuary11 #genuary.

Slight bit of rotation motion added for no specific reason.
January 11, 2026 at 7:14 PM
First visual in quite a while that's not actually based on a cube for #genuary10 #genuary.

[🔊 on; #audioreactive #generative]
January 10, 2026 at 7:21 PM
Rotating 3-dimensional cellular automaton.

Colors applied randomly.

#genuary9 #genuary
January 9, 2026 at 8:22 PM
Time for day nr 8 already of Genuary 2026 with a generative metropolis. 🏙️
January 9, 2026 at 12:08 AM
First week of #genuary complete with this intersection of two #cuboids, creating a #polyhedron as output.

Capturing #genuary2026 works here:

socratism.io/works/Genuar...
January 7, 2026 at 9:56 PM
[🚨 strobe warning]

Lights on / off #genuary2026 #genuary6.

Full feed of #genuary works being created to be found here:

socratism.io/works/Genuar...
January 6, 2026 at 6:56 AM
Writing #genuary without a font but with #cubes for #genuary5 #genuary2026 day 5.
January 5, 2026 at 8:04 PM