#audioreactive work for #genuary25 #genuary2026.
Cubes behaving organically. Pieces of my new creative coding / #generative stack coming together in this one.
Audio credits - Amon Tobin.
Track: Slow Sun.
#creativecoding #simulation #fishy
Full feed of works here:
socratism.io/feed
#generative #creativecoding #cellular #genart.
Full feed of works here:
socratism.io/feed
#generative #creativecoding #cellular #genart.
#genuary27 #genuary #genuary2026 #p5js #genartclub #generativeart
#genuary27 #genuary #genuary2026 #p5js #genartclub #generativeart
Recursive cube subdivisions with delayed audio effect and color shading for #genuary26.
#Genuary2026 #creativecoding #genart #genartclub #genuary.
Recursive cube subdivisions with delayed audio effect and color shading for #genuary26.
#Genuary2026 #creativecoding #genart #genartclub #genuary.
#audioreactive work for #genuary25 #genuary2026.
Cubes behaving organically. Pieces of my new creative coding / #generative stack coming together in this one.
Audio credits - Amon Tobin.
Track: Slow Sun.
#creativecoding #simulation #fishy
#audioreactive work for #genuary25 #genuary2026.
Cubes behaving organically. Pieces of my new creative coding / #generative stack coming together in this one.
Audio credits - Amon Tobin.
Track: Slow Sun.
#creativecoding #simulation #fishy
#raytracing #genuary23 #genuary2026 #genart #creativecoding
#raytracing #genuary23 #genuary2026 #genart #creativecoding
#genuary #genuary2026 #genuary23
#generativeart #p5js #creativecoding
#genuary #genuary2026 #genuary23
#generativeart #p5js #creativecoding
#generative #creativecoding #lineart #genuary #genuary2026
#generative #creativecoding #lineart #genuary #genuary2026
Part of #genuary2026 collection:
socratism.io/works/Genuar...
Part of #genuary2026 collection:
socratism.io/works/Genuar...
Longer video animating through more colors on the website:
socratism.io/works/genuar...
Longer video animating through more colors on the website:
socratism.io/works/genuar...
16x16 loop for a kaleidoscope-like effect from cubes.
#genuary19 #generative
Posting more of this one soon.
16x16 loop for a kaleidoscope-like effect from cubes.
#genuary19 #generative
Posting more of this one soon.
for #genuary17 #genuary2026 #genuary.
for #genuary17 #genuary2026 #genuary.
#physics #genuary16
Full res version on the website:
socratism.io/works/genuar...
#physics #genuary16
Full res version on the website:
socratism.io/works/genuar...
(Doesn't actually get #solved but random array of moves is applied to the solved cube and then gets applied in reverse in the animation... 🤫)
#generative #mathart
(Doesn't actually get #solved but random array of moves is applied to the solved cube and then gets applied in reverse in the animation... 🤫)
#generative #mathart
Created with custom path rendering pipeline implemented in #applemetal, enabling screenspace consistent width path rendering with path styling applied.
In this case distance to two light points determines line start & end colors.
Created with custom path rendering pipeline implemented in #applemetal, enabling screenspace consistent width path rendering with path styling applied.
In this case distance to two light points determines line start & end colors.
Slight bit of rotation motion added for no specific reason.
Slight bit of rotation motion added for no specific reason.
[🔊 on; #audioreactive #generative]
[🔊 on; #audioreactive #generative]
Capturing #genuary2026 works here:
socratism.io/works/Genuar...
Capturing #genuary2026 works here:
socratism.io/works/Genuar...
Lights on / off #genuary2026 #genuary6.
Full feed of #genuary works being created to be found here:
socratism.io/works/Genuar...
Lights on / off #genuary2026 #genuary6.
Full feed of #genuary works being created to be found here:
socratism.io/works/Genuar...