grade eterna
gradeeterna.bsky.social
grade eterna
@gradeeterna.bsky.social
Testing the Insta360 X5 @insta360official.bsky.social for gaussian splatting.

Kensal Green Cemetery, London.

Trained in Brush by @arthurperpixel.bsky.social and running around with a PS5 controller in Unity using Aras P's plugin.

#gaussiansplatting #3DGS
May 9, 2025 at 8:20 PM
Cherry blossom tree in Ystalyfera, Wales.

Fujifilm X-S20 + XF 8mm lens, aligned in Reality Capture
and trained in Brush by @arthurperpixel.bsky.social.

Brush MCMC is handling the sky and distant background better than anything else I've tried.

github.com/ArthurBrusse...

#gaussiansplatting #3DGS
April 26, 2025 at 3:42 PM
The Himalayan Glade at Wakehurst Gardens, Sussex.

Captured with the Qoocam 3 Ultra and trained in Brush by @arthurperpixel.bsky.social.

The new MCMC method added to Brush is amazing for large scale scenes!

github.com/ArthurBrusse...

#gaussiansplatting #3DGS
April 26, 2025 at 3:40 PM
Mausoleum of Habib Bourguiba in Monastir, Tunisia.

Trained with Brush by @arthurperpixel.bsky.social using it's new MCMC-like method, on my Macbook! Rendered in Unity with Aras P's plugin and Deckard Render by @olixoliver.bsky.social.

github.com/ArthurBrusse...

#gaussiansplatting
April 26, 2025 at 3:36 PM
Reposted by grade eterna
Probably the best Brush (github.com/ArthurBrusse...) reconstruction I've seen so far, many thanks to @gradeeterna.bsky.social!! www.youtube.com/watch?v=yGl0...

Try it interactively here arthurbrussee.github.io/brush-demo/?... if you'd like to melt your GPU a bit ;)
Cité d'Hauteville, Paris - Brush - 3D Gaussian Splatting
YouTube video by grade eterna
www.youtube.com
March 21, 2025 at 1:10 PM
Gaussian Splatting with lovely depth of field from @olixoliver.bsky.social Deckard Render plugin for Unity.

Ceramic sculpture by The Brick Thief. Trained with @jawset.bsky.social Postshot, using Aras P plugin,
@keijiro.bsky.social SplatVFX and Virtual Camera iOS app by
@unity3d.bsky.social
November 17, 2024 at 12:32 AM
Testing Unity's new VFX Graph support for WebGPU, using @keijiro.bsky.social's SplatVFX for the gaussian splatting.

~50mb and needs a decent GPU, but so impressed this works at all! VFX Graph and Shader Graph in URP, lots of post fx, Timeline and Cinemachine.

Link: gradeeterna.com/splatvfxstatue
November 17, 2024 at 12:26 AM