GeminiHero
geminihero.bsky.social
GeminiHero
@geminihero.bsky.social
Variety Streamer, Raichu Appreciator, and sometimes game modder, overall Hamster! Come say hi at http://twitch.tv/gemini_hero
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Follow @wario64.bsky.social and repost for a chance to win 1 of 5 Steam codes for Tales of Xillia Remastered courtesy of @gamesplanet.bsky.social. Giveaway closes on Nov 2nd, 6:30 PM PT

Game is $32.97 on Gamesplanet w/ code MILLA buff.ly/t0b4NED
October 30, 2025 at 6:23 PM
Now that Raichu is done his full first pass, it's time to celebrate! Gonna be streaming Adventure, Classic, All Star, (and Events if we have time) with him over at twitch.tv/gemini_hero and will happily field any questions about Raichu or Beyond Melee there!
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October 29, 2025 at 12:16 AM
Alllrighty, happy Tuesday morning everyone and as promised, the FINALE of the Raichu animations! Or at least, the finale of the first passes; next comes the revisions phase, but that will be a lot less organized, and no more daily updates. I will be popping in for any big revisions though!
October 28, 2025 at 9:55 AM
Apologies everyone; had a bit of a family emergency over the weekend that stretched into today, so unfortunately it looks like the final Raichu animation is gonna have to wait until tomorrow. I'll see you all then!
October 27, 2025 at 11:29 PM
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I'm sure that dream everyone had that makes me look like the bad guy is nothing to worry about.
Continuing Pokémon Mystery Dungeon Explorers of the Spirit with @geminihero.bsky.social & MaxSchersey

twitch.tv/verdant_viper

#VTuber #EnVTuber #PMD #ROMHack #EotS
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Twitch is the world
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October 25, 2025 at 6:10 PM
Aaaand I hope everyone had a great week, Happy Friday! My plan was to close out the Raichu animations today, BUT it turns out I miscalculated one more time; this animation is actually split into 4 parts. So, I'll share the first 2 parts here (air side b start & charge) and do the final 2 on Monday!
October 25, 2025 at 12:24 AM
Happy Thursday everyone! Here's the deal, this final Raichu animation is a 3 parter! That means I'm gonna be waiting until tomorrow to get you all the parts at once to show it off properly, but to hold you over, here's the platform passthrough anim I hadn't uploaded yet!
October 24, 2025 at 12:15 AM
JUST barely over, but happy Wednesday nonetheless! Got 2 Raichu animations for you guys today to make up for being slightly late, the ceiling bonk and the wall bump. Might do some touchups during the revision process, but I think it's a good baseline at least!
October 23, 2025 at 4:11 AM
Monday was a bit rough, but Tuesday's looking better! Part 2 to that throw break Raichu animation from yesterday, the "jumping" break version. I also took a deep breath and revisited yesterday's animation, and I think overall it's a big improvement!

(Those vibrations are a different anim bug)
October 22, 2025 at 1:15 AM
Happy Monday, and with any luck this will be the last week of new Raichu animations! But hoo boy, what a struggle today... animation program was being a huge pain and caused what should be a simple "throw break" anim to give me such a headache. I'll probably have to revisit this one sometime.
October 20, 2025 at 10:45 PM
Congrats on making it to Friday! Everyone's earned a good nap I'd say, Raichu included! Today's animation finishes off his sleep cycle with the "waking up" part; just a few months ago this one gave me such a headache, but as with everything some time and perspective makes a big difference!
October 17, 2025 at 7:22 PM
It's also come to my attention that the Wednesday video started with a weird growling sound. Apologies for that, my microphone was on and I'd been having to clear my throat a lot recently. I re-recorded the Wednesday animations, which I'll be leaving here for posterity.
October 16, 2025 at 3:47 PM
Happy Thursday everyone! Congrats on making it through the midweek; we've got a simpler Raichu animation to wind things down. This is the "Downed damage" anim, and the very last of our damage animations! Believe it or not, there are only FIVE ANIMATIONS LEFT!
October 16, 2025 at 3:46 PM
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New Profile for Halloween! 👻🎃
October 14, 2025 at 7:23 PM
Hope everyone's hanging in there this Tuesday. I've been a little low on energy myself, but Raichu's been rolling with the punches this week and so will I! Neutral flying knockback this time; that sorta "freeze" that happens at the end of the animation is yet another Melee quirk. Reference below!
October 14, 2025 at 3:59 PM
Let's go, new week, new Raichu Animations, and we're almost done with all the damage stuff! The last few to go are the "heavy knockback" or "sent flying" anims. Nothing too special here but sometimes the animator's job is done right when it doesn't stick out too much. Partial reference in the reply!
October 13, 2025 at 2:06 PM
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October 12, 2025 at 6:15 AM
Whew, made it to Friday, another week of Raichu animations down! Let's finish off strong with the final air damage animation; once again, got to reference a pose from an episode for this one! Wanted to make sure this made it in somewhere, and this seems like a pretty good spot for it.
October 10, 2025 at 7:08 PM
Thursday is here, and with it another Raichu animation! We're plugging our way through these damage anims, Air 2 this time; more impactful than the last, had some difficulty choosing a good pose for this one but I like the how the reference I found worked out!
October 9, 2025 at 3:21 PM
Let's kick Wednesday off right with another Raichu anim! Wish these were more exciting to show, but the small stuff is important too! Air Damage 1 today, and being only 12 frames means you've gotta make them all count. Not too much, not too little, aiming to be just right feel-wise.
October 8, 2025 at 8:30 AM
Hope everyone's having a good Tuesday morning! An early Raichu animation this time, plugging through those low-hit anims again. This one was also real tough to show off; you can kinda see it in this clip I got in game with trial and error, but I'll respond with the viewer anim here again too.
October 7, 2025 at 2:38 PM
Happy Monday, we're back in the Raichu animation trenches again this week. Some of these next animations are gonna be harder to show off though; my next couple are "Damage Low" anims, and Raichu is so short it's very tricky to showcase in-game. Nonetheless, here it is in the anim viewer at least!
October 7, 2025 at 12:33 AM
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Follow @wario64.bsky.social and repost for a chance to win 1 of 5 Steam codes for Digimon Story Time Stranger (giveaway courtesy of @gamesplanet.bsky.social. Giveaway ends on Oct 1st, 6:30 PM PT)

Game is currently $57.71 on Gamesplanet w/ code DIGIMON buff.ly/0d0q6NQ
September 26, 2025 at 6:21 PM
Reposted by GeminiHero
ライチュウの大きいおなかペチペチ
September 29, 2025 at 9:45 AM
I must confess, I've actually been ahead on Raichu animations for the past week or so. As such, I used today to do polish passes on every item animation to make sure they're in the best state I can make them.

I'm going to be taking a break next week but expect us to be back to animating on the 6th!
September 27, 2025 at 2:20 AM