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The fourth edition of Game Development Essentials: An Introduction takes readers on a fascinating journey through the game development process & the industry.

Available at www.gdeseries.com and on Amazon!

Learn more: https://linktr.ee/gdeseries
Pinned
The path to #gamedev success is simpler than you think. Discover yours with Game Development Essentials: An Introduction – and learn some fascinating #gamehistory along the way.

Check out the 4th edition here:
gdeseries.com

#gamer #GDE #novypublishing #gamedevelopment #videogamedev #indiedev
Reposted by GDE Series
Silent HIll f explores womanhood in 1960s Japanese society. The protagonist's (Hinako) journey through the Otherworld depicts her rage against forced marriage as a loss of identity and endless suffering.

@gamingbible.bsky.social

#game #games #womeninhistory
Silent Hill f Is About the Beauty and Horror of Womanhood
Konami's latest Silent Hill entry explores the complexities of womanhood
www.gamingbible.com
November 12, 2025 at 11:40 PM
Happy Veterans Day! We salute the dedication and leadership of our veterans – and we’re proud to support those making transitions to new careers such as game development through education and training.

#veterans #veteran #veteransday #veteransday2025 #veteransupport
November 11, 2025 at 7:36 PM
Whether you’re diving into #horrorgames, starting a movie marathon, huddling up with a great read or heading to a killer costume party, we hope you have a terrifyingly good #Halloween!

#halloween2025 #happyhalloween #horror #horrorfan #game #games #indiegame #indiegames #videogame #videogames
October 31, 2025 at 9:00 PM
@motiontwin.com's unique structure as a co-op gives its 9 partners the freedom to prioritize making something new over adhering to external demands – so they released
@windblown.game instead of Dead Cells 2.

@bensledge.co.uk on @pcgamesn.com

#indiegame #gamedev #indiegames #games #indie
Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
Despite the original's success, Motion Twin decided to work on Windblown rather than do the obvious thing and create a Dead Cells 2.
pcgamesn.com
October 27, 2025 at 10:34 PM
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The new @playacclaim.bsky.social isn't rebooting its ’90s franchises like Turok or NBA Jam. Instead, it's backing #indiegames that capture the “scrappy, over-the-top vibe” and creative spirit of its past catalogue.

– Creative Bloq's Ian Dean

#indie #indiepublisher #games #gameindustry #gamenews
Acclaim’s comeback isn’t retro, it’s indie, loud, and maybe brilliant
Channelling '90s gaming vibes with modern indies.
www.creativebloq.com
October 22, 2025 at 12:27 AM
“Pokémon Patents” granted to Nintendo for certain in-game mechanics have triggered major concern from indie developers, who fear they're overly broad and will create legal uncertainty.

– Joe Foley on Creative Bloq

#gamenews #gameindustry #games #videogames #game #videogame #indiedev #indiedevs
Are Nintendo's controversial new patents a disaster for game design?
There are fears sweeping patents will limit indie developers' creative freedom.
www.creativebloq.com
October 16, 2025 at 11:21 PM
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@glowstickent.bsky.social's @darkdeceptiongame.bsky.social – which has sold 6.5M+ copies – has been optioned for a feature film. The #indiedev is known for defeating Monster Energy’s aggressive TM challenge over using “Monsters” in a spinoff title. – @pcgamer.com

#indie #indiegame #game #videogame
The indie horror game that fought back against Monster Energy trademark trolling (and won) is now being made into a movie
That's some real monster energy.
www.pcgamer.com
October 16, 2025 at 5:52 PM
Ten years ago, solo #indiedev @tobyfox.undertale.com released @undertale.com – a six-hour #RPG developed by a single person on a modest budget that subverted genre conventions by offering a combat system where players could spare all enemies. – @inverse.com

#game #videogame #gamedev #indiegame
One of The Most Influential RPGs of the Last Decade Was Made By One Person
How the one-man team behind ‘Undertale’ moved millions. And, in the process, helped define an era of indie gaming unlike anything else before.
www.inverse.com
October 10, 2025 at 7:39 PM
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Known as the “father of wearable computing,” @utoronto.ca
Steve Mann pioneered XR #tech by building and wearing homemade computer vision systems. He was honored with an IEEE award for contributions to #wearabletech.

@spectrum.ieee.org

#technology #techtuesday
Steve Mann’s Visionary Journey From Tinkerer to Tech Innovator
Meet the "father of wearable computing" who turned childhood curiosity into tech that empowers vision and challenges surveillance norms.
spectrum.ieee.org
October 8, 2025 at 12:42 AM
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Microsoft’s price hike of #XboxGamePass Ultimate by 50% triggered strong negative reactions from players – along with cancellations and subscription stacking to lock in the old rate.

@ign.com's @wyp.bsky.social

#gameindustry #gamenews #xbox #gamepass #game #games #videogame #videogames
Cancellations, Anger, and Frantic Subscription Stacking — the Internet Reacts to Microsoft's Xbox Game Pass Price Hike - IGN
As the dust settled on Microsoft’s shock price rise for Xbox Game Pass Ultimate, which jumped 50% from $19.99 to $29.99 in the U.S. in what amounts to an extra $120 a year, fans reacted with a mixture...
ign.com
October 6, 2025 at 7:39 PM
Legendary #FinalFantasy composer #NobuoUematsu
says that modern #gamemusic has become “boring” because #game producers bottleneck creativity by demanding that a #composer sticks to safe, cinematic styles.
@thegamerweb.bsky.social's @quinton.bsky.social
#gameaudio #gameindustry #games #videogame
Final Fantasy's Most Famous Composer Believes Modern Video Game Musicians Are Being Held Back
An interesting perspective from the legendary Nobuo Uematsu.
www.thegamer.com
October 3, 2025 at 10:39 PM
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Embracer's Bluff was discovered in a @borderlands.2k.com 4 playthrough that could be a subtle jab at @gearboxofficial.bsky.social's former owner, Embracer. It's a ramshackle town with a killer vending machine and an evil AI toilet. – @kotakudotcom.bsky.social's @zackzwiezen.com
#gamedev #gamenews
Borderlands 4 Seems To Include A Jab At Embracer
Embracer's Bluff might be a sly reference to the company's past and the hated video game publisher that tried to own everything
kotaku.com
October 2, 2025 at 1:05 AM
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Dream Error's Beyond the Doors is an automation #horrorgame where the player surveils their neighbors. Blending puzzle-like challenges with a pervasive sense of #dread, the #game is coming soon to Steam – but you can play the demo now.

@rockpapershotgun.bsky.social's @edwinet.bsky.social #games
Put your neighbours under surveillance in automation horror game Beyond The Doors
This indie horror game casts you as a lonely greasemonkey working in the basement of a dingy, weed-hung apartment building. Your job is to bug your neighbours.
www.rockpapershotgun.com
September 26, 2025 at 6:29 PM
A 5 year-old girl with a rare eye condition called nystagmus is participating in a pioneering clinical trial that uses games developed by @unisouthampton.bsky.social to improve #vision by tracking eye movements and assessing how quickly a child can see. – BBC #game #games #videogames #videogame
'Eyesight video game offers my daughter genuine hope'
Five-year-old Nevaeh has a rare condition that makes her eyes move uncontrollably .
www.bbc.com
September 25, 2025 at 7:38 PM
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Glen Schofield told Christopher Dring on @thegamebusiness.com that the Dead Space team resorted to guerrilla marketing tactics to get EA execs' attention by placing posters for the #game in EA's bathrooms and offices.
@gamesradarplus.bsky.social's @jordangerblick.bsky.social
#gamehistory #games
Dead Space creator says the devs put posters in EA toilets to fight for funding and get exec attention: "Whenever they went to the bathroom, they were seeing Dead Space"
"That's about as indie as you can get inside a giant company, having to fight for your dollars"
www.gamesradar.com
September 24, 2025 at 5:04 PM
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The countdown to the Tokyo Game Show is on! If you’re exhibiting, networking or just there for the #games, we can’t wait to hear about your experience. Share your #TGS highlights with us!

#TokyoGameShow #TGS2025 #game #gameexpo #videogames
September 23, 2025 at 7:11 PM
Happy #ReadAnEbookDay 📖 From #indie studios to major developers, a good #gamedev education is crucial. #GameDevelopment Essentials is available as an #eBook on Amazon and Google Play – putting the knowledge right at your fingertips. Instructors can also sample it on
@vitalsource.bsky.social!
September 18, 2025 at 5:38 PM
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In the wake of layoffs, a group of former Polygon staffers launched @roguesite.bsky.social – a #game site that sidesteps ads & corp ownership by being worker-owned & relying on a subscription model.

@gamedeveloper.bsky.social's @kerrblimey.bsky.social

#games #journalism #gamenews #videogames
Former Polygon staffers launch new game website Rogue
The new publication will leverage a subscription model to avoid the "ethical concerns" that come with sponsorship and advertising.
www.gamedeveloper.com
September 17, 2025 at 6:22 PM
Veteran programmer #KojiSugimoto is frustrated with #games that recreate PS1-era visual glitches like affine texture warping; he and his colleagues spent countless hours trying to fix these technical flaws, so why are devs emulating them?
@pcgamer.com

#gamedevelopment #gamedev #gameprogramming
A veteran Final Fantasy programmer hates how indie games deliberately recreate PS1 visual bugs he made 'many futile efforts' to fix: 'I just don’t get what’s so interesting about trying to replicate t...
The kiddies can't get enough affine texture warping these days.
www.pcgamer.com
September 16, 2025 at 8:56 PM
It's #NationalVideoGamesDay 🎉

We’re not just celebrating #games, but the experiences they’ve given us: the first time you beat a boss, the all-nighter with friends – or the #game that got you hooked. Settle in with your favorite game today and make some new memories!

#videogamesday #videogames
September 12, 2025 at 7:34 PM
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A #GTA5 Easter egg (creepy laugh in the Los Santos sewers) has been explained by a YouTuber who found the audio file in the game’s code. It's a nod to "Ratman" – a player-created #GTA4 urban myth from English folklore.

@gamesradarplus.bsky.social

#game #games #videogames
GTA 5 sleuth finally has an explanation for this 12-year-old Easter egg, and it turns out it has roots in a GTA 4 urban myth
And it all stems back to a British seaside town
www.gamesradar.com
September 11, 2025 at 9:24 PM
Social stealth was removed from @assassinscreed.ubisoft.com
Shadows to allow the #gamedevs to focus on the shinobi's tactical, moment-to-moment #stealth experience – but it could return in future #games.

@scottmccrae.com on @gamesradarplus.bsky.social

#gamedev #gamedevelopment #game #videogame
Ubisoft explains why Assassin's Creed Shadows ditched social stealth, but says it's likely not gone for good: "Our stealth team chose to put 100% of their energy on the moment-to-moment tactical shino...
Smile and wave boys
www.gamesradar.com
September 10, 2025 at 7:10 PM
Reposted by GDE Series
@balazsronyai.bsky.social's claymation horror game The Children of Clay (free on Steam) is one of the most frightening experiences in years – despite its short, 15-minute duration.

@pcgamer.com's Ted Litchfield

#horror #game #indiegame #indiegames #horrorgames #claymation #horrorgame
I played this free, 15-minute claymation horror game about examining an ancient idol in the morning while the birds were chirping, and it still scared me more than anything I've played in years
The protagonist of The Children of Clay should have also considered doing his thing in the morning.
www.pcgamer.com
September 8, 2025 at 10:38 PM
Reposted by GDE Series
Desimulate of @omwgamestudio.bsky.social wants to turn his viral #AI clip into a #game – but AI-generated meshes have too many polygons and are too messy for open-world RPGs, so he'll build it from scratch using the art as a reference.

@kotakudotcom.bsky.social's @ethangach.bsky.social
#gamedev
AI Made A Viral Clip Of An RPG But Can't Make The Game Itself
An AI-generated clip of an old-school first-person RPG is too hard for AI to make into an actual game
kotaku.com
September 5, 2025 at 8:34 PM