Gaming the Mind
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gamingthemind.bsky.social
Gaming the Mind
@gamingthemind.bsky.social
👩🏽‍⚕️Doctors by day...
🎮 gamers by night!
💜 UK-based mental health charity (no. 1186983)
💭 promoting positive mental health within the games community.
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If you are trans or gender non-conforming, and play TTRPGs, you may be interested to take part in this study by answering questions on if your gender identity impacts the gender of your characters, and if your gaming has impacted your own gender identity

app.onlinesurveys.jisc.ac.uk/s/nhslothian...
TTRPGs and Gender Identity
Online surveys is a powerful, easy to use tool for creating online surveys. Run by Jisc, online surveys is used by over 300 different organisations in the UK...
app.onlinesurveys.jisc.ac.uk
Last day of #MCMComicCon! We're here with the Reset Room, a chill space to take a break! We have lo-fi activities to unwind with, and we've got mental health info available, too. It's staffed by our awesome crew, so do say hello! 🧠🎮

Find us upstairs in the Platinum Suite!
October 26, 2025 at 11:58 AM
We're still at #MCMComicCon with our Reset Room! If you need to take a break for any reason, come by. It's quieter in here! We also have mental health information and lo-fi activities. It's run by today's awesome crew right here! 🧠🎮

Find us upstairs in the Platinum Suite!
October 25, 2025 at 2:06 PM
Are you at #MCMComicCon and want to relax? Come to our Reset Room, a calm oasis where you can chill, do lo-fi activities, & re-energise before heading back to the show! We have mental health information too! Staffed by this cool crew. Find us upstairs in the Platinum Suite! 🧠🎮
October 24, 2025 at 2:08 PM
Reposted by Gaming the Mind
If you are trans or gender non-conforming, and play TTRPGs, you may be interested to take part in this study by answering questions on if your gender identity impacts the gender of your characters, and if your gaming has impacted your own gender identity

app.onlinesurveys.jisc.ac.uk/s/nhslothian...
TTRPGs and Gender Identity
Online surveys is a powerful, easy to use tool for creating online surveys. Run by Jisc, online surveys is used by over 300 different organisations in the UK...
app.onlinesurveys.jisc.ac.uk
October 1, 2025 at 4:16 AM
Consume Me is a semi-autobiographical work that deals openly and honestly with some pretty tough themes, including dieting, disordered eating, and fatphobia... but Jiao Hsia's slice-of-life adventure adopts a format that's immediately, winningly approachable.

www.eurogamer.net/consume-me-r...
Consume Me review - difficult to finish, in a different kind of way
Jenny Jiao Hsia's dazzling, semi-autobiographical tale of teenage life finds wit and warmth in its WarioWare weirdness, even as it deals with difficult themes.
www.eurogamer.net
October 3, 2025 at 5:56 PM
If you are trans or gender non-conforming, and play TTRPGs, you may be interested to take part in this study by answering questions on if your gender identity impacts the gender of your characters, and if your gaming has impacted your own gender identity

app.onlinesurveys.jisc.ac.uk/s/nhslothian...
TTRPGs and Gender Identity
Online surveys is a powerful, easy to use tool for creating online surveys. Run by Jisc, online surveys is used by over 300 different organisations in the UK...
app.onlinesurveys.jisc.ac.uk
October 1, 2025 at 4:16 AM
Reposted by Gaming the Mind
Thanks so much for inviting me to speak at Gaming the Mind Conference. So many interesting speakers and an engaged audience.

Long may this conference continue.
Gaming the Mind Conference

@chellaramanan.bsky.social speaks about @3foldgames.bsky.social's Before I Forget, and depicting dementia in a non-cliched, respectful way. She and the team worked with psychiatrists for input, including our own Dr Donald Servant.
September 30, 2025 at 7:23 AM
Reposted by Gaming the Mind
It's so invigorating to meet academics and clinicians to talk about our industries and share thoughts and hopes.

This panel discussed how academics & experts can work with game devs. We both need to approach these moments as collaborations not limiting factors.

Thank you @gamingthemind.bsky.social
Gaming the Mind Conference

Dr Victoria McCloud chairs a panel featuring @chellaramanan.bsky.social from @3foldgames.bsky.social, Dom Matthews from Ninja Theory, and Dr Andrew Howe
September 30, 2025 at 7:27 AM
Gaming the Mind Conference

Prof Paul Fletcher delivers the day's keynote.

As a clinical neuroscientist sees the potential of games to measure stress responses from players, and to use biofeedback for training self-regulation - explored through The Insight Project with Ninja Theory
September 29, 2025 at 3:03 PM
Gaming the Mind Conference

Dr Victoria McCloud chairs a panel featuring @chellaramanan.bsky.social from @3foldgames.bsky.social, Dom Matthews from Ninja Theory, and Dr Andrew Howe
September 29, 2025 at 2:10 PM
Gaming the Mind Conference

Ninja Theory Studio Head Dom Matthews discusses the development of Hellblade: Senua's Sacrifice. The studio worked with people with lived experience of psychosis, aiming to create a truthful representation of the symptoms in lead character Senua.
September 29, 2025 at 1:54 PM
Gaming the Mind Conference

@chellaramanan.bsky.social speaks about @3foldgames.bsky.social's Before I Forget, and depicting dementia in a non-cliched, respectful way. She and the team worked with psychiatrists for input, including our own Dr Donald Servant.
September 29, 2025 at 1:46 PM
Gaming the Mind Conference

Dr Andrew Howe, Consultant Psychiatrist & Psychodynamic Psychotherapist, speaks on Jungian archetypes in The Legend of Zelda, and using the mythology of games in psychological therapy. He guides us through active imagination based on Ocarina of Time 💭
September 29, 2025 at 1:25 PM
Gaming the Mind Conference

Malachi Gow showed us his game "i love me, i love me not", a relaxing game focusing on teaching mental health habits.

He is the recipient of our first Independent Developer Award, and £1,000 for further development. 🏆

malgow.net
September 29, 2025 at 1:08 PM
Gaming the Mind Conference at @rcpsych.bsky.social

Addictions Psychiatrist Dr Stephen Kaar on research looking at longitudinal research into gaming disorder. Evidence suggests young people with depressive, anxiety, ADHD symptoms are at higher risk of developing gaming disorder symptoms.
September 29, 2025 at 11:19 AM
Gaming the Mind Conference at @rcpsych.bsky.social

@leonxiao.com on loot boxes and regulations related to odds disclosure, minimum age requirements, and advertising, as well as countries where they are recognised as gambling, and the myriad cases where games don't comply with regulations!
September 29, 2025 at 11:05 AM
Gaming the Mind Conference at the @rcpsych.bsky.social

Prof Henrietta Bowden-Jones on the establishment of the gaming disorder diagnosis and the range of presentations seen at the The National Centre for Gaming Disorders.
September 29, 2025 at 10:49 AM
Gaming the Mind Conference

Dr Stone Hsieh on the neurological benefits of exercise. He and Bread Lab's ActiGamer project looks to see if active video games can reduce ADHD symptoms, and the feasibility if introducing this as an intervention.
September 29, 2025 at 9:43 AM
Gaming the Mind Conference

Elin Festøy delivers a talk about My Child New Beginnings, about raising a Lebensborn child dealing with trauma in a hateful environment. The game aims to build empathy with the child, to create a strong motivator for transformation.
September 29, 2025 at 9:20 AM
Preparing for the launch of the first ever Gaming the Mind conference! Hosted at the @rcpsych.bsky.social

Ready for a day talking about the exciting growing field of gaming and mental health!
September 29, 2025 at 8:07 AM
Reposted by Gaming the Mind
Today I'll mostly be talking about videogames at the Royal College of Psychiatrists @gamingthemind.bsky.social conference
#BeforeIForget @3foldgames.bsky.social
September 29, 2025 at 7:39 AM
Reposted by Gaming the Mind
Gaming the Mind Conference 2025.

A must if you are interested in video games and mental health! 🎮🧠

Monday 29th September at the Royal College of Psychiatrists in London.

Early-bird rates till 1st September.

We look forward to seeing you there!

www.eventbrite.co.uk/e/gaming-the...
Gaming the Mind Conference 2025
Gaming the Mind Conference 2025 brings together experts to explore the fascinating connection between video games and mental health!
www.eventbrite.co.uk
June 21, 2025 at 2:09 PM
Sword of the Sea (and Abzû)

"...when you're actually scuba diving... You're floating. You just hear your own breath. It's like you're meditating. You're forced to just relax... it's nothing like what you see in video games. I was like: where is that?"

www.eurogamer.net/sword-of-the...
Sword of the Sea is an expression of the joy of movement in video games - PS Plus subscribers are in for an absolute treat
Our preview of Sword of the Sea, a game of wonderfully laid-back flow, from the makers of Abzû and The Pathless.
www.eurogamer.net
September 2, 2025 at 7:02 PM
"the "cosy" tag gets thrown around a lot, and lately I feel like more games are being branded with a title they don't necessarily suit."

"Not every single task that can be simulated is going to be relaxing and fun (or more importantly, worth playing)."

www.pcgamer.com/games/i-love...
I love a cosy game, but I don't love the fact every second game is branded as one just because it's trendy right now
We need to be honest about the cosy game tag.
www.pcgamer.com
September 1, 2025 at 7:02 PM
How can video games help mindfulness and reducing stress?

Read how games can put you "in the zone" (a meditative flow state), offer a break from stress, and provide social connection.

www.psychologytoday.com/gb/blog/vide...
5 Ways Video Games Can Help With Stress and Mindfulness
Are video games really just a waste of time? How games can help us reduce stress and feel better about ourselves.
www.psychologytoday.com
August 31, 2025 at 7:02 PM