Vinny Mainolfi | FREEZE64.com | Commodore 64
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Vinny Mainolfi | FREEZE64.com | Commodore 64
@freeze64.bsky.social
FREEZE64® - The world’s best selling #Commodore64 printed ‘zine featuring interviews|reviews|cheats Buy/Subscribe @ http://FREEZE64.com #C64 #C64Mini 🕹📺
Pinned
FREEZE64 magazine est. 2016
81 issues, 3 special... and counting.
Grab a copy or two from:
freeze64.com
#Commodore64 #C64 #Commodore64Ultimate
#SupportingTheCommodore64Community
#RetroGaming #GameDev #IndieGames
Since when did I get *this* shit at Falcon Patrol 2! 😱🤪🤣
#Commodore64 #C64 #Commodore64Ultimate
FREEZE64.com
February 14, 2026 at 3:49 PM
I *know* I’m going to be playing *this* game forever-more…
The brilliant COMMANDO by the clever Chris Butler.
Fingers crossed he’ll eventually want to chat with us at FREEZE64.com 🤞😊🤞
#Commodore64 #C64 #Commodore64Ultimate
February 14, 2026 at 2:06 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
In FREEZE64 issue 32 we chat with Ashley Hogg about developing the music for C.J.'s Elephant Antics. Plus -- we chat with the game's graphics artist Jonathan Temples.
Read the full interviews and MORE in:
freeze64.com/freeze64-iss...
#Commodore64 #C64
February 14, 2026 at 11:26 AM
The amazing CREATURES developed by my good friend John Rowlands and his brother Steve. Those guys really knew how to produce the coolest games for the #Commodore64 #C64
You can read about some of their exploits in FREEZE64.com magazine 😊
February 14, 2026 at 12:34 PM
In FREEZE64 issue 32 we chat with Ashley Hogg about developing the music for C.J.'s Elephant Antics. Plus -- we chat with the game's graphics artist Jonathan Temples.
Read the full interviews and MORE in:
freeze64.com/freeze64-iss...
#Commodore64 #C64
February 14, 2026 at 11:26 AM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
In FREEZE64 issue 31 we chat with Kevin Franklin about the development of his game ZYBEX for Zeppelin Games. PLUS -- we chat with SID Maestro Adam Gilmore about producing the music for the game.
Read the full interview and MORE in:
freeze64.com/freeze64-iss...
#Commodore64 #C64
February 14, 2026 at 9:03 AM
In FREEZE64 issue 31 we chat with Kevin Franklin about the development of his game ZYBEX for Zeppelin Games. PLUS -- we chat with SID Maestro Adam Gilmore about producing the music for the game.
Read the full interview and MORE in:
freeze64.com/freeze64-iss...
#Commodore64 #C64
February 14, 2026 at 9:03 AM
February 14, 2026 at 6:49 AM
10 years ago, I produced my HENRY’S HOUSE Crazy Hack for the #Commodore64 #C64, adding another 18 extras to the game.
csdb.dk/release/?id=...
February 14, 2026 at 6:42 AM
10 years ago, I produced my U.F.O. Crazy Hack for the #Commodore64 #C64, adding another 23 extras to the game.
csdb.dk/release/?id=...
February 13, 2026 at 8:33 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
FREEZE64 magazine est. 2016
81 issues, 3 special... and counting.
Grab a copy or two from:
freeze64.com
#Commodore64 #C64 #Commodore64Ultimate
#SupportingTheCommodore64Community
#RetroGaming #GameDev #IndieGames
February 4, 2026 at 7:59 AM
“The engine that runs the game owes a lot to Salamander. The matrix rebuilding scroll and sprite plexer were almost the same.”
Peter Baron discussing the development of Myth for the #Commodore64 #C64
Read the full interview in:
freeze64.com/freeze64-iss...
February 13, 2026 at 6:42 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
FREEZE64 issue 50
Not only was it a celebratory issue, but we also had the great Tony Pomfret (programmer of Hunchback 2, Mikie, Rambo…) chatting with us about the development of Firefly (Ocean Software/Special FX)
Grab a copy from:
freeze64.com/freeze64-issue-50
#Commodore64 #C64
February 13, 2026 at 9:04 AM
February 13, 2026 at 10:17 AM
FREEZE64 issue 50
Not only was it a celebratory issue, but we also had the great Tony Pomfret (programmer of Hunchback 2, Mikie, Rambo…) chatting with us about the development of Firefly (Ocean Software/Special FX)
Grab a copy from:
freeze64.com/freeze64-issue-50
#Commodore64 #C64
February 13, 2026 at 9:04 AM
Read about the making of First Star Software’s fabulous SPY VS SPY 1 & 2, plus an interview with its developer Mike Riedel.
All available in FREEZE64 issue 62:
freeze64.com/freeze64-issue-62
FREEZE64.com
#Commodore64 #C64
February 12, 2026 at 7:03 PM
My daughter has added more FREEZE64 Readers to our map.
There are a lot more to add…

www.google.com/maps/d/u/1/v...

#Commodore64 #C64 #Commodore64Ultimate
FREEZE64 World - Google My Maps
FREEZE64 World
www.google.com
February 12, 2026 at 1:21 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
There’s a ton of work to be done on this, and it begins with the template and cover.
FREEZE-ZX issue 03.
Coming April 2026.
freeze64.com/freeze-zx/
#ZXSpectrum #Speccy #SpectrumNext
February 12, 2026 at 10:04 AM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
FREEZE64 issue 82 featuring RAINBOW ISLANDS is currently in the second stage of proofreading, and is in the capable hands of my dear friend @gamesthatwerent.com
Coming soon to:
freeze64.com/freeze64-iss...
#Commodore64 #C64 #Commodore64Ultimate
February 11, 2026 at 5:11 PM
FREEZE64 issue 82 featuring RAINBOW ISLANDS is currently in the second stage of proofreading, and is in the capable hands of my dear friend @gamesthatwerent.com
Coming soon to:
freeze64.com/freeze64-iss...
#Commodore64 #C64 #Commodore64Ultimate
February 11, 2026 at 5:11 PM
A #Commodore64 #C64 magazine in 2026!
freeze64.com
Go on… treat yourself 😊
February 11, 2026 at 9:49 AM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
Time to start proofreading!
#Commodore64 #C64 Rainbow Island development… coming soon to FREEZE64.com
February 10, 2026 at 3:43 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
Another cool game programmed by Gary Foreman is the great Ranarama from Graftgold/Hewson. I haven’t played it in years! Always one of my #Commodore64 #C64 favourites 😃👍
FREEZE64.com
#SupportingTheCommodore64Community
February 10, 2026 at 12:47 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
I’m just finishing off the final few touches to FREEZE64 issue 82, which features the development of Rainbow Islands and an interview with its programmer, Gary Forman.
Time for a quick play of the game before lunch.
FREEZE64.com
#Commodore64 #C64 #Commodore64Ultimate
February 10, 2026 at 12:22 PM
Reposted by Vinny Mainolfi | FREEZE64.com | Commodore 64
10 years ago, I produced my POPEYE Crazy Hack for the #Commodore64 #C64, adding another 24 extras to the game.
csdb.dk/release/?id=...
February 10, 2026 at 11:56 AM