A digital record sheet tool for #BattleTech.
Printing. Marking. Opt-in play assist w/ granular options.
Network w/ other devices.
Designed for tablets. Runs in a browser. Install for some* offline use.
Comfortable on laptops. Slightly phone-capable if you're in a pinch.
Attack to-hit etc. summaries 👌
Pardon the text-wrap dust around MMLs. 😬
Details: ko-fi.com/post/Flechs-...
This one took me on a "fun" detour into the HTML inline-layout spec. Did you know that 'line-height' is actually _preferred_ line-height? 🫠👍
Attack to-hit etc. summaries 👌
Pardon the text-wrap dust around MMLs. 😬
Details: ko-fi.com/post/Flechs-...
This one took me on a "fun" detour into the HTML inline-layout spec. Did you know that 'line-height' is actually _preferred_ line-height? 🫠👍
The short: Added mech shield UI to combat summaries, improved shield logic, a new unit details view for the match setup screen, and a variety of bug fixes.
Details: ko-fi.com/post/Command...
The short: Added mech shield UI to combat summaries, improved shield logic, a new unit details view for the match setup screen, and a variety of bug fixes.
Details: ko-fi.com/post/Command...
Improved init / move tracking and marking: ko-fi.com/post/Command...
Inventories in combat summary cards: ko-fi.com/post/Command...
Improved init / move tracking and marking: ko-fi.com/post/Command...
Inventories in combat summary cards: ko-fi.com/post/Command...
Improved import handling — ad-hoc unit imports are saved in a 'catalog' included in searches; import whole folders of units for offline use; Chrome users can link to a folder of units w/o import.
Safari requirements upped tho.
Details: ko-fi.com/post/Flechs-...
Improved import handling — ad-hoc unit imports are saved in a 'catalog' included in searches; import whole folders of units for offline use; Chrome users can link to a folder of units w/o import.
Safari requirements upped tho.
Details: ko-fi.com/post/Flechs-...
Added: Query filters in unit search. 🔍👌
More details: ko-fi.com/post/Flechs-...
Added: Query filters in unit search. 🔍👌
More details: ko-fi.com/post/Flechs-...
More details: ko-fi.com/Post/Flechs-...
#NOTBAD #BattleTech #infovis
More details: ko-fi.com/Post/Flechs-...
#NOTBAD #BattleTech #infovis
Fixed: Deleted forces reappearing after update when using multiple devices.
Fixed: Bad pilot skills on .mul import.
Fixed: PSR automation setting ignored during attempts to stand.
Fixed: Deleted forces reappearing after update when using multiple devices.
Fixed: Bad pilot skills on .mul import.
Fixed: PSR automation setting ignored during attempts to stand.
Fixed: Desktop Safari 18.2+: All prints should be scaled to fit US letter landscape. 📐👌
Fixed: Desktop Safari 18.2+: All prints should be scaled to fit US letter landscape. 📐👌
Improvements to touch input plus quad print support for desktop Safari 18.2+.
Details: ko-fi.com/post/Flechs-...
Improvements to touch input plus quad print support for desktop Safari 18.2+.
Details: ko-fi.com/post/Flechs-...
sheets.flechs.net >>> 7.4.9
Fixed: Kicks should be prohibited when a leg weapon is declared.
Fixed: Undeclared leg weapons should appear as prohibited when a kick is declared.
✌️
sheets.flechs.net >>> 7.4.9
Fixed: Kicks should be prohibited when a leg weapon is declared.
Fixed: Undeclared leg weapons should appear as prohibited when a kick is declared.
✌️
Fixed: Actuator damage should never affect target numbers of attacks in the phase the damage was taken.
Fixed: Actuator damage should never affect target numbers of attacks in the phase the damage was taken.
Super WIP and lots of mess but pumping data through prototype UI is just... it's a blast. 🤓
ko-fi.com/post/Flechs-...
#BattleTech
Super WIP and lots of mess but pumping data through prototype UI is just... it's a blast. 🤓
ko-fi.com/post/Flechs-...
#BattleTech