Video Games, Literature, & Close Playing: www.routledge.com/.../Chang...... & Roll with Advantage: Creative, Collaborative, and Critical Responses to Dungeons & Dragons: playstorypress.org/books/roll-w...
Video Games, Literature, & Close Playing: www.routledge.com/.../Chang...... & Roll with Advantage: Creative, Collaborative, and Critical Responses to Dungeons & Dragons: playstorypress.org/books/roll-w...
This is who it was:
(Thread)
"At the end of the day, kids love to play games, but they don’t need RPGs like a group of adults do. The thing that kids need when they play games is a framework for resolving disputes, but they don’t need a framework for creating fiction."
Check out the interview here, and thank you Jay!
https://loom.ly/tOJw3i0
"At the end of the day, kids love to play games, but they don’t need RPGs like a group of adults do. The thing that kids need when they play games is a framework for resolving disputes, but they don’t need a framework for creating fiction."