Displaced Gamers
displacedgamers.bsky.social
Displaced Gamers
@displacedgamers.bsky.social
Super nerdy YouTube videos about gaming, computers, and more.

Maybe I will post more about old computers here. Hmm.

http://youtube.com/DisplacedGamers
The Macintosh version's graphics were taken from what Japan did for the PC-9801 port in 1990.
February 9, 2026 at 8:38 PM
I haven’t played the SNES version, but it is a a different game with added content.
February 9, 2026 at 7:01 PM
Well... If you want to have this type of discussion, the Super Nintendo version is the visually superior version of Prince of Persia.
February 9, 2026 at 6:02 PM
Wait. Does the Mac version run at a higher framerate than the original game on Apple II/PC? Those were designed for 12 fps.

I suppose they did redo the art rather than use the rotoscoped work, huh? I've only seen screenshots of the Mac version.
February 9, 2026 at 4:59 PM
Low lighting in the room, a CRT, and some DOS gaming. Photos cannot do this setup justice.
February 9, 2026 at 3:24 PM
Have you ever played Commando on the NES?
Ever notice how the scrolling seems to jump and jitter as you move up the screen?

WHY does it do that!?

Let's find out! New Behind the Code:
youtu.be/OauZmS0Klxw
The Jumpy Scrolling and Graphical Glitches of NES Commando - Behind the Code
YouTube video by Displaced Gamers
youtu.be
February 6, 2026 at 3:41 PM
Reposted by Displaced Gamers
Back on the topic of Pilotwings, even without looking into the code, we can see how the regular vehicles and the "bonus" characters likely reuse code w/ similar/identical controls, propulsion, viewpoints, etc. (Bonus stages can also be accessed by hacking the Debug mode back into the game.)
January 30, 2026 at 12:43 AM
Reposted by Displaced Gamers
I feel ppl don't give SNES Pilotwings much thought, but it's one of my most-played games. I would love to transform the game into what it once was, the unreleased Dragonfly. We can get a taste in the heli stage (108048) using Action Replay code 7E0CAB02- you get zippy dragonfly controls and missiles
January 29, 2026 at 12:47 AM
Reposted by Displaced Gamers
I spent a bunch of time getting this juuuuust right. It's the ending of a video I'm working on. Since it's at the very end it'll probably be seen by like 20% of viewers

I was working on it instead of doing the more impactful but super boring task of going through the video to add visuals and b-roll
January 22, 2026 at 11:58 PM
By Grabthar’s Hammer… what a discourse.
January 11, 2026 at 6:52 PM
We need a "Jeff's sick builds" YT channel.
January 10, 2026 at 4:29 AM
Reposted by Displaced Gamers
I don't want to alarm you or anything, but we've got @displacedgamers.bsky.social on this Sunday's Retro Repair Roundup!

www.youtube.com/watch?v=GsRp...
Displayed Gamers - Retro Repair Roundup 91
YouTube video by Retro Repair Roundup
www.youtube.com
January 4, 2026 at 3:02 AM
So many thoughts - I cannot express them in so few words. Feeling the loss of people we've never met demonstrates the impact they've had. Sometimes we don't realize it until after they leave us.

Thank you for The Computer Chronicles, Stewart Cheifet.

obits.goldsteinsfuneral.com/stewart-chei...
Stewart Cheifet Obituary December 28, 2025 - Goldsteins Funeral
View Stewart Cheifet's obituary, find service dates, and sign the guestbook.
obits.goldsteinsfuneral.com
December 31, 2025 at 5:07 PM
Reposted by Displaced Gamers
Sunsoft's Journey to Silius (0/13) I posted this on other social media a long time ago, so I think it's time for a refresh:
SSS: The title used in the time between The Terminator and Journey to Silius
December 29, 2025 at 2:54 AM
Reposted by Displaced Gamers
Journey to Silius ([new thread] 7/13): OK, I don't see how this unused mech-brain boss of Stage 3 fit into the Terminator concept, but it's really interesting. Tile arrangements are just my guess as to how it fit together.
December 29, 2025 at 3:07 AM
Here’s to hoping there is just a passive component that is broken and has been easily overlooked. Good luck.
December 26, 2025 at 4:26 AM
Reposted by Displaced Gamers
🎉BIG NEWS🎉

Super Sunny World, my NES platformer, is entering the final stages of development!

So, it's time for a PRIVATE BETA!

If you would like to give feedback and log bugs, please sign up using this link!

Beta Testing will being the new year!

forms.gle/1sFGnaQiMZpF...
December 23, 2025 at 9:23 PM
Is there a GeForce 4 TI series bad RAM club, or should I start one?
December 17, 2025 at 7:53 PM
So I found another GeForce4 ti 4200 for a great price at a local surplus store. Gave it a dice roll.

… and now I have two cards with problems. Haha… ha.
So it turns out I may need to replace this RAM and possibly another chip on the opposite side of the PCB.

And boy, does the “I don’t have the equipment for this” feeling hit hard.
Oh yeah. No microscope used. Take that.

Image artifacting after maybe 8 tests, though.

Fan sounds like it is destroying itself, and there are capacitors hanging off the card, but you know…

(I guess I need a 1500uf with… something voltage rating. Or a full recap. Need a decoder for that writing)
December 10, 2025 at 9:10 PM
So here is what I am thinking…

youtu.be/GBY1Ti_Q4Ac?...
FastDoom dual screen (Hercules + VGA) dev build. Real-time automap on DOS.
YouTube video by viti95
youtu.be
December 6, 2025 at 6:46 AM
Reposted by Displaced Gamers
Also, here's a glimpse at my rotoscoping process... #LUNARK #pixelart
December 1, 2025 at 5:16 PM
Reposted by Displaced Gamers
Chunky, but 60 fps 3d possible with colors and transparency on bare metal Megadrive #SGDK #BlastEm
November 27, 2025 at 8:33 PM
I think so… those grating strings and percussion were so annoying that I think I was always rushed to start or load a game if I forgot to mute.

And of course lvl 1 starts with that low bass that is much more welcome.
November 25, 2025 at 4:01 AM