SCAD and Animation Mentor Alum.
Previously Mikros.
www.dingytooth.com
#animation
youtu.be/LUzB8zYLn_s
#animation
youtu.be/LUzB8zYLn_s
Just wrapped up a #gamedev project using #UE #UE5. I followed the course by @druidmechanics.bsky.social and expanded on it by adding:
⚡ Dash ability
🧟♂️ Enemy types
✨ VFX
💎 Interactive pick-ups
Learned a ton and had a blast making this. On to the next! 🚀
Just wrapped up a #gamedev project using #UE #UE5. I followed the course by @druidmechanics.bsky.social and expanded on it by adding:
⚡ Dash ability
🧟♂️ Enemy types
✨ VFX
💎 Interactive pick-ups
Learned a ton and had a blast making this. On to the next! 🚀
Rig: Oni by @kielfiggins.bsky.social
Rig: Oni by @kielfiggins.bsky.social
If so, I would be eternally grateful if you would fill out this quick & anonymous 5 question survey!
The responses will be used as part of my upcoming Directing Game Animation workshop. Thanks! forms.gle/uJNfwaUTGMPg...
If so, I would be eternally grateful if you would fill out this quick & anonymous 5 question survey!
The responses will be used as part of my upcoming Directing Game Animation workshop. Thanks! forms.gle/uJNfwaUTGMPg...
Since then, we’ve sold 3.3 million copies.
Seriously. As of today.
We couldn’t make that up.
Another entry on the long list of surreal moments that your support has made real.
Thank you ALL.
Check out the comments for previous Ultimate challenges.
Check out the comments for previous Ultimate challenges.
January - Charge Spin Attack.
February - Backflip locomotion set.
March - Keyframing in Unreal.
April - Cartoony style.
January - Charge Spin Attack.
February - Backflip locomotion set.
March - Keyframing in Unreal.
April - Cartoony style.
My entry for April’s pose cycle challenge.
Can’t wait to see what everyone came up with 👀
My entry for April’s pose cycle challenge.
Can’t wait to see what everyone came up with 👀
Harry rig by Animation Box, Animated in Maya.
Harry rig by Animation Box, Animated in Maya.
I made a short video detailing gameplay animation, along with some responsibilities you could expect on the job.
The hope is to help shed light on some aspects of the role, as well as help newcomers have insight into how to gear their work for an application.
#animation
I made a short video detailing gameplay animation, along with some responsibilities you could expect on the job.
The hope is to help shed light on some aspects of the role, as well as help newcomers have insight into how to gear their work for an application.
#animation
3dfiggins.com/Store/
Now you can stitch together clips to your hearts content!
I've also done a video tutorial (along with written and web versions). If you find that sort of long form explanation useful, do let me know.
3dfiggins.com/Store/
Now you can stitch together clips to your hearts content!
I've also done a video tutorial (along with written and web versions). If you find that sort of long form explanation useful, do let me know.
FULL VIDEO: www.youtube.com/watch?v=Xtti...
FULL VIDEO: www.youtube.com/watch?v=Xtti...
With GDC around I barely had any time this month. This needs more polish, but glad to have reached this stage for my first animation in @unrealengine.bsky.social
#unreal #animation
With GDC around I barely had any time this month. This needs more polish, but glad to have reached this stage for my first animation in @unrealengine.bsky.social
#unreal #animation
#animation
youtu.be/eD_dYrVFTEY
It’s been such a fantastic experience planning and getting together this talk! Learned and met a ton of folks.
It’s been such a fantastic experience planning and getting together this talk! Learned and met a ton of folks.
Edenfall by @everfluxgames.bsky.social
Animated in #unrealengine
#animation #gamedev #indiedev #ue5 #indiegame
This video was a lot of work, it better performs well 😅
Edenfall by @everfluxgames.bsky.social
Animated in #unrealengine
#animation #gamedev #indiedev #ue5 #indiegame
Kunoichi rig by Kiel Figgins.
Kunoichi rig by Kiel Figgins.
If you like games and are making a demo reel in 2025, I recommend checking it out! #animation #gamedev
www.youtube.com/watch?v=13N7...
Executioner rig by @kielfiggins.bsky.social. Rendered in @unrealengine.bsky.social
Executioner rig by @kielfiggins.bsky.social. Rendered in @unrealengine.bsky.social
schedule.gdconf.com/session/reim...
schedule.gdconf.com/session/reim...