Chandrahas Tanguturi
dingytooth.bsky.social
Chandrahas Tanguturi
@dingytooth.bsky.social
Animator at Firaxis Games.
SCAD and Animation Mentor Alum.
Previously Mikros.
www.dingytooth.com
Reposted by Chandrahas Tanguturi
I'm gonna analyze some more game animations and there's not a single thing you or ANYONE can do to stop me

#animation
youtu.be/LUzB8zYLn_s
Animation Breakdown | Aloy's rappel, Pac-Man & Kingdom Hearts 2 attacks
YouTube video by New Frame Plus
youtu.be
November 9, 2025 at 5:19 PM
Reposted by Chandrahas Tanguturi
🎮 Project Completed: 2D Dungeon Crawler ☠️
Just wrapped up a #gamedev project using #UE #UE5. I followed the course by @druidmechanics.bsky.social and expanded on it by adding:

⚡ Dash ability
🧟‍♂️ Enemy types
✨ VFX
💎 Interactive pick-ups

Learned a ton and had a blast making this. On to the next! 🚀
August 8, 2025 at 3:18 PM
Made a quick anim for @animturnbull.bsky.social cycle before I left for vacation!

Rig: Oni by @kielfiggins.bsky.social
June 30, 2025 at 5:45 PM
Reposted by Chandrahas Tanguturi
Are you in a game dev leadership role?!

If so, I would be eternally grateful if you would fill out this quick & anonymous 5 question survey!

The responses will be used as part of my upcoming Directing Game Animation workshop. Thanks! forms.gle/uJNfwaUTGMPg...
Your Expectations of Animation
This is an anonymous survey to collect responses of what game developers in leadership roles outside of animation, expect from animation. The answers to these questions will be used as part of the wo...
forms.gle
June 21, 2025 at 12:19 AM
Reposted by Chandrahas Tanguturi
Finish 🦊⚔️

Rig by @kielfiggins.bsky.social
May 27, 2025 at 1:21 PM
Finished this game over the weekend! Absolutely loved it! Well deserved.
Thirty-three days ago, we released Clair Obscur: Expedition 33.

Since then, we’ve sold 3.3 million copies.

Seriously. As of today.
We couldn’t make that up.

Another entry on the long list of surreal moments that your support has made real.

Thank you ALL.
May 27, 2025 at 5:55 PM
Tried something different this month - Took part in Agora's Ultimate Challenge with the Key words "Time, Chaos, Switch" Spent about 10-12 hours over the weekend. #animation

Check out the comments for previous Ultimate challenges.
May 27, 2025 at 1:08 AM
It's been a fun creative exploration with a slight challenge of my own! Compilation for @animturnbull.bsky.social's cycle challenge!

January - Charge Spin Attack.
February - Backflip locomotion set.
March - Keyframing in Unreal.
April - Cartoony style.
May 18, 2025 at 1:44 AM
Reposted by Chandrahas Tanguturi
Here's a small compilation of Rayman animations I was working on. I tried to replicate the animations seen in Rayman Legends and Origins and bring them into 3D, Would love to jump back into this someday! #Rayman #Rayman3D
May 13, 2025 at 9:16 AM
Reposted by Chandrahas Tanguturi
Said I’d do it so here it is:
My entry for April’s pose cycle challenge.
Can’t wait to see what everyone came up with 👀
May 1, 2025 at 5:17 PM
Scratching the Cartoony itch with this month's challenge. @animturnbull.bsky.social it was a fun one!

Harry rig by Animation Box, Animated in Maya.
May 1, 2025 at 2:36 AM
Reposted by Chandrahas Tanguturi
youtu.be/N17wHsoHiG0?...

I made a short video detailing gameplay animation, along with some responsibilities you could expect on the job.

The hope is to help shed light on some aspects of the role, as well as help newcomers have insight into how to gear their work for an application.

#animation
Gameplay Animation: An Overview
YouTube video by Calvlath
youtu.be
April 8, 2025 at 11:25 PM
Reposted by Chandrahas Tanguturi
⭐️My kfMixamoTransfer tool is now Free! ⭐️

3dfiggins.com/Store/

Now you can stitch together clips to your hearts content!

I've also done a video tutorial (along with written and web versions). If you find that sort of long form explanation useful, do let me know.
April 7, 2025 at 11:08 PM
Reposted by Chandrahas Tanguturi
Here are the animations from the March pose cycle challenge. So many great entries again this month, they all turned out super unique. Thanks for joining me on this!

FULL VIDEO: www.youtube.com/watch?v=Xtti...
April 3, 2025 at 8:09 PM
Keyframed in Unreal. Here's my submission for @animturnbull.bsky.social's March pose cycle challenge.

With GDC around I barely had any time this month. This needs more polish, but glad to have reached this stage for my first animation in @unrealengine.bsky.social
#unreal #animation
April 1, 2025 at 2:00 AM
The only long form animation video I’m actually excited for every year!! Such a great list of absolutely amazing games!
March 29, 2025 at 2:16 AM
Reposted by Chandrahas Tanguturi
March 22, 2025 at 12:15 AM
Great start to #GDC2025!! Gave 2 talks this year on @civilization.2k.com along with these amazing folks from @firaxisgames.bsky.social.

It’s been such a fantastic experience planning and getting together this talk! Learned and met a ton of folks.
March 20, 2025 at 4:32 AM
Reposted by Chandrahas Tanguturi
Check out this awesome breakdown of our shapeshifting system in-game!

Edenfall by @everfluxgames.bsky.social

Animated in #unrealengine

#animation #gamedev #indiedev #ue5 #indiegame
🐺SHAPESHIFTING SYSTEM BREAKDOWN🐺

This video was a lot of work, it better performs well 😅
March 5, 2025 at 3:32 PM
One more for February! Pose cycle challenge by @animturnbull.bsky.social
Kunoichi rig by Kiel Figgins.
February 28, 2025 at 4:41 AM
This was very informative thanks for hosting this!
VOD from Tuesdays @ratanimators.bsky.social stream is now up on YouTube! (with individual segments highlighted on Twitch)

If you like games and are making a demo reel in 2025, I recommend checking it out! #animation #gamedev

www.youtube.com/watch?v=13N7...
DEMO REELS IN 2025 | The Riot Animation Team
YouTube video by RAT Animators
www.youtube.com
February 14, 2025 at 2:23 AM
Had fun working on this PoseCycle challenge last weekend!

Executioner rig by @kielfiggins.bsky.social. Rendered in @unrealengine.bsky.social
January 27, 2025 at 5:22 PM
Thrilled to share that Rue Taylor and I will be speaking at @officialgdc.bsky.social! Our talk, 'Reimagining Leaders for Civilization VII,' dives into the creative process behind @civgame.bsky.social. Excited to share our insights!

schedule.gdconf.com/session/reim...
Reimagining Leaders for 'Civilization VII' | 2025 Schedule | Game Developers Conference (GDC)
Attend 750 sessions for game designers, programmers, artists, producers, audio, business, and marketing professionals over 5 days at GDC.
schedule.gdconf.com
January 3, 2025 at 7:35 PM