Posts by @alexvandewalle.bsky.social
🎮The next meeting of the Belgian chapter of the Digital Games Research Association (DiGRA) is co-organized by HEAJ and UNamur and will take place in Namur on December 19!
I presented my research on how players' personal, social, and game-related factors impact 𝐄𝐮𝐝𝐚𝐢𝐦𝐨𝐧𝐢𝐜 𝐏𝐥𝐚𝐲𝐞𝐫 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞𝐬.
A huge thanks to the organizers! @gameuxsummit.com @celiahodent.com AP Hogeschool & Gamaste
I presented my research on how players' personal, social, and game-related factors impact 𝐄𝐮𝐝𝐚𝐢𝐦𝐨𝐧𝐢𝐜 𝐏𝐥𝐚𝐲𝐞𝐫 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞𝐬.
A huge thanks to the organizers! @gameuxsummit.com @celiahodent.com AP Hogeschool & Gamaste
The 2026 conference theme is Intersectional Pleasures.
digra.org/digra-2026-h...
The 2026 conference theme is Intersectional Pleasures.
digra.org/digra-2026-h...
You can watch the full conversation on YT: www.youtube.com/watch?v=sNFx...
Or you can listen to it on Spotify: open.spotify.com/episode/668c...
You can watch the full conversation on YT: www.youtube.com/watch?v=sNFx...
Or you can listen to it on Spotify: open.spotify.com/episode/668c...
We conducted an online survey among 581 players to study the relationship between boredom types (e.g. under and overstimulation) and players' preferences for hedonic (fun), eudaimonic (appreciation), & recovery-based (e.g. relaxation, mastery) game experiences.
doi.org/10.3389/fcom...
We conducted an online survey among 581 players to study the relationship between boredom types (e.g. under and overstimulation) and players' preferences for hedonic (fun), eudaimonic (appreciation), & recovery-based (e.g. relaxation, mastery) game experiences.
doi.org/10.3389/fcom...
We hosted an active play experiment to explore how players make choices in historical games, and which role history plays (or doesn't) in this process: journals.sagepub.com/doi/abs/10.1...
We hosted an active play experiment to explore how players make choices in historical games, and which role history plays (or doesn't) in this process: journals.sagepub.com/doi/abs/10.1...
Thanks to @evagrosemans.bsky.social for the infographic! 👏
Thanks to @evagrosemans.bsky.social for the infographic! 👏
Excited to share that both the Conference Programme and the Evening Events schedule are now live. Start planning your trip—we can’t wait to see you soon!
📅Conference Programme: easychair.org/smart-progra...
🌙 Evening Events: digraconference2025.org/schedule-eve...
Excited to share that both the Conference Programme and the Evening Events schedule are now live. Start planning your trip—we can’t wait to see you soon!
📅Conference Programme: easychair.org/smart-progra...
🌙 Evening Events: digraconference2025.org/schedule-eve...
"Empowering the Digital Citizen" provides an overview of digital & media literacy research in Flanders. Together with my @gameable.bsky.social colleagues, I wrote a chapter on gaming and gambling in Flemish adolescents.
Find the book here: library.oapen.org/handle/20.50...
"Empowering the Digital Citizen" provides an overview of digital & media literacy research in Flanders. Together with my @gameable.bsky.social colleagues, I wrote a chapter on gaming and gambling in Flemish adolescents.
Find the book here: library.oapen.org/handle/20.50...
In this article, I explore how different game design motivations impact mythological characters in video games, based on interviews with the people behind Apotheon, Hades, and Mythwrecked: Ambrosia Island:
academic.oup.com/crj/advance-...
In this article, I explore how different game design motivations impact mythological characters in video games, based on interviews with the people behind Apotheon, Hades, and Mythwrecked: Ambrosia Island:
academic.oup.com/crj/advance-...
If you're 18+ and love to play games, please check out the link below to participate ⬇️
Are you +18 and do you love to play videogames? Interested in taking part in one (or two) of our studies? Check out the link below: forms.office.com/pages/respon...
If you're 18+ and love to play games, please check out the link below to participate ⬇️
Together with Pierre-Yves Houlmont, Alexander aims to strengthen the visibility and accessibility of Belgian game studies, and make DiGRA Belgium a more dynamic space for researchers, students, and industry alike.
Together with Pierre-Yves Houlmont, Alexander aims to strengthen the visibility and accessibility of Belgian game studies, and make DiGRA Belgium a more dynamic space for researchers, students, and industry alike.
Thanks, Stefano, for this great presentation, and thanks to Marco Caracciolo for organizing this!
Thanks, Stefano, for this great presentation, and thanks to Marco Caracciolo for organizing this!
>> January the 28th at 14:00 <<
I will talk about the conceptual use of games and video games at the University of Ghent (Belgium).
Come join us if you're interested! #gamestudies
CC @digrabelgium.bsky.social @alexvandewalle.bsky.social
>> January the 28th at 14:00 <<
I will talk about the conceptual use of games and video games at the University of Ghent (Belgium).
Come join us if you're interested! #gamestudies
CC @digrabelgium.bsky.social @alexvandewalle.bsky.social
We're happy to announce an open call for two positions on the DiGRA Belgium board: (1) Co-Chair and (2) Treasurer. Deadline: 10 February 2025.
If interested, please contact Pierre-Yves Houlmont with a letter of motivation!
We're happy to announce an open call for two positions on the DiGRA Belgium board: (1) Co-Chair and (2) Treasurer. Deadline: 10 February 2025.
If interested, please contact Pierre-Yves Houlmont with a letter of motivation!
Send @maciejpaprocki.bsky.social and me your abstracts on everything games, myth, mythology & mythologies before February 2!
@maciejpaprocki.bsky.social and I are organizing an online conference on mythology & video games (May 2025). We're interested in everything games, myth, mythology & mythologies! Abstract deadline: Feb 2!
For more: docs.google.com/document/d/1...
Send @maciejpaprocki.bsky.social and me your abstracts on everything games, myth, mythology & mythologies before February 2!
If you have experience with VR, and some time to spare, please fill in @dwalewijns.bsky.social's survey!
If you have experience with VR, and some time to spare, please fill in @dwalewijns.bsky.social's survey!
@maciejpaprocki.bsky.social and I are organizing an online conference on mythology & video games (May 2025). We're interested in everything games, myth, mythology & mythologies! Abstract deadline: Feb 2!
For more: docs.google.com/document/d/1...
@maciejpaprocki.bsky.social and I are organizing an online conference on mythology & video games (May 2025). We're interested in everything games, myth, mythology & mythologies! Abstract deadline: Feb 2!
For more: docs.google.com/document/d/1...
Thank you to everyone for joining!
Thank you to everyone for joining!
Ghent University and focused on games and narrative!
Ghent University and focused on games and narrative!