djuD
designabstract.io
djuD
@designabstract.io
https://designabstract.io/
Montréal Based | Fr & Eng
- Tech Designer by day | Specialized in UE5 & ProcGen @Behaviour, CloudChamber, Massive, Ubisoft
- Turned solo dev and blogger by night
@aarimous.com question that might interest other devs out there: in AGAFABH, I really like that you propose different game modes and bridge the gap between idle game and roguelike. How was it in practice? Did players enjoy both modes? Wasn't it too hard to market on Steam?
December 29, 2025 at 7:19 PM
My first vignette toying with UE5 Chaos Destruction and PCG, I'm pretty happy about the transition finale!
December 15, 2025 at 4:07 PM
After seeing Sandfall swept all the awards at #TheGameAwards, I finally verbalized why Clair Obscur felt so meaningful to me. It's about Playing instead of Showing, it's about a small studio showing the way for those who come after. abstr.substack.com/p/clair-obsc...
Clair Obscur: Finding the Strength to Say Farewell
A game that understands fatality: exploring Sandfall's profound meditation on grief, what it says about game production, and lessons for those who come after.
abstr.substack.com
December 13, 2025 at 4:16 PM
Why so many shooters?
- High stakes: Immediate engagement through Life-and-death scenarios.
- Simple interaction: Press a button for instant, predictable feedback.
- Easy(-ish) simulation: Simple cause-and-effect dynamics reduce design complexity.
#gamedesign #gamedev
June 13, 2024 at 3:50 PM
Build and Page are up for "Cosmic Crawl", my #indieGame project. It's a 5–15 minutes, 3D roguelike platformer, set in a mysterious cosmic plane. Give it a shot and share your thoughts! #WishlistWednesday abstr.itch.io/cosmic-crawl
Cosmic Crawl by djuD
Venture deeper into the unknown
abstr.itch.io
June 12, 2024 at 4:06 PM
Last week, I've been playing with materials and shapes
#UE5 #procgen #IndieDev
April 22, 2024 at 8:52 PM
Venturing deeper into the unknown
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#UE5 #procgen #IndieDev #screenshotsaturday
April 6, 2024 at 6:01 PM
I discovered an alien world tinkering with new tech...
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#UE5 #procgen #IndieDev
April 1, 2024 at 10:18 PM