Itch: https://deratuel.itch.io/
Discord: https://discord.gg/brUm4AAUM2
Links: https://linktr.ee/deratuel
It's turning out to be quite a challenge, since surfacenets is a "dual" algorithm. While I've tried generating skirts on each chunk, that is kind of a "hack" and doesn't look quite right when I've tried it out.
#gamedev #indiegames #voxel
It's turning out to be quite a challenge, since surfacenets is a "dual" algorithm. While I've tried generating skirts on each chunk, that is kind of a "hack" and doesn't look quite right when I've tried it out.
#gamedev #indiegames #voxel
I ended up using surface nets, and it’s been quite the fun challenge to add terrain editing and other things.
#gamedev #voxel #indiegames
I ended up using surface nets, and it’s been quite the fun challenge to add terrain editing and other things.
#gamedev #voxel #indiegames
Right now it’s just some height map generation with Marching Cubes. I plan to move over to Dual Contouring next.
Right now it’s just some height map generation with Marching Cubes. I plan to move over to Dual Contouring next.