CA, USA | elite level gamer and strategist/analyst | DM for rates on coaching | all opinions my own | available for podcast appearances
on a quest to become the ultimate gamer
ban shelter, sink, fate, and fiddlers green
after some consideration i am excited to announce i am branching out into macroblogging and have launched my first article!
deathbladekilla.mataroa.blog/blog/are-yel...
mask of momentum is countered by blocking one attack a turn
flick knives + her hero ability result in an extra 1 damage a turn
its a good deck but a bit overblown atm
mask of momentum is countered by blocking one attack a turn
flick knives + her hero ability result in an extra 1 damage a turn
its a good deck but a bit overblown atm
some people swear theres a ton of artistry and variety to them, and they LOVE them and are diehard
and in reality their a pretty samey baseline covered in fancy dressing to appear different
kind of a funny analogy i thought of lol
#fabtcg
some people swear theres a ton of artistry and variety to them, and they LOVE them and are diehard
and in reality their a pretty samey baseline covered in fancy dressing to appear different
kind of a funny analogy i thought of lol
#fabtcg
the interesting thing to me is that rosetta thorn is that its 1 value above reaping blade, and you only get that if you play a full turn around it
its a bit of extra value for playing trot along
#fabtcg
the interesting thing to me is that rosetta thorn is that its 1 value above reaping blade, and you only get that if you play a full turn around it
its a bit of extra value for playing trot along
#fabtcg
itd be very interesting to see another take on the class that isnt just laundered steampunk apologia
#fabtcg
itd be very interesting to see another take on the class that isnt just laundered steampunk apologia
#fabtcg
when a deck wins often in casual events, thats one thing
when a deck wins a lot in tournaments, thats another
if a deck has very high-level counterplay but stomps local events thats still not good
when a deck wins often in casual events, thats one thing
when a deck wins a lot in tournaments, thats another
if a deck has very high-level counterplay but stomps local events thats still not good
deathbladekilla.mataroa.blog/blog/arcane-...
deathbladekilla.mataroa.blog/blog/arcane-...
if you have a go at someone personally because of a take you disagree with about children's cardboard squares: please log off. go find somethin else to do, get therapy
if you have a go at someone personally because of a take you disagree with about children's cardboard squares: please log off. go find somethin else to do, get therapy
those are like bravo numbers, at best
i think a big portion of the playerbase is just unfamiliar with how to play against wizard, i expect the worlds meta will be dramatically different #fabtcg
those are like bravo numbers, at best
i think a big portion of the playerbase is just unfamiliar with how to play against wizard, i expect the worlds meta will be dramatically different #fabtcg
just like they printed warmongers to nerf runeblade, we should have a generic printed to deal with boardstate decks
im thinking 0 cost, blue pitch, 3 block, 4 attack with go again, BUT prevent all damage it would deal to heroes
#fabtcg
just like they printed warmongers to nerf runeblade, we should have a generic printed to deal with boardstate decks
im thinking 0 cost, blue pitch, 3 block, 4 attack with go again, BUT prevent all damage it would deal to heroes
#fabtcg
if every deck can survive regular aggro, every hero is designed to punch over, meaning there's no ecosystem and every deck is just nonlinear aggro, and power turns reach "decisions don't matter anymore"
if every deck can survive regular aggro, every hero is designed to punch over, meaning there's no ecosystem and every deck is just nonlinear aggro, and power turns reach "decisions don't matter anymore"
you could just call them 'deltarunechant' and people would know
you could just call them 'deltarunechant' and people would know
with the metagame about to dramatically evolve this should help foster a lot of important discussion
and to help with that ive posted my own initial thoughts here
fablazing.com/tierlist
#fabtcg #fabtierlist
It now supports the new heroes as well.
fablazing.com/tierlist
#fabtcg
It now supports the new heroes as well.
fablazing.com/tierlist
#fabtcg
with the metagame about to dramatically evolve this should help foster a lot of important discussion
and to help with that ive posted my own initial thoughts here
fablazing.com/tierlist
#fabtcg #fabtierlist
with the metagame about to dramatically evolve this should help foster a lot of important discussion
and to help with that ive posted my own initial thoughts here
fablazing.com/tierlist
#fabtcg #fabtierlist
at the same time sometimes i feel like it should have some proper counterplay
people are concerned about tutors and hand fixing, but thats literally what pitch stacking is
#fabtcg
at the same time sometimes i feel like it should have some proper counterplay
people are concerned about tutors and hand fixing, but thats literally what pitch stacking is
#fabtcg
but none of the cards have "super" or "slam" in the name
the closest we get is super rare rarity (which admittedly is fairly rare)
but none of the cards have "super" or "slam" in the name
the closest we get is super rare rarity (which admittedly is fairly rare)
to help explain this my latest blog post is on the topic! enjoy!
deathbladekilla.mataroa.blog/blog/fatigue...
to help explain this my latest blog post is on the topic! enjoy!
deathbladekilla.mataroa.blog/blog/fatigue...
the community really didnt like oldhim or cyb, but innocuous staples like sink and fate also contribute
id like to see more designs like this tbh
the community really didnt like oldhim or cyb, but innocuous staples like sink and fate also contribute
id like to see more designs like this tbh