Your mech can transform between fast/weak and slow/strong modes, creating a risk/reward dynamic in combat!
Your mech can transform between fast/weak and slow/strong modes, creating a risk/reward dynamic in combat!
github.com/cce2955/TvCG...
github.com/cce2955/TvCG...
www.twitch.tv/thecommunity...
www.twitch.tv/thecommunity...
Tournament starts at 8PM EST
A very "Virtua Fighter with Robots" type of game. The presentation is frankly awesome (especially the soundtrack), the robot designs are pretty creative, and the gameplay is snappier than you'd expect!
Sign up here
Tournament starts at 8PM EST
"what, jokes about fighting game players not understanding what overpowered means?"
"no, that Marvel Tokon will probably be fun!"
"DOHOHOHOHOHOHOHO"
"what, jokes about fighting game players not understanding what overpowered means?"
"no, that Marvel Tokon will probably be fun!"
"DOHOHOHOHOHOHOHO"
www.youtube.com/watch?v=YZBq...
www.youtube.com/watch?v=YZBq...
More at WtW- withthewill.net/threads/digi...
More at WtW- withthewill.net/threads/digi...
-Yellow Turban side storyline
-Zhuhe becomes playable female protagonist
-Yellow Turban side storyline
-Zhuhe becomes playable female protagonist
The sequel to the PS1 cult-classic is a 2D Fighting-Game with a focus of mobility and zoning - players can freely fly around in 8-directions, and fire a bevvy of long and mid-range attacks to keep their opponent at bay!
The sequel to the PS1 cult-classic is a 2D Fighting-Game with a focus of mobility and zoning - players can freely fly around in 8-directions, and fire a bevvy of long and mid-range attacks to keep their opponent at bay!