Crigz
banner
crigz.bsky.social
Crigz
@crigz.bsky.social
Professional Software developer.
Amateur game developer.

Working on various projects I find fun, might actually release something someday, who knows!

Check out my YouTube channel! https://www.youtube.com/@crigz
I don't think #Godot physics engine is able to keep up with our initial idea for #PirateJam 😅 Limbs flying off all over the place! After a bunch of hours trying to stop it, we're going to pivot to a new concept entirely. #gamedev
January 18, 2025 at 8:28 AM
Does anyone else get unreasonably excited for Advent of Code each year?

Now, what language to learn this time...🤔

I'm thinking either Odin or Go this time...

adventofcode.com
Advent of Code 2024
adventofcode.com
December 1, 2024 at 9:34 AM
Decided to give #ziglang a go by using it to build a chip8 emulator. Absolutely love the language! I wonder if there are any decent zig bindings for #godot yet? 👀
November 21, 2024 at 10:00 AM
Anyone have ideas on optimising snow deformation in #godot? The usual approach is Tessellation, which isn't currently possible in the engine. I've broken the snow into 100x100m chunks and use lower resolution meshes for the far away chunks but it's not really helping enough. #gamedev
November 19, 2024 at 9:09 AM
Hey all! The tutorial for this #Godot 3D Pixel Art shader is now up on YouTube!

Check it out! t.co/NGSltmgD9E

#gamedev
Godot 4 Post Processing: 3D Pixel Art Shader
A tutorial on how to use custom post processing shaders in Godot 4.0 to create a 3d pixel art shader.Link to GitHub repo:https://github.com/CBerry22/3d-Pixel...
t.co
January 8, 2024 at 2:55 PM
Hello World! 👀
January 8, 2024 at 2:34 PM