Play my other games here: https://corpsepile.itch.io/
I'm simulating screen tear in my 90's point and click horror game, mainly to replicate the aesthetics of that era.
But also, like, to do other stuff too.
I'm simulating screen tear in my 90's point and click horror game, mainly to replicate the aesthetics of that era.
But also, like, to do other stuff too.
It is driven purely by RNG.
No. I won't be changing it.
It is driven purely by RNG.
No. I won't be changing it.
Sort of a "win-win" there then.
(and there's still a bunch of stuff I'm going to keep under wraps permanently)
Sort of a "win-win" there then.
(and there's still a bunch of stuff I'm going to keep under wraps permanently)
(Most likely will let players tweak this for accessibility)
(Most likely will let players tweak this for accessibility)