corpsepile
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corpsepile.bsky.social
corpsepile
@corpsepile.bsky.social
Currently working on "Valley of Guilt" a 90s era styled, point and click, FMV, horror game.

Play my other games here: https://corpsepile.itch.io/
Pinned
I finally found this old clip!
I'm simulating screen tear in my 90's point and click horror game, mainly to replicate the aesthetics of that era.

But also, like, to do other stuff too.
November 15, 2025 at 11:52 PM
"Scenes Around Town (at night), 1999"

#gamedev #indiedev
November 14, 2025 at 2:09 AM
I think im going to slowly work back up to posting consistent game dev updates because I mainly develop "in a vacuum" and miss the feedback.
November 11, 2025 at 5:24 PM
There's a 𝑡ℎ𝑖𝑛𝑔 in my game where you have to search through a pile of trash bags, looking for a key item.

It is driven purely by RNG.

No. I won't be changing it.
November 11, 2025 at 12:46 AM
I figure oversharing on cool visuals from my game is really only a problem if said game ever finally releases.
Sort of a "win-win" there then.

(and there's still a bunch of stuff I'm going to keep under wraps permanently)
November 8, 2025 at 9:11 PM
@brutalmoose.com dawg it has been brought to my attention that you did the hard mode on Bad Ben recently. My condolences to your eyesight.
November 7, 2025 at 9:30 PM
🔨 renovations in progress 🔧
November 2, 2025 at 11:29 PM
My attempt at making my 90s FMV point and click game "period authentic" extends beyond just visual aesthetics. As far as I know, I'm one of few people who are intentionally reducing frames and also deliberately adding in screen tear lol.

(Most likely will let players tweak this for accessibility)
February 2, 2025 at 8:10 PM
September 13, 2024 at 2:49 AM