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Comet Observatory
@cometobservatory.bsky.social
Super Mario Galaxy News, Media, Facts, Secrets & Unused Content!

Not affiliated with Nintendo.
A new Nintendo Direct has been announced for November 12, featuring the world premiere of The Super Mario Galaxy Movie official trailer.

The announcement includes an image of Toads celebrating the Star Festival.
November 11, 2025 at 1:48 AM
A Super Mario Galaxy Movie x Pillsbury Shape Sugar Cookie Dough collaboration has surfaced online.

The packaging features key art of Mario, Yoshi, and the Comet Observatory. A Bowser Jr. icon appears on the back, confirming his rumored appearance in the movie.
November 10, 2025 at 7:26 PM
18 years ago today, on November 1st, 2007, Super Mario Galaxy was released on the Nintendo Wii in Japan.

Happy Anniversary! ✨
November 1, 2025 at 3:26 AM
Pre-ordering the Super Mario Galaxy + Super Mario Galaxy 2 Bundle at some European retailers would include a large Boo Mario microfiber cloth as a bonus item.
October 30, 2025 at 12:40 AM
In both the Wii and Nintendo Switch releases of Super Mario Galaxy 2, returning to the Starship as Luigi will play a transition back to Mario and save the game.

Before the game is saved, Mailtoad can be spotted T-posing. In this state, his shadow is also misaligned with his position.
October 29, 2025 at 3:22 AM
In Super Mario Galaxy 2, it's possible to see inside a Smeech by entering first-person view before it kisses Yoshi.

Additionally, a Smeech will remain attached to Yoshi's mouth even after collecting a star.
October 27, 2025 at 8:52 PM
Reposted by Comet Observatory
TEXTURE SOURCE FOUND!
This unique envmap found in Super Mario Galaxy 2, used for the round paintbrush planet in Rolling Masterpiece Galaxy, is SV001 from Sozaijiten Vol. 21 (Space/Planets).
web.archive.org/web/20210602...
#info #texturesource
October 27, 2025 at 3:51 PM
It's possible to crash both the Wii and Nintendo Switch releases of Super Mario Galaxy 2.

By abusing the Infinite Flutter Jump glitch, it's possible to reach the Tall Trunk Galaxy slide with Yoshi.

Attempting to enter the slide with Yoshi crashes the game.
October 25, 2025 at 5:06 AM
Reposted by Comet Observatory
Super Mario Galaxy contains a variety of placeholder text. The placeholder for the screen when Mario returns to the Comet Observatory is particularly humorous, appearing to explain the Spin ability while repeatedly getting interrupted. Below is a mock-up of it displayed in-game.
October 23, 2025 at 5:03 PM
Reposted by Comet Observatory
WAHOOO! I helped research this and how to consistently recreate this crash! It’s surprisingly fun to pull off! I’ll leave some further instructions if you want to try and recreate the crash for yourself below:
It's possible to crash any release of Super Mario Galaxy by doing a specific setup in Loopdeeswoop Galaxy.

Launching into the sky with the help of a water slide will kill the player.

Attempting to make the Manta Ray jump after it lands back in the water crashes the game.
October 19, 2025 at 5:02 AM
It's possible to crash any release of Super Mario Galaxy by doing a specific setup in Loopdeeswoop Galaxy.

Launching into the sky with the help of a water slide will kill the player.

Attempting to make the Manta Ray jump after it lands back in the water crashes the game.
October 19, 2025 at 4:46 AM
Reposted by Comet Observatory
Here's why this happens!
In Gateway Galaxy, the mechanism responsible for pulling Mario back and forth through the crater hole functions via a set of invisible Warp Pads. These are the same Warp Pads that you may be familiar with on the Comet Observatory.

A thread...🧵
A glitch may occur in Super Mario Galaxy when played on a Nintendo Switch 2 whereby Mario will get stuck in freefall in the tunnel in Gateway Galaxy. The usual failsafe that would kill Mario for falling too long does not activate here, so Mario will tumble forever and never die.
October 19, 2025 at 4:21 AM
Reposted by Comet Observatory
A glitch may occur in Super Mario Galaxy when played on a Nintendo Switch 2 whereby Mario will get stuck in freefall in the tunnel in Gateway Galaxy. The usual failsafe that would kill Mario for falling too long does not activate here, so Mario will tumble forever and never die.
October 18, 2025 at 5:06 PM
A Super Mario Galaxy Movie poster has been put up at Universal Studios Hollywood.

This poster confirms the movie will be showcased in RealD 3D, IMAX 3D & Dolby Cinema formats.
October 18, 2025 at 2:40 AM
Pre-ordering the Super Mario Galaxy + Super Mario Galaxy 2 Bundle in Hong Kong would include an exclusive keychain of the game's key art and the Super Mario Bros. 40th anniversary logo.
October 16, 2025 at 10:04 PM
Pre-ordering the Super Mario Galaxy + Super Mario Galaxy 2 Bundle at some French retailers would include a Fridge Magnet set of logo and character renders.
October 13, 2025 at 8:11 PM
Super Mario Galaxy and Super Mario Galaxy 2 concept art first shown in the September 2025 Nintendo Direct.
October 9, 2025 at 1:08 PM
In Super Mario Galaxy, entering first person view turns Mario into a semi-transparent state where his eye sockets turn white.

However, in Super Mario 3D All-Stars, Mario's eyes turn bloodshot, and in the Nintendo Switch release, his eyes are missing.
October 8, 2025 at 4:51 PM
The Super Mario Galaxy + Super Mario Galaxy 2 Bundle has added support for amiibo.

Scanning most amiibo provides the player with 15 Star Bits.

Since there's no cooldown for this feature, a player can simply scan amiibo indefinitely for unlimited Star Bits.
October 7, 2025 at 2:24 PM
Here's a comparison between Bloom effects in all Super Mario Galaxy and Super Mario Galaxy 2 releases.

Specifically playing Super Mario Galaxy 2 at high resolutions on Nintendo Switch 2 causes the Bloom effect to not display correctly.
October 6, 2025 at 10:05 AM
There's an intricate Glitch that removes the player's checkpoint in Super Mario Galaxy 2 for Nintendo Switch's Throwback Galaxy.

After getting the checkpoint at the top of the stage and walking back through the level, dying while fighting the Whomp King in Assist Mode will remove the checkpoint.
October 5, 2025 at 8:38 PM
Reposted by Comet Observatory
In the Super Mario Galaxy games, the staff credits text is always loaded into RAM despite not being needed until the ending. While horribly inefficient, this is inadvertently heartwarming as the games appear to honor their creators by keeping them in memory at all times.
October 5, 2025 at 4:56 PM
The Super Mario Galaxy + Super Mario Galaxy 2 Bundle contains a glitch that breaks the cursor, making it difficult to collect Starbits.

It is currently unknown how this glitch occurs but it persists even after exiting the level or changing game modes.
October 4, 2025 at 6:47 PM
In Super Mario Galaxy 2, it's possible to die in the end-game credits by infinite fluttering with Yoshi.

However, in Super Mario Galaxy 2 for Nintendo Switch, having Assist Mode enabled prevents the player from dying, instead taking them to the previous section where the visible level is unloaded.
October 3, 2025 at 10:17 AM
The Super Mario Galaxy + Super Mario Galaxy 2 Bundle has inadvertently introduced a new glitch.

The player's cursor can now collect Starbits through solid ground as seen in this example from Spin-Dig Galaxy.
October 2, 2025 at 12:00 PM