June
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clearlynotluke.bsky.social
June
@clearlynotluke.bsky.social
Game designer learning to draw. Ex: Heart Machine, Mindshow, Gievo's Workshop
Pfp by @kurothemoop.bsky.social
she/her
en/fr

My free horror game:
http://clearlynotluke.itch.io/zero-visibility
Pinned
Mistborn fan art <3
Reposted by June
I've reposted many posts made by folks who were recently laid off from Heart Machine, but here is a thread that highlights them all.

I am also including folks who were previously laid off & are still looking for work. I will be linking their Bsky posts, as well as LinkedIn.

Please, share this. 🖤
October 15, 2025 at 5:57 PM
Another fire emblem attack idea
October 7, 2025 at 3:30 PM
Study of a friend's photo
October 6, 2025 at 5:23 PM
another attempt at a portrait of Adrien Brody from photo ref
September 23, 2025 at 5:43 PM
Another Fire Emblem attack for practice. I've always thought their axe animations lacked weight in comparison to other weapons
September 18, 2025 at 7:14 PM
I decided to give Godot another shot, and I've been really enjoying it. It's a shocking reminder of how buggy and frustrating even the simplest of features in Unity have become in the last few years. I think it may become my default lightweight engine moving forward
August 11, 2025 at 7:50 PM
drew a couple creatures to practice simplified body forms
July 6, 2025 at 6:59 AM
Tales of Symphonia fan art
July 1, 2025 at 8:42 AM
Reposted by June
Hey #UE5 - if you're working on something #stylized and are looking for an integrated solution for cel shading that lets you ditch post-processing or bespoke unlit materials, my engine fork might be for you! 🧵

github.com/hippowombat/...
June 8, 2025 at 1:03 AM
A couple recent studies of sculptures
June 8, 2025 at 10:13 PM
Reposted by June
🚨HUGE News🚨

🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!

✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
May 25, 2025 at 8:35 PM
Portrait practice from today
May 11, 2025 at 11:09 PM
Portrait of Adrien Brody with photo ref for practice
May 10, 2025 at 9:18 PM
Another fire emblem critical animation idea, magic this time
May 3, 2025 at 11:46 PM
I’ve been studying the animation in GBA Fire Emblem and animated a custom critical hit to try to put that learning into practice
May 2, 2025 at 11:37 PM
#PleinAirpril based on a photo by Ashraful Arefin
April 22, 2025 at 5:45 AM
#PleinAirpril based on a photo by Fan Ho
April 7, 2025 at 5:15 PM
#PleinAirpril based on a photo I took when I was in NYC last August.
April 7, 2025 at 1:31 AM
Not a true plein air since I used photo reference, but apparently it still counts for #PleinAirpril
April 3, 2025 at 4:10 AM
photo study to practice shape design
March 31, 2025 at 4:56 PM
Doodling Luca from Possessor(s)
March 20, 2025 at 2:06 AM
Some stylization practice. Trying to make my art more dynamic with more interesting perspective without overcomplicating things
March 18, 2025 at 5:48 AM
Hi I’m June. I’m not at GDC but I AM a game dev ! I’m primarily a designer but over the course of my career I’ve had many different roles including animation and programming. Now I’m focused on improving my art fundamentals!
#WhatAGameDevLooksLike
March 18, 2025 at 12:09 AM
Samurai Jack fan art
March 17, 2025 at 8:25 PM
I’d you insist ! 2020 vs 2025
March 12, 2025 at 4:36 AM