Christoph Salge
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christophsalge.bsky.social
Christoph Salge
@christophsalge.bsky.social
Maker of Artificial Intelligence, Player of Games, Citizen of the World, Student of Philosophy, Writer of Pretentious Lists.

Reader in AI in Games at the University of Hertfordshire.
Are you interested in doing a funded Phd with me on AI in Games at the University of Hertfordshire, UK.

Check out the details below and feel free to share. Deadline for applications is 14th of November.

docs.google.com/document/d/e...
Artificial Intelligence in Games, Phd Call
docs.google.com
October 19, 2025 at 8:16 PM
We (@vherve.bsky.social, @warpefelt.com , me) got a new preprint out on Arxiv:
arxiv.org/abs/2509.19030

Landmarks, Monuments, and Beacons: Understanding Generative Calls to Action

Feel free to share.
Landmarks, Monuments, and Beacons: Understanding Generative Calls to Action
Algorithmic evaluation of procedurally generated content struggles to find metrics that align with human experience, particularly for composite artefacts. Automatic decomposition as a possible solutio...
arxiv.org
September 24, 2025 at 1:54 PM
Reposted by Christoph Salge
Ex Novo 2nd edition (digital edition) is out, and you can already get it on the game's itchio & DriveThruRPG pages. If you have already bought Ex Novo, you already have access to the 2nd edition.

🏗️ itchio: sharkbombs.itch.io/ex-novo
🏗️ DriveThruRPG: www.drivethrurpg.com/en/product/3...
September 22, 2025 at 11:30 AM
#Imol2025 had it's first round of contributed talks yesterday, and continues today.
September 9, 2025 at 7:31 AM
Second Keynote at #IMOL2025 is Tim Rocktäschel talking about foundation world models and Genie 3. A new frontier for world models - Google DeepMind share.google/WjyjiTlBhG5r...
Genie 3: A New Frontier for World Models
Today we are announcing Genie 3, a general purpose world model that can generate an unprecedented diversity of interactive environments. Given a text prompt, Genie 3 can generate dynamic worlds...
share.google
September 8, 2025 at 10:45 AM
Kicking off #IMOL2025 at UH.
imol2025.github.io
September 8, 2025 at 8:59 AM
Reposted by Christoph Salge
The Generative Design in #Minecraft (GDMC) has announced the winners of the 2025 competition. Here's the announcement video from the weekend!

www.youtube.com/watch?v=owJC...

Official facilitator's account @gendesignmc.bsky.social
Video by @christophsalge.bsky.social

#procgen
Winner Presentation of the 2025 GDMC AI Settlement Generation Challenge in Minecraft.
YouTube video by Christoph Salge
www.youtube.com
August 31, 2025 at 11:52 PM
Reposted by Christoph Salge
The AI Settlement Generation Challenge in Minecraft has concluded for 2025 - and after a round of human judging - we are now ready to announce the winners. You can watch the results live at 15:00 UK time, on the 30th of Aug, 2025.

youtu.be/owJC8QqHDTA?...
Winner Presentation of the 2025 GDMC AI Settlement Generation Challenge in Minecraft.
YouTube video by Christoph Salge
youtu.be
August 29, 2025 at 7:14 PM
Extended Deadline (20th of July), to participate or present work at IMOL (Workshop on Intrinsically motivated Open-ended Learning). 8th to 10th of September, at @herts.ac.uk. Free registration.

imol2025.github.io

Please share. Below our invited speaker lineup.
July 13, 2025 at 10:34 PM
Here are some of our invited speakers for the workshop on Intrinsically Motivated Open-Ended Learning at the University of Hertfordshire, 8-10 September, 2025. @herts.ac.uk #IMOL #AI #Herts

imol2025.github.io
July 11, 2025 at 4:37 PM
Two weeks left to register (for free) for the stand-alone workshop on intrinsically motivated open-ended learning (IMOL) @herts.ac.uk, 8. to 10. of Sept. 2025, UK.

Details on website:
imol2025.github.io

Please share with interested parties.
#AI #IntrinsicMotivation
July 1, 2025 at 1:13 PM
Excited to join the project. This is a great opportunity if you want to work with Christian.
3/4 You can work w/travel to our fantastic collaborators Natasha Jaques @natashajaques.bsky.social (Washington U./DeepMind), Sebastian Deterding @codingconduct.cc (Imperial College), Christoph Salge @christophsalge.bsky.social & Daniel Polani (UH), & Julian Togelius @togelius.bsky.social (NYU)!
June 5, 2025 at 1:03 PM
Reposted by Christoph Salge
1/4 Join us and the Autotelic Interaction Research (AIR) group @aalto.fi / Finland to work on Computational Social Intrinsic Motivation (SIM) as PhD (4y) or postdoc (2y). Job ad w project description and application instructions: bit.ly/4jyNLGv. We're looking forward to learning about you!
Doctoral Researcher and Postdoc positions to work on Computational Social Intrinsic Motivation (SIM) | Aalto University
The Autotelic Interaction Research (AIR) group at the Dept. of Computer Science, Aalto University, Finland is looking for 1 Doctoral Researcher (2+2 years) and 1 Postdoc (2 years)  to work on Computational Social Intrinsic Motivation (SIM)
bit.ly
June 3, 2025 at 12:13 PM
Reposted by Christoph Salge
1/3 Out now: new paper on people's perception of AI (robot) creativity! Core finding: we attribute more creativity to a creative act if people not only see the final artwork, but also its creation process & the robot making it. Video: vimeo.com/1073134853 Open-access paper: doi.org/10.1145/3711...
April 8, 2025 at 1:27 PM
Reposted by Christoph Salge
Interested in working on (computational) intrinsic motivation x design x architecture? A really cool PhD project coming up - UK residents only and supervised by @christophsalge.bsky.social! Ah, and I'll be co-supervising :) All info below - many opportunities to fit in your profile and ideas.
Do you want to do a Phd at @herts.ac.uk with me in the topic of: Changing the Environment with Intrinsically Motivated Computational Creativity?

Then apply for a fully funded Phd position with our Centre for Future Societies, reference ADS4.

Deadline: 26. May, 2025
Details below. Please share.
April 28, 2025 at 1:01 PM
Do you want to do a Phd at @herts.ac.uk with me in the topic of: Changing the Environment with Intrinsically Motivated Computational Creativity?

Then apply for a fully funded Phd position with our Centre for Future Societies, reference ADS4.

Deadline: 26. May, 2025
Details below. Please share.
April 25, 2025 at 12:41 PM
Just read Mike Cook's piece on Muse Game AI generation.

www.possibilityspace.org/blog-before-...
Possibility Space
www.possibilityspace.org
March 18, 2025 at 4:11 PM
Reposted by Christoph Salge
The #GDMC AI Settlement Generation Competition in #Minecraft is kicking off for its 2025 run. Feel free to share and participate. More info on our wiki

gendesignmc.wikidot.com/wiki:2025-se...

Do you think you can write code that can make and interesting Minecraft settlement? Show us!
March 10, 2025 at 4:31 PM
Game Recommendation: The Roottrees are Dead.
theroottreesaredead.com

Similar vibes to ``Case of the Golden Idol'', or even ``Return of the Obra Dinn''. I investigation game where you feel like you are actually investigating.
The Roottrees Are Dead | A Retro Detective Mystery Game
Uncover the secrets of the Roottree family in this retro detective puzzle game. Piece together clues, rebuild the family tree, and solve mysteries inspired by 1990s computing.
theroottreesaredead.com
February 6, 2025 at 4:38 PM
Happy to announce that Niels has joined the GDMC organizer team - we are now getting ready for the 2025 Settlement Generation Challenge in Minecraft.

gendesignmc.wikidot.com
February 1, 2025 at 12:06 AM
Reposted by Christoph Salge
I'm pleased to announce that I've become part of the Generative Design in Minecraft (GDMC) @gendesignmc.bsky.social competition organisation board, joining @christophsalge.bsky.social and @vherve.bsky.social
Generative Design in Minecraft (GDMC) - Generative Design in Minecraft
gendesignmc.wikidot.com
January 27, 2025 at 7:21 PM
I was sick recently so I ended up watching lengthy Games studies video essays on YouTube - and I thought I would share three with you here:
January 23, 2025 at 2:15 PM