Chives
chivesplusplus.bsky.social
Chives
@chivesplusplus.bsky.social
softwaredev/gamedev/weightlifting/esports
Reposted by Chives
Adding documentation so other people understand how your system works ✅
Adding documentation so you understand how your system works ✅✅
January 8, 2025 at 2:43 PM
System.out.println(“This code will take 10 seconds to run”);

Thread.sleep(10000);
“nothing is impossible in coding”

im goign to write code that tells me how long it will take to run
January 8, 2025 at 12:26 PM
Reposted by Chives
The 1 secret Universal Cope: gaslighting yourself into thinking it's a skill issue

"I should have anticipated this" applies to every situation
December 16, 2024 at 9:22 AM
Reposted by Chives
The reason crafting is in every game now: It's like money laundering for game designers

Let me explain.
December 3, 2024 at 9:18 PM
Reposted by Chives
November 21, 2024 at 8:09 AM
Reposted by Chives
MOBA player: I regret to inform you that due to reaching the ripe old age of 21 I now lack the reaction time required to click on a map and press a cooldown ability once in a while

FGC: after playing this dreamcast game for 20 years on a frame perfect basis I have become ryu now
November 18, 2024 at 8:08 AM
Reposted by Chives
Life hack: Take off your glasses to enable anti-aliasing.
November 18, 2024 at 7:46 AM
Reposted by Chives
Here's a tutorial for a simple Idle Animation! It's for beginners, so don't chew my head off for being simple, okay?

Consider wishlisting my game if you found this helpful! =]
store.steampowered.com/app/3196940/

#pixelart #gamedev #indiedev #indiegames #pixelarttutorial #tutorial #animation #art
October 31, 2024 at 1:08 PM
Reposted by Chives
importing pandas as np and numpy as pd just to feel something
November 13, 2024 at 6:15 PM
Hi, I’m Chives!

Here are some of my interests, follow if you like:

- software development
- game development
- esports (mostly fighting games or platfighters)
- weightlifting
- space flight
- cooking
- music
- books
- video games, anime, etc.
November 14, 2024 at 3:47 PM