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theBIRB
@charleybirb.bsky.social
Testing out some online dithering tools. The first image was dithered with doodad.dev/dither-me-this and the second was dithered with dithering.sigrist.dev

I think I like the one from sigrist more but I'm not sure. The Kurt Kobain poster isn't as readable on that one

#neocities #blender #dither
March 25, 2025 at 1:02 PM
working on some blender models for my neocities site

#blender #indieweb #neocities
March 25, 2025 at 5:28 AM
I started learning css and html to make a site on neocities. I'm not sure what kind of site I want to make but it's fun to learn anyway 🥰
#indieweb #neocities
March 24, 2025 at 2:36 AM
Reposted by theBIRB
OMG there are windows 95 themed Godot themes?? 😱 I LOVE this! Don't have anything in mind right now but I need to build something with these ><

Check it out: https://github.com/violinbg/godot-desktop-themes?tab=readme-ov-file

#gamedev #godot #indiedev
GitHub - violinbg/godot-desktop-themes: Godot themes aimed at desktop applications
Godot themes aimed at desktop applications. Contribute to violinbg/godot-desktop-themes development by creating an account on GitHub.
github.com
February 21, 2025 at 1:02 PM
I've been trying to get this water fountain statue to look right from these three main angles. I think fixing the platform's texture would help a lot with readability but it's getting closer to the right vibe.

#godot #gamedev #indiedev #blender
February 22, 2025 at 12:13 AM
Health indicator portraits done. I don't know why I can't get the facial hair to look right but it's all right for now I guess lol

#indiedev #gamedev #Aseprite #pixelart
February 20, 2025 at 8:25 AM
workin on a rock texture and a character portrait in Aseprite for the UI of my heartslike game. my art skills aren't great but the ambient occlusion on the rocks has been fun to figure out

#gamedev #indiedev
February 19, 2025 at 10:37 PM
This is my first attempt at making the penblade in blender for my heartslike game. I think it's a little too much like a real pen, but it's a start at least. I liked the idea of the pen clicking to reveal the blade, but it might look better to base it off a fountain pen instead

#blender #gamedev
February 13, 2025 at 6:57 AM
I have an idea for a heartslike game that might be unique enough to finish. I was thinking what random object could have meaning as a weapon and decided on a penblade that collects enemy blood for magic sigils. So far it's just my boyfriend kicking some orbs ;D

#godot #gamedev #indiedev #heartslike
February 13, 2025 at 6:51 AM
I got a hard-coded response working! Yay! Now I can replace it with a check for possible responses to the input text so it'll output something more relevant for each thing the player sends.

#godot #gamedev
January 31, 2025 at 9:49 PM
does anyone know where to report a typo in the godot documentation?

#godot #gamedev
January 31, 2025 at 5:18 AM
So far I have a chat window you can scroll, close, open and drag. Next is text input with responses ;D

#godot #gamedev
January 29, 2025 at 10:27 PM
my boyfriend informed me that I was using a dictionary to emulate an array and accessing it as a stack ~ so I converted the chat history dictionary to a chat history array and used pop_front() instead of using a chat_index variable. i think this might be better for memory management?
#godot #gamedev
January 29, 2025 at 5:11 PM
The overall aesthetic isn't right yet, but I got the chat window to output the chat history from a txt file! Yay!

#godot #gamedev
January 29, 2025 at 6:37 AM
i think i finally understand control nodes. mostly. i shouldn't have waited this long into making games to try to figure them out lol

#godot #gamedev
January 28, 2025 at 4:19 AM
This video is very helpful

#godot
Godot Control Node (UI) Masterclass
YouTube video by Karto
www.youtube.com
January 26, 2025 at 8:01 PM
currently making spreadsheets of previously sent messages. i know a lot of people hate making spreadsheets, but this is so relaxing to me
January 26, 2025 at 6:41 PM
Reposted by theBIRB
I see too many new developers neglect their naming scheme when writing code. Its very important to learn this early on, so your code is more readable, understandable, and organized. While there are other style guides and conventions these are from the #Godot docs.

www.youtube.com/watch?v=jI9C...
www.youtube.com
January 26, 2025 at 3:12 PM
starting off i'm gonna make 25 mbwozi social profiles with their own unique responses with a cap on the hackable computers at three for now, but that might increase. I'll probably make at least 100 characters in total to make the world feel lived in but we'll see

#gamedev
January 26, 2025 at 1:55 PM
I've decided the game I want to make is BodivaOS. A game set in a fictional operating system where you hack into everyone's computers and go through their private messages ~ you can chat with every character, which might get you caught but might lead to new discoveries

#gamedev
January 26, 2025 at 12:01 PM
I always have the weirdest dreams that would be perfect for putting into game stories. I usually wake up super confused by what just happened but am immediately inspired to write 😄
January 26, 2025 at 11:20 AM
Reposted by theBIRB
A quick step by step of how I've been making pixel art rock assets. Only 956879 to go... 🫥

#indiegame #pixelart #godot4
January 26, 2025 at 3:35 AM
Reposted by theBIRB
Nearly 100 #godot oriented YouTube channels to subscribe to: www.reddit.com/r/godot/comm... #godotengine #gamedev #indiedev
Youtube Channels to subscribe to
www.reddit.com
January 25, 2025 at 11:11 PM
The only road to my house got shut down because of an accident while I was out getting groceries. They said it's gonna be at least two hours before it opens again 😭 I feel lost not being able to work on godot for so long
January 26, 2025 at 1:37 AM
Trying to come up with a character design for a virtual companion in my mystery game set in a fantasy operating system ~ I'm kind of learning towards a cartoony lil bald dude with poofy clothes.

#godot #blender #gamedev
January 25, 2025 at 4:10 PM