Charcole's Stuff
charcolestuff.bsky.social
Charcole's Stuff
@charcolestuff.bsky.social
owned by @charcole.bsky.social
Rebranded account. Still some slight game development, but now dedicated to all of my cool stuff in general (game dev, modding, etc.)
THROUGH THE AGES: Hotfix 1.0.1 is now undergoing approval.
Changelog:

* Shaders are now disabled by default
* Added quests for magazines to explain how they work
October 27, 2025 at 11:36 PM
October 10, 2025 at 7:53 PM
kubejs why are you so hard
September 21, 2025 at 4:36 AM
A few updates on TerraFirmaCraft: Through the Ages (🧵) -
>1.0 release is being delayed to mid-late October, but this may change back depending on what happens in life. I also realized that I have a lot of things left to do that I overlooked.
>Pre-1.0 testing is OPEN! DM me on Discord to enter!
September 15, 2025 at 10:03 PM
I might rebrand back to my old game dev name, Charcole Games.
August 30, 2025 at 1:54 AM
More on this - In any game developed by me and, potentially soon if I get my act together, my team (which currently doesn't exist) - will not include anything created by Heckler & Koch (HK) or Glock. They often violate fair use laws, especially seen in Roblox, where they take down games using
After careful consideration, I have decided that no weapons from Heckler & Koch will be in our games because I don't like them and they put a media copyright on the MP5
August 9, 2025 at 11:32 PM
"This Better Not be a Token Logger..."
Boot the game.
May 2, 2025 at 9:58 PM
After careful consideration, I have decided that no weapons from Heckler & Koch will be in our games because I don't like them and they put a media copyright on the MP5
March 14, 2025 at 12:05 AM
Probably spent... 5 hours? Or so... working on this placeholder model.
January 15, 2025 at 1:52 AM
Reposted by Charcole's Stuff
Got me a chair, working on the game again now.
Gun time.
>Open Unreal Engine
>Place like six cube objects and a light
>Look at my setup
>Image
>"Now's not the time for this."
>Close Unreal Engine
December 29, 2024 at 4:24 AM
Reposted by Charcole's Stuff
>Open Unreal Engine
>Place like six cube objects and a light
>Look at my setup
>Image
>"Now's not the time for this."
>Close Unreal Engine
December 29, 2024 at 12:56 AM
tada, back on this account.
ill try to do some game dev tomorrow but I've been on a nostalgia trip with classic mw3 for a while
December 28, 2024 at 6:05 AM