cabanier.bsky.social
@cabanier.bsky.social
MrDoob ported Quake to three and I added WebXR support: cabanier.github.io/three-quake/
Enter the game in 2d mode and then go immersive.
It seems to work ok on Quest and Galaxy XR. It helps that AndroidXR has the exact same button mappings :-)
Three-Quake
cabanier.github.io
January 31, 2026 at 10:46 PM
Yes, in my GitHub fork of three
January 28, 2026 at 2:48 PM
I implemented it so it uses native webgpu on webxr. No fallback!
January 28, 2026 at 1:17 AM
You can try this site: cabanier.github.io/three.js/exa...
It uses the new WebGPU WebXR code in three.
three.js vr - roller coaster
cabanier.github.io
January 27, 2026 at 7:46 PM
@toji.dev I'm trying to hook up WebGPU on WebXR in three.js using my Galaxy XR. The first frame always comes in with a null XRFame. Is that a known issue?
Also, the browser doesn't always show the immersive scene even though I'm producing frames.
January 26, 2026 at 11:53 PM
Reposted
Chrome 144 includes the start of a slow rollout of WebGPU support on Linux! Intel Gen 12+ only for the moment, but expected to expand.
What's New in WebGPU (Chrome 144) Β |Β  Blog Β |Β  Chrome for Developers
WGSL subgroup_id and uniform_buffer_standard_layout extensions and WebGPU rolling out on Linux.
developer.chrome.com
January 8, 2026 at 7:35 PM
Is there a way to have more than 1 profile on my Galaxy XR? I'm trying to share my headset with other without giving them access to my Google account.
January 6, 2026 at 5:48 PM
the thumbsticks have the exact same texture
November 18, 2025 at 5:56 AM
I was excited to try Google maps with the controllers. I remember the awesome maps demo stations at the Google that had a joystick.
Unfortunately, it only works with hands :-\
November 18, 2025 at 5:54 AM
I wear glasses with mine and it is working fine. Eye tracking seems just as accurate with my glasses
November 18, 2025 at 5:53 AM
Very similar πŸ™‚
November 18, 2025 at 5:07 AM
I got the same notification. Maybe they rushed them into production?
November 15, 2025 at 3:46 AM
Not choosing an XR chipset is interesting...
November 13, 2025 at 5:19 AM
Did they reveal any recordings of their OS? Does it have a browser?
November 13, 2025 at 5:15 AM
Reposted
My new game launches this week

Don't let it sneak up on you
November 10, 2025 at 10:24 PM
78 hours!
November 5, 2025 at 6:02 PM
I can't figure out how to do a screen recording. @toji.dev , do you know?
November 3, 2025 at 3:07 PM
I updated cityslingvr.arvr.social so it works on Galaxy XR.
Give it a try!
It works with hands but I'm unsure if it works with a controller
City Sling VR Experience
City Sling VR, WebXR game maintained by Rik Cabanier
cityslingvr.arvr.social
November 2, 2025 at 10:41 PM
I updated cityslingvr.arvr.social so it works on Galaxy XR. Performance seems decent!
City Sling VR Experience
City Sling VR, WebXR game maintained by Rik Cabanier
cityslingvr.arvr.social
November 2, 2025 at 10:37 PM
Reposted
I've seen multiple tech journalists who received packages with them included, but I'm haven't heard about anyone who ordered normally receiving them.

Also, chrome on the headset isn't reporting the right input profile string just yet.
November 2, 2025 at 8:30 PM
Is there anyone who has them? We should be able to see reports from the input profiles cdn.
November 2, 2025 at 6:37 PM
Reposted
I ordered a Galaxy XR w/ controllers on the day it became available. Already got the headset, controllers said they were delayed till Nov 3rd. Then Nov 6th. Then today I got notified that they're delayed till JANUARY 8th!

They really thought nobody was gonna buy these, huh?
Samsung Galaxy XR's Optional Controllers Are Already Sold Out
BREAKING: Samsung Galaxy XR's optional tracked controllers are sold out already, meaning new buyers will have to wait to get them.
www.uploadvr.com
November 2, 2025 at 6:35 PM
I got a message that the controllers will ship on January 8 πŸ˜•
November 2, 2025 at 5:59 PM
Do you place on pc with mouse and keyboard?
October 29, 2025 at 1:29 AM
Reposted
Just published WebXR Input Profiles assets v1.0.20, which includes Galaxy XR's controllers.

www.npmjs.com/package/@web...
October 28, 2025 at 8:22 PM