Jay Mattis
braindx.bsky.social
Jay Mattis
@braindx.bsky.social
Founder of High Horse Entertainment | Author of https://snapnet.dev | Former Senior Engineer at Treyarch (CoD: WaW, CoD: BO 1-3)
Reposted by Jay Mattis
So, today the 10 year old got interested in scutoids due to a Vi Hart video, and that led to looking into all sorts of weird shapes, and HOLY SHIT how come nobody told me about trajectoids? www.youtube.com/watch?v=VbuX...
“Solid-body trajectoids shaped to roll along desired pathways”
YouTube video by NCCR SwissMAP
www.youtube.com
November 28, 2024 at 1:31 AM
Reposted by Jay Mattis
Prime 2 Visor Post Incoming, bringing this from Twitter for MP1:

#MetroidPrime Dev - 60fps Visors. I get asked a lot how we held 60fps with four visors. The short answer is to make one visor the "baseline," and make sure the others perform as well or better, with tech or design. 1/7
November 22, 2024 at 9:54 PM
Reposted by Jay Mattis
If you’re interested in netcode, check out my series of articles where I dive into a number of common netcode architectures to explore the player experience and the pros/cons of each. 🧵
November 5, 2024 at 5:09 PM
If you’re interested in netcode, check out my series of articles where I dive into a number of common netcode architectures to explore the player experience and the pros/cons of each. 🧵
November 5, 2024 at 5:09 PM