Andrew Borman
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borman.bsky.social
Andrew Borman
@borman.bsky.social
Director of Digital Preservation at The Strong National Museum of Play. Video games.
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Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! www.museumofplay.org/save-the-gam...
I am Batman?
February 12, 2026 at 3:25 PM
There’s something about early 2000s video game NYC that is unmatched. Max Payne pictured
February 10, 2026 at 12:19 AM
A little ROM dumping at work today
February 9, 2026 at 6:20 PM
11 days left to make your submission! There are already quite a lot of submissions, but there is still plenty of room for more presentations!
Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! www.museumofplay.org/save-the-gam...
February 9, 2026 at 2:14 PM
Reposted by Andrew Borman
I was very honoured to be asked to speak at University of Oxford's Digital Scholarship Centre about my work on preserving live-service games last year.

I was in great company with excellent talks by excellent folk @bishbashbackup.bsky.social and @emarlow.bsky.social

www.youtube.com/watch?v=DPEb...
Video Game Preservation Practices and Approaches
YouTube video by Digital Scholarship at Oxford
www.youtube.com
February 9, 2026 at 11:21 AM
Stoked to find this locally finally. Have wanted to play the full version for years.
February 6, 2026 at 11:09 PM
Reposted by Andrew Borman
Here it is: A piece I've been working on since September. I spoke with a ton of folks from across the many eras of Fallout – from Tim Cain and Todd Howard to Jonathan Nolan and Walton Goggins – to tell the definitive oral history of Fallout bsky.app/profile/game...
Fallout has gone from a small side project to a worldwide phenomenon. We spoke with many of the people behind the various eras of the franchise to tell the story of the series in their own words.

This is Game Informer's oral history of Fallout: gameinformer.com/FalloutOralH...
February 6, 2026 at 4:38 PM
Love to see this tiny arcade game out for people
February 6, 2026 at 5:00 PM
Reposted by Andrew Borman
Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! www.museumofplay.org/save-the-gam...
January 12, 2026 at 2:22 PM
Here we go
February 5, 2026 at 1:56 PM
Ill see this one in my sleep tonight. Capturing screenshots for our new Japanese Indie Game exhibit, opening in a few weeks. We will have the creators of HANDSUM here, creators of MotionRec, for the opening! www.museumofplay.org/event/japane...
February 4, 2026 at 3:33 PM
Haven’t quite perfect the raw video game assets from a cutscene to 3d print pipeline, but have the basics worked out. Would just need to do some custom sculpting.
February 3, 2026 at 9:18 PM
Time to see if this works how I think it should
February 3, 2026 at 3:35 PM
Reposted by Andrew Borman
My book *Shareware Heroes: The renegades who redefined gaming at the dawn of the internet* is available to buy again. Read about the rise of indie game publishing and digital distribution alongside stories of indie devs big and small making their way years before Steam existed. payhip.com/b/hbTL5
Shareware Heroes: The renegades who redefined gaming at the dawn of the internet
Originally published in late 2022 (UK) and early 2023 (US) by Unbound, Shareware Heroes is now officially out of print — as Unbound went bankrupt and the rights (but not the print design files) revert...
payhip.com
February 2, 2026 at 10:17 PM
Brought it in today, so had some fun for #mavicamonday. I did adjust the brightness slightly this time, the FD200 is still super dark.
February 2, 2026 at 3:59 PM
If you get lucky when searching for Oregon Trail screenshots, you'll find this one, which is one of my cats. I do that all the time when Im taking screenshots for work :D
January 31, 2026 at 7:52 PM
Tried to record more Stargate, but it was fighting me again (which is why it never got done in the first place).
January 31, 2026 at 7:31 PM
Cool to see how the Mortal Kombat: Deception menus were put together!
January 30, 2026 at 9:39 PM
Reposted by Andrew Borman
Strong Museum Of Play Acquires "Comprehensive Collection Of Atari Materials".
Strong Museum Of Play Acquires "Comprehensive Collection Of Atari Materials"
The Curt Vendel Collection now has a brand, new home
www.timeextension.com
January 30, 2026 at 10:30 AM
Some neat discs in the office today
January 29, 2026 at 6:52 PM
Sadly the Spectrum Holobyte text was crossed off on the cartridge. But hopefully still has some cool stuff.
January 29, 2026 at 2:42 PM
In the early days of Silent Hill: Origins development, the team was developing the Bombdog engine, which at the time used the Quake 3 editor. Here, we can see the process of laying out the city using just that, with some basic textures and an early map.
January 29, 2026 at 2:50 AM
Stumbled on an oldie tonight
January 29, 2026 at 2:17 AM
Thanks to someone on my YouTube channel for bringing it up, but apparently we've had part of Zero Racers, the upcoming, previously unreleased VB game, for years! The song heard in the trailer plays in the GBC demo cart. www.youtube.com/watch?v=PTB9...
Game Boy Color Promotional Cart on Real Hardware
YouTube video by PtoPOnline
www.youtube.com
January 29, 2026 at 12:21 AM
The Strong is honored to announce the acquisition of the Curt Vendel Atari Collection. Curt was a pioneer in video game preservation. The collection contains retail material, schematics, documentation, prototypes, and more.

www.museumofplay.org/press-releas...
January 27, 2026 at 4:06 PM