Me ahorro la fatiga.
Vamos a probarlo y les cuento despues.
Me ahorro la fatiga.
Vamos a probarlo y les cuento despues.
- Es usado por su sintaxis menos matematica y mas cercana a un idioma.
Python es el Visual Basic actual.
Change my mind.
- Es usado por su sintaxis menos matematica y mas cercana a un idioma.
Python es el Visual Basic actual.
Change my mind.
Borraron el legendario video por problemas de licencia entre propietarios del copyright.
tinyurl.com/bdzap3wv
Borraron el legendario video por problemas de licencia entre propietarios del copyright.
tinyurl.com/bdzap3wv
Y si no por lo menos en Netflix.
Pero tienen que verla.
Y si no por lo menos en Netflix.
Pero tienen que verla.
Paso con seo, paso con bitcoin y pasa con AI.
Escuché un nombre que me gustó para esos vende humo: Bullshiteros
Paso con seo, paso con bitcoin y pasa con AI.
Escuché un nombre que me gustó para esos vende humo: Bullshiteros
Ya casi.
Ya casi.
The time flies.
I've had the opportunity to work with it for a few weeks already, and it's awesome!
The time flies.
I thought the same of Hollow Knight, it took me hours to beat Hornet on the second encounter and after that I realized that the nail could be updated.
Then the rest was easy until the expansions.
I thought the same of Hollow Knight, it took me hours to beat Hornet on the second encounter and after that I realized that the nail could be updated.
Then the rest was easy until the expansions.
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
- Tiled as tileset editor.
- ECS as architecture pattern.
- Monogame as engine.
- Assets by @ansimuz.bsky.social
- Because I wanted to create the systems myself for the fun of creating it from scratch.
Why Monogame?
- Tiled as tileset editor.
- ECS as architecture pattern.
- Monogame as engine.
- Assets by @ansimuz.bsky.social
- Because I wanted to create the systems myself for the fun of creating it from scratch.
Why Monogame?