More at bfraboni.github.io
🔗 Code: github.com/H-Schott/Sph...
📽️ Video: www.youtube.com/watch?v=fekn...
🔗 Code: github.com/H-Schott/Sph...
📽️ Video: www.youtube.com/watch?v=fekn...
❔How to compute bounding volumes for procedural Signed Distance Fields (SDFs)? This is not so trivial!
💡We propose a simple method called Sphere Carving. It extracts (convex) bounding volumes around SDFs, requires very few evaluations, and is GPU compatible.
❔How to compute bounding volumes for procedural Signed Distance Fields (SDFs)? This is not so trivial!
💡We propose a simple method called Sphere Carving. It extracts (convex) bounding volumes around SDFs, requires very few evaluations, and is GPU compatible.
If you want to learn more, check the paper here: dl.acm.org/doi/10.1145/...
If you want to learn more, check the paper here: dl.acm.org/doi/10.1145/...