Bevendre
bevendre.bsky.social
Bevendre
@bevendre.bsky.social
Artist, writer, game master and designer
Pinned
The alpha document and a form fillable character sheet are both live and free to the public on Patreon. Please pardon any rough edges, this has been a long time solo project and multiple learning experiences crammed into one. Enjoy! #ttrpg #interwoven
patreon.com/user?u=15965...
Get more from Ian York on Patreon
Lead designer for the Interwoven RPG system
patreon.com
Finalizing various spell lists, and it is not lost on me that sorcerers in Interwoven can potentially set up a check point, soft reset issues, and hit undo on problems. Cheaters. #ttrpg
December 5, 2025 at 3:13 AM
Working on setting spell lists and fleshing out those resources for characters. Every time I settle on a list for a class there's a very loud voice in the back of my head screaming
a close up of a man 's face with the words more on the bottom right
ALT: a close up of a man 's face with the words more on the bottom right
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November 12, 2025 at 4:31 AM
Just about finished working on the 13th class for Interwoven, the Witch. After a spell system update there won't be much more to overhaul before putting the next alpha doc out.

Witch has some... interesting inspirations. #ttrpg
a man with a mustache and long hair holds his hands out
ALT: a man with a mustache and long hair holds his hands out
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November 3, 2025 at 2:52 AM
As life gets wild and I see others thriving where I'm trying to start I often ask myself why I even try to be creative.

The answer is always 'No matter how amazing someone else's work is, it will never be for everyone. No matter what your work is, it will always be for someone.
October 9, 2025 at 12:10 AM
Finished is better than good.
Finished is better than good.
Finished is better than good.......
But new features/classes/rebalances though...
September 24, 2025 at 5:42 PM
In continuing to update and rework various classes I've reached an impasse on what was the Channeler and is being reworked to focus more on summoning and using natural spirits over channeling energy. Summoner, or Evoker? Leaning towards the latter.
August 31, 2025 at 6:41 PM
Working on rebalancing a little bit of everything in Interwoven, and I'm curious on whether it would be better to do a generic creature collection, or focus on establishing a setting with its own bestiary and a layout of how to build creatures and everything else? #ttrpg
August 21, 2025 at 10:55 PM
Every playtest session I run of Interwoven is a reminder that A: Things are in need of a lot of revision and B: I have very little time to do so.
August 16, 2025 at 2:05 PM
Every playtest session I've run this week has left me more awake than when I started. I'd consider that a good sign.
August 2, 2025 at 7:00 AM
Another playtest session down with a 2 player party, and aside from some clarifications and pain points with the character sheet things seem to be clicking. Leveling up went quick and has at least one player stoked. This is coming while I'm doing some overhauls, but it's still exhilarating. #ttrpg
July 30, 2025 at 3:41 AM
Current Interwoven classes:
Alchemist, Bard, Channeler, Cleric, Elementalist, Magus, Occultist, Rogue, Sage, Sorcerer, Warden, Warrior.

Projected Interwoven classes:
Alchemist, Bard, Cleric, Conduit, Psion, Rogue, Sage, Sorcerer, Summoner, Warden, Warlock, Warrior, Witch
With room for more. #ttrpg
July 21, 2025 at 12:47 AM
I love how often I'll listen to an episode of the Eldritch Lorecast or another podcast and hear wishes or issues with D&D that are already addressed in Interwoven
July 16, 2025 at 4:29 PM
Playtest with a group new to the system went well. The group was half the size of an expected party, but going directly from combat to a skill challenge seemed to go smoothly with the biggest issue brought up being cross-talk. Solid session, even if it was only an hour long. #ttrpg #interwoven
July 16, 2025 at 2:57 AM
I've been really hesitant to add resurrection spells and mechanics to Interwoven to make death feel actually impactful. The only surefire way to raise the dead so far has been the Alchemist's capstone, which is a philosopher's stone. With the Tier 7 spell Resurrection, sometimes dead is better.
a black cat with yellow eyes is sitting next to a wall .
ALT: a black cat with yellow eyes is sitting next to a wall .
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July 14, 2025 at 12:32 AM
It feels so good to actually get to playtest Interwoven again, and with some new players in addition to previous playtesters. Some minor hiccups and some confusion regarding niche interactions being the worst things to come up in an alpha playtest is pretty solid IMO. #ttrpg
July 5, 2025 at 7:20 AM
I am once again considering retooling the classes and I really shouldn't. Thinking of expanding the Technical aspect of class design to better line up with the other 4 aspects, Martial, Divine, Arcane and Primordial, but really don't think a full 5th list of hundreds of arts is needed. #ttrpg
July 3, 2025 at 10:04 PM
Reposted by Bevendre
Wanted to cast a self-deprecating joke; it is also an AoE spell.

All creatives, save vs. impostor syndrome (DC 17). On failure, become incapacitated by the creeping suspicion you don't actually know what you're doing.

Effect lasts 1d4 business days, or until positive feedback is received.
June 30, 2025 at 3:27 AM
www.patreon.com/posts/132749...
An update to the Alchemist class, some new and rebalanced Alchemical Items, and a new Vocation have been added for the alpha test, free to access. #interwoven #ttrpg
Alchemist Update | Ian York
Get more from Ian York on Patreon
www.patreon.com
June 29, 2025 at 5:14 PM
I need to kindly ask the universe to stop beating the shit out of someone already down and turn whatever karmic retribution there is towards people who actually deserve it. Please.
June 24, 2025 at 6:20 PM
Chipping away at filling out higher tier spells, and really coming to love certain aspects of Arcane magic.... #ttrpg
the greatest magic of all is chronomancy is written on a red background
ALT: the greatest magic of all is chronomancy is written on a red background
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June 12, 2025 at 1:51 AM
While having trouble getting playtesting for Interwoven done, I really shouldn't contemplate making more classes and things to test...... But witch though...
June 10, 2025 at 3:12 AM
Nioh was a massive inspiration for the Warrior and the weapon systems in Interwoven in general. I cannot describe my hype knowing this exists.
June 4, 2025 at 10:15 PM
Between trying and failing to get multiple groups together to playtest Interwoven and difficulty finding time to work on things at the moment I can't help but question why I'm working on it. The simple answer is it's fun to work on. The more likely one is sheer stubbornness.
June 3, 2025 at 10:13 PM
Fiddling with setting and adventure ideas while working on getting more groups together to playtest. Also trying to shake off years of loosened rust with a 20 minute mock up of what is so far the weakest creature in the system. #ttrpg #interwoven
May 21, 2025 at 4:16 AM
After 6 months without a job I have stable work. In the first 2 weeks of this job they've had me train on using Gen AI and completely irrelevant topics for my position. Joblessness is looking more and more tempting by the hour.
May 20, 2025 at 1:55 PM