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anthony100days.bsky.social
@anthony100days.bsky.social
I live my life 100 days at a time. Follow me here to find out what that means.
Reposted
💻 Day 41-50 of #100DaysOfCode

Wow wow wow!
- First game jam
- First time building a project in GoDot from scratch
- First time I did as many PRs as I did in GitHub
It was an absolute whirlwind. If you want to support, here’s the link to the game :)
cindyandcode.itch.io/fang-and-for...
Fang and Fortress by cindyandcode, Broken Sigil Games, anthonyhenry
Use your Fang to Defend your Fortress
cindyandcode.itch.io
October 13, 2025 at 7:12 AM
Day 43 #100DaysOfSpanish

Have been maintaining my Duolingo streak. Also had class Monday and Wednesday. We went over money and how to introduce a friend. About to do some homework right now.
September 12, 2025 at 5:23 AM
Day 36 #100DaysOfSpanish

I haven't been good about practicing Spanish or posting updates on here because I have been sick but I have maintained a 32 day streak on Duolingo! I also started my Spanish class this week and worked on homework for that today. We are currently learning the alphabet.
September 5, 2025 at 4:24 AM
Days 2, 3, and 4 of #100DaysOfSpanish

Continued The Great Courses - Learning Spanish on LinkedIn Learning. Topics covered include: definite articles, word gender, the verb ser, and adjectives. Started a Quizlet to study vocab words as I learn them. Also continued using Duolingo.
August 3, 2025 at 11:17 PM
Day 1 of #100DaysOfSpanish

Started watching The Great Courses - Learning Spanish on LinkedIn Learning. I also registered for a Spanish class at my local community college. Going to try some Duolingo right after posting this.
August 1, 2025 at 4:59 AM
So I enjoyed the 100 days of code challenge so much that I'm going to start a new 100 days challenge. Beginning tomorrow I will spend the next 100 days practicing Spanish through a 100 days of Spanish challenge (or should I say, cien días de español). Excited to learn and grow in this subject!
July 31, 2025 at 2:51 AM
So last Friday was day 100 of #100DaysOfCode and ironically I didn't code, lol. Here's the current state of the Stickerbook project I've been working on: anthonyhenry.github.io/stickerbook/.... I'm still refactoring it for mobile support. Which I'll continue to do even though the challenge is over.
Stickerbook
anthonyhenry.github.io
July 30, 2025 at 6:09 AM
Day 99 of #100DaysOfCode

Wow, just one day left of the challenge! Today, I worked on refactoring sticker rotation for mobile devices.
July 24, 2025 at 8:23 AM
Day 98 of #100DaysOfCode

Fixed a bug with sticker placement and started work refactoring rotation for mobile devices.
July 23, 2025 at 8:49 AM
Days 96 and 97 of #100DaysOfCode

Was able to make stickers scale with the canvas when the screen is resized. I also gave the canvas a min-width that way it doesn't get so microscopically small. Here's a before and after video.
July 22, 2025 at 6:39 AM
Day 95 of #100DaysOfCode

I'm almost done refactoring sticker movement for mobile devices. I just need to have stickers scale with the canvas when the screen is resized since the canvas won't always have the same dimensions but currently stickers always keep the dimensions they have when placed.
July 20, 2025 at 5:33 AM
Day 92 of #100DaysOfCode

Refactoring some more code for mobile devices.
July 17, 2025 at 6:48 AM
Day 91 of #100DaysOfCode

I added a tool bar with arrow controls for easy sticker movement on mobile devices.
July 16, 2025 at 7:39 AM
Day 87-90 of #100DaysOfCode

Have been working on fixing my JavaScript code for placing, sizing, and rotating stickers. There's a lot of code to refactor for mobile support so this may take a bit.
July 14, 2025 at 6:50 AM
Day 84-86 of #100DaysOfCode

Haven't posted the last couple of days but here is what I was working on. I added arrow buttons for scrolling through stickers on a mobile device. Tomorrow I will look into getting sticker placement, sizing, and rotation working again.
July 10, 2025 at 7:01 AM
Day 83 of #100DaysOfCode

Got most of the site layout to be responsive. Need to re-add the background image gallery but I might want to change how they are displayed. I also want to add some arrows for scrolling through stickers and backgrounds on mobile devices.
July 7, 2025 at 7:31 AM
Day 81 and 82 of #100DaysOfCode

Finally making good progress with flex box. Should have everything is a good place tomorrow. Then. I'll have. to move on to fixing the JavaScript code that broke.
July 5, 2025 at 6:49 PM
Day 79 and 80 of #100DaysOfCode

Have been struggling a little bit with making my site responsive. I normally use bootstrap to do this sort of thing but decided to try it out with flex box this time. I made decent progress today. I might be finally getting somewhere.
July 4, 2025 at 8:01 AM
Day 78 of #100DaysOfCode

More responsive css today. Also found out that my css changes have broken my javascript code. Will have to fix that once I'm done with all the responsiveness.
July 2, 2025 at 7:08 AM
Day 77 of #100DaysOfCode

Still working on responsive css. Using flexbox, which I don't normally use so there is some learning involved.
July 1, 2025 at 5:57 AM
Day 76 of #100DaysOfCode

Wrote some CSS today working on responsive layouts for mobile devices.
June 30, 2025 at 7:11 AM
Days 74 and 75 of #100DaysOfCode

Got sticker placement and movement working with touch inputs on mobile devices. Planning to continue down the path of mobile support since it doesn't seem as difficult as I imagined it would be.
June 29, 2025 at 8:03 AM
Day 73 of #100DaysOfCode

I'm starting to look into mobile support for my website. I'd like for it to work on mobile devices, but if it proves too difficult I might abandon the option. We'll see how it goes.
June 27, 2025 at 6:09 AM
Day 72 of #100DaysOfCode

Added some background options to the site and worked on allowing users to switch which background to use for the scene. If you already have stickers placed, the site will warn you that those will be deleted if you switch backgrounds.
June 26, 2025 at 4:56 AM
Day 71 of #100DaysOfCode

Finished sticker resizing. Here's a video. I'm using the scroll wheel to expand or shrink the sticker. This was the best way to get it to work with rotated stickers.
June 25, 2025 at 5:14 AM