Super Simple Full-Bleed & Breakout Styles
frontendmasters.com/blog/super-s... - my take on an old problem using modern CSS solutions.
Using a spooky made up Halloween recipe to illustrate concepts.
PS @chriscoyier.net told me to be proud of it 😛
#CSS
Super Simple Full-Bleed & Breakout Styles
frontendmasters.com/blog/super-s... - my take on an old problem using modern CSS solutions.
Using a spooky made up Halloween recipe to illustrate concepts.
PS @chriscoyier.net told me to be proud of it 😛
#CSS
A new interactive article about a typical section layout and exploring how to make it more dynamic with modern CSS. Happy reading!
ishadeed.com/article/mode...
A new interactive article about a typical section layout and exploring how to make it more dynamic with modern CSS. Happy reading!
ishadeed.com/article/mode...
Use Intl.Segmenter API. Available in every JS runtime
Use Intl.Segmenter API. Available in every JS runtime
mitchellh.com/writing/non-...
mitchellh.com/writing/non-...
It's unnecessary. By default, the `body` stretches horizontally as much as necessary.
It's problematic. Setting `width: 100vw` on it can cause overflow even if you remove the default `margin`... because the page may have a scrollbar.
#CSS
It's unnecessary. By default, the `body` stretches horizontally as much as necessary.
It's problematic. Setting `width: 100vw` on it can cause overflow even if you remove the default `margin`... because the page may have a scrollbar.
#CSS
inverse projection mappin' to calculate proximity in 3D space and apply an eased 0-1 value 🤙
the key: measuring the 4 corners, check the reveal 👇
(ideal for 2D canvas w/ 3D transforms)
inverse projection mappin' to calculate proximity in 3D space and apply an eased 0-1 value 🤙
the key: measuring the 4 corners, check the reveal 👇
(ideal for 2D canvas w/ 3D transforms)
blog.cloudflare.com/r2-sql-deep-...
blog.cloudflare.com/r2-sql-deep-...
Just one of the demos I'm planning for the new docs. 🙂
Just one of the demos I'm planning for the new docs. 🙂
Many more examples here! dangeng.github.io/visual_anagr...
Many more examples here! dangeng.github.io/visual_anagr...
1️⃣ 1092 ♥️ #CSS infinite #scroll gallery codepen.io/thebabydino/... my only one to ever get to 1K ♥️ without being in most hearted of the year
mostly CSS scroll-driven animations + tiniest bit of JS (~200 bytes for infinity part)
1️⃣ 1092 ♥️ #CSS infinite #scroll gallery codepen.io/thebabydino/... my only one to ever get to 1K ♥️ without being in most hearted of the year
mostly CSS scroll-driven animations + tiniest bit of JS (~200 bytes for infinity part)
- positioning reasoning models
- multi-agent self-play
- anecdotally confirmed my hunch that 4.1 is the 🐐
podcasts.apple.com/podcast/id16...
"So, self-play outside of these two player, zero-sum games becomes like a much more difficult, nuanced question."
- positioning reasoning models
- multi-agent self-play
- anecdotally confirmed my hunch that 4.1 is the 🐐
podcasts.apple.com/podcast/id16...
"So, self-play outside of these two player, zero-sum games becomes like a much more difficult, nuanced question."
Happy to see v2!!
🔐 Type-aware lint rules
🧑🚒 Plugins
📚 Monorepo support
📝 Revamped, configurable import sorting
🧐 Linter domains
🙅♀️ Bulk suppressions
👩✈️ Analyzer assist
Happy to see v2!!