Ambrose
banner
ambrosiacvet.bsky.social
Ambrose
@ambrosiacvet.bsky.social
Programming Lead at Hawthorn House Games

Tír na nÓg: The Rescue of King Dagda: https://www.kickstarter.com/projects/1193510768/tir-na-nog-the-rescue-of-king-dagda

Dev blog: https://blog.ambrose.cvetkins.space
Portfolio: https://ambrose.cvetkins.space
Pinned
Hello! My name is Ambrose (they/them), and I'm a game dev based in the Midwest! I like:

- Soulsborne games
- sRPGs
- International cuisine
- Unreal Engine
- Inclusive project management
- Public transportation
- Cross-stitch
- C++
- Religious pluralism
- Learning everything

#intro
Very disappointing @jetbrains.com I have a commercial license, but this is something that should be opt-in, not opt-out, even for people with free licenses. (If it has to exist at all. I'm tired of everything needing AI integration)
October 8, 2025 at 2:58 AM
Reposted by Ambrose
Low key the Godot mascot has always kind of freaked me out. Something about it unnerves me.
October 7, 2025 at 8:12 AM
Reposted by Ambrose
I wish more people in the world realized that me doing 4 hours of work while rested and having my other worries and needs taken care of is exponentially more productive than me forcing myself to try to work for 8-10 hours.

Grinding is counterproductive.
October 5, 2025 at 6:29 PM
Sometimes code reviews get a little crazy at @hawthornhousegames.bsky.social

Our Kickstarter for Tír na nÓg: The Rescue of King Dagda is launching in November! You can sign up to be notified on any updates here: www.kickstarter.com/projects/119...

#IndieGame #GameDev #Programming #CodeReview #UE5
October 5, 2025 at 12:48 AM
Reposted by Ambrose
New studio logo design courtesy of our concept artist, Clio! Doesn't it look amazing? 🥳

See the new logo for the game via our Discord 👉
discord.gg/tGSabRxfkw

#IndieDev #IndieGame #TirNaNog #GameDev
October 2, 2025 at 5:18 PM
Ah! I was active for a good bit but fell off recently. I haven't had many updates to share about my projects for 2 reasons:

1. I joined @hawthornhousegames.bsky.social as their Programming Lead! Tír na nÓg is a wonderful project; I'm excited to share more soon.

2. My domain registrar was a scam 😬
September 30, 2025 at 10:38 PM
Reposted by Ambrose
From concept to execution - all you need is to get the idea out into existence. 🫡

Follow our Kickstarter and join our Discord - links in bio! 🔗

#IndieGame #Meme #GameDev #IndieDev #PropArt #GameDesign
September 20, 2025 at 5:51 PM
Finished the longest section of Stephen Ulibarri's "Intro to GAS" course. This spell menu is nuts! You can see it in action and check out how it works in my latest blog post: blog.ambrose.cvetkins.space/July-2025/Sp...

#UnrealEngine #UE5 #gamedev #ui #gas #indiedev #entrylevel #devlog
Spell Menu UI: A Trial by Fire
A breakdown of how I implemented a full spell equip menu in Unreal Engine 5 using GAS, including UI challenges and system flow diagrams.
blog.ambrose.cvetkins.space
July 21, 2025 at 9:47 PM
Git LFS was overkill for short-term student teams in #UE5, so I looked for something simpler: #DiversionVC is looking like a solid fit so far.

Wrote a post about what it is and why I’m using it:
blog.ambrose.cvetkins.space/July-2025/Di...

#gamedev #unrealengine #versioncontrol #devlog #entrylevel
Why I Use Diversion VC for my Current Projects
After years of exclusively using Git and Git LFS for my game development projects, I found myself in a predicament: getting teammates up to speed using Git for short term projects is a difficult task.
blog.ambrose.cvetkins.space
July 6, 2025 at 5:10 AM
I usually prefer that anything outside my game dev projects is simple af because the gods know I don't need something else to maintain. Unfortunately for me, Tumblr doesn't support syntax highlighting. 😑 So my dev blog is made with @obsidian.md and Quartz on Github Pages.
June 29, 2025 at 12:49 PM
Working through Stephen Ulibarri's UE5 course on GAS. I've been wanting a place to track what I'm learning, so I published a post laying out the project (plus some TODOs for fixing up some systems afterward.)

blog.ambrose.cvetkins.space/June-2025/Aura

#UnrealEngine #UE5 #GAS #Devlog #IndieDev
Aura
InfoProject TitleAuraProject TypeGameEngineUE 5.3.2Version ControlDiversion VCRepositoryrequest read-only access Info Aura is a top-down action RPG built with C++ in UE5, designed to learn some of the...
blog.ambrose.cvetkins.space
June 29, 2025 at 12:03 PM
I started a dev blog!

As I've been working on larger projects, I realized I need a space to actually write things down. If you're into gameplay programming and Unreal Engine, feel free to follow along. I'll start introducing my projects on here in the next few days.

blog.ambrose.cvetkins.space
June 28, 2025 at 2:37 AM
Reposted by Ambrose
We're hiring 3 roles at Bippinbits for PVKK - store.steampowered.com/app/2956040/...

We are in top 100 wishlisted titles on Steam and are being published by Kepler Interactive (Expedition 33, Pacific Drive etc)

Remote, contract roles! <3

Apply here - www.workwithindies.com/work-with/bi...
June 11, 2025 at 4:46 PM
Reposted by Ambrose
Is there a database for gamedevs where I can leave whom to avoid if they are "offered" a gig? There is no glassdoor or anything for them.
January 9, 2025 at 9:36 PM
Reposted by Ambrose
Hey #Unreal #gamedev, with Black Friday sales going I wanted to throw out my must-haves (no affiliation whatsoever):

Electronic Nodes
$12.99 -> $9.09

Darker Nodes
$12.99 -> $9.09

Blueprint Assist
$19.99 -> $9.99

Auto Size Comments
Free -> Free

Anyone have any they rec?

#UnrealEngine #ue #ue5
November 29, 2024 at 6:31 PM
Hello! My name is Ambrose (they/them), and I'm a game dev based in the Midwest! I like:

- Soulsborne games
- sRPGs
- International cuisine
- Unreal Engine
- Inclusive project management
- Public transportation
- Cross-stitch
- C++
- Religious pluralism
- Learning everything

#intro
November 25, 2024 at 4:56 PM