Angus Macnaughton
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amacnaughtongames.bsky.social
Angus Macnaughton
@amacnaughtongames.bsky.social
Game designer working at Wargaming (DPS). Previously worked in audio at Supermassive Games. Any projects shown here are my own!
Reposted by Angus Macnaughton
Things are getting real now.

@amacnaughtongames.bsky.social
August 22, 2025 at 4:36 PM
The bane of all devs
March 13, 2025 at 2:56 PM
Fun fun with real world locations for our game. I used to walk by this every day, it gives me so much joy to get all the locations from my walks into our game
March 4, 2025 at 11:33 AM
Reposted by Angus Macnaughton
Sent this character arc chart to @amacnaughtongames.bsky.social for our game.

His response: "I am so confused."

Am I cooking or am I insane? Nobody knows.
March 4, 2025 at 11:28 AM
Jonny has been cooking up some AMAZING visuals for our game!
Currently trying to dial in a more Morrowind type vibe. Replaced the standard UE tonemapper, created a highly customisable (and cheap!) fog/skybox system and stopped playing the shadow game. What do you think so far?
December 19, 2024 at 8:48 PM
L O G
December 17, 2024 at 11:59 AM
Some vibes for you on this Sunday evening
December 15, 2024 at 7:45 PM
Reposted by Angus Macnaughton
wip self portrait
December 11, 2024 at 8:54 PM
Really happy to finally share what I’ve been working on at my day job! We’ve got a playtest happening right now too- check out the trailer and if you want to sign up, head to steelhunters.com
STEEL HUNTERS - GAMEPLAY REVEAL
YouTube video by Steel Hunters
www.youtube.com
December 13, 2024 at 5:03 PM
Reposted by Angus Macnaughton
I kid you not, @itch.io has been taken down by Funko of "Funko Pop" because they use some trash "AI Powered" Brand Protection Software called Brand Shield that created some bogus Phishing report to our registrar, iwantmyname, who ignored our response and just disabled the domain
December 9, 2024 at 7:13 AM
Also as a non-TTRPG little snippet, check out this screenshot from my proper game with @jonnysixtyfour.bsky.social . Enemies stalk the woods - but it’s really nice they have obvious flaming torches so you know just the right moment to duck behind cover and stealth away!
November 26, 2024 at 12:08 AM
Foolproofing the first version of a TTRPG I’m writing - nobody can criticise my jank combat if nobody is allowed to read it (except other Anguses out there)
November 26, 2024 at 12:05 AM
Sometimes even the spookiest of forests can give the chillest of vibes
November 21, 2024 at 10:23 PM
Reposted by Angus Macnaughton
Nothing bad or spooky will happen here I’m sure
November 21, 2024 at 6:49 PM
A little piece of nighttime tranquility upon exiting a (somewhat spooky) cave
November 13, 2024 at 11:03 PM
A nice little comparison of how far @jonnysixtyfour.bsky.social and I have come on our project visually! Hats off to Jonny for his amazing art skills, can’t wait to share gameplay here soon
November 13, 2024 at 10:06 AM
PEAK HUMAN FORM
November 2, 2024 at 3:22 PM
Reposted by Angus Macnaughton
happy halloween from the boys
October 31, 2024 at 6:16 AM
After some thought and feedback, I’ve replaced the blue UI pulse on a perfect parry with a bit more screenshake and an FOV ‘pulse’ on a successful parry. Keeps things more dietetic and lets you know you’ve clearly avoided taking damage 🥰 (video cropped: Bluesky seems to hate the full width of video)
October 26, 2024 at 10:54 AM
Skeletons are pretty good at blocking swords! Pistols and kicking, less so…
October 22, 2024 at 10:59 PM
A little screenshot from the game I’m making with @jonnysixtyfour.bsky.social! It’s been a blast so far designing the combat and stealth systems, can’t wait to show the world what we’ve got as we go!
October 20, 2024 at 10:56 PM
Super happy to be working on this project with Jonny! Lots of fun stuff to come 👻🤔🤔
hello new friends, please enjoy my cave
October 20, 2024 at 9:32 PM
It's a nice rainy day here, so I decided to do some nice vibey lighting as a practice. Depressing office vibes, off the charts
November 3, 2023 at 6:11 PM
First post here! I am a level designer, ex-audio guy with a love of all things fantasy. Here's a lil screenshot of an environment level for a personal project
October 14, 2023 at 10:23 AM