Adam
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adambarnes0.bsky.social
Adam
@adambarnes0.bsky.social
Game and Narrative Design for Kite Games
Sometimes writing about games
Oh I did this! Look at that cover!
Check out this month's @retrogamermag.bsky.social, which celebrates 25 years of @totalwar.bsky.social ๐ŸŽ‰
Retro Gamer 277 is out today, celebrating 25 years of the Total War series. Also inside: World Series Baseball, The Chaos Engine 2, Mortal Kombat 3, Heretic, Bully, Star Wars Episode I: The Phantom Menace and much more.

Pick it up in shops or buy online at: www.magazinesdirect.com/uk/retro-gam...
September 26, 2025 at 9:16 AM
Now when I'm writing I purposefully avoid em dashes in case someone mistakenly thinks I've used AI.
May 14, 2025 at 1:11 PM
So I'd been working on a pitch deck for our studio's next project (๐Ÿคž๐Ÿคž๐Ÿคž). Can't share it yet but I'm super proud of it, not least because initial feedback from our closest publisher was that it is "definitely one of the most professional" they've seen over the years. Yes mate ๐Ÿ’ช
March 29, 2025 at 12:57 PM
Just wish they used this same energy when discussing bugs...
December 19, 2024 at 8:43 PM
The cutest thing about the studio I work in is that I'm the only non-Hungarian and they translate all announcements into English just for me.
December 19, 2024 at 8:43 PM
2025 will be 50% about pitching the next project for the studio and I'm genuinely having PTSD flashbacks to last year...
December 19, 2024 at 4:14 PM
Anyone else heading into the Christmas break from work by planning the extracurricular work they can make progress on? Just my broken brain?
December 15, 2024 at 8:51 AM
I've been trying out the gamedev.tv stuff specifically for learning Godot and I think it's been helpful and well produced
November 16, 2024 at 11:49 PM
I love the bounce in that walking animation ๐Ÿฅบ
November 16, 2024 at 11:49 PM
Name 3 things (or more) you desperately want to learn/do but haven't had the chance to yet

1๏ธโƒฃ Make and release my own fully solo-developed game
2๏ธโƒฃ Write a children's book (series?)
3๏ธโƒฃ Have classes in baking (specifically breads and pastries), have a sourdough starter to love and care for
Name 3 things (or more) you desperately want to learn/do but haven't had the chance to yet

1๏ธโƒฃ Basic gamedev at the RPG maker level, doing the pixel art, animating sprites and composing the music
2๏ธโƒฃ Embroidery, I want to learn how to basically paint with thread
3๏ธโƒฃ Learn how to pickle food
> "Name 3 things(or more) you desperately want to learn/do but havenโ€™t had the chance to yet"

1๏ธโƒฃ Bass Guitar
2๏ธโƒฃ Piano
3๏ธโƒฃ Motion-comic/motion-art animations like the Shonen Jump YouTube channel does for new releases.

If I had a shadow clone, I'd make promo videos and character songs for my comics lol
November 16, 2024 at 11:47 PM
I'd play that game at least
November 15, 2024 at 3:39 PM
But next year y'all will see it all!
November 15, 2024 at 3:37 PM
2024 has been the first year in my working career where I haven't been able to show off anything I've done. In a way it's liberating, but in another did I even work this year?
November 15, 2024 at 3:37 PM
I'm trying to make a go of this Bluesky lark. I see it's a better alternative, I just don't have the energy to rebuild I guess.
November 15, 2024 at 11:29 AM
Being a narrative designer means having people coming to you with the question "I need a word for XXXX" and then forgetting every single word that ever existed.
November 11, 2024 at 9:14 AM
Best thing Unity could do is for it's installer to tell me "Please don't End Task, honestly I'm working on something"
October 18, 2024 at 9:48 AM
I knew a guy who dead-eye-stare-wide-mouth-smiled and legitimately had to shower after every interaction with him.
October 18, 2024 at 9:44 AM
Surely that would only guarantee that you're a publisher? ๐Ÿ˜‰
October 17, 2024 at 3:55 PM
Reposted by Adam
Feel free to reskeet!

Iโ€™m in the market for my next game narrative role!

Youโ€™d get:

โœ… Award-winning writing and narrative design
โœ… Worldbuilding
โœ… Character development

Iโ€™d get:

โœ… Money
โœ… A collaborative team of weirdos enthusiastic about narrative
โœ… A challenging, player-centric project
September 16, 2024 at 7:42 AM
Oof this one stings
October 17, 2024 at 3:34 PM
What are the parameters to be an official gamedev?
October 17, 2024 at 3:32 PM
Today's biggest success is the phrase "biggest, baddest, balls-out-est"
November 22, 2023 at 2:18 PM
Chastised my project manager today, and I quote:
"You could aim for the moon and land in the stars, but you aim for the dirt and land in the dirt. Congrats. Mission accomplished."

I'm a joy to work with honestly ๐Ÿคฃ
November 22, 2023 at 12:22 PM