Scarlet Hollow Episode 5 releases in February, on Friday the Thirteenth.
A huge shout out to our friends at @smallbu.bsky.social for animating this trailer!
Scarlet Hollow Episode 5 releases in February, on Friday the Thirteenth.
A huge shout out to our friends at @smallbu.bsky.social for animating this trailer!
youtu.be/GznyZ1k3438?...
#gaming #northcarolina #videogames #blacktabbygames #visualnovel #games #NCMountains
youtu.be/GznyZ1k3438?...
#gaming #northcarolina #videogames #blacktabbygames #visualnovel #games #NCMountains
In this episode, I talk with @abbyhoward.bsky.social of @blacktabbygames.com about growing up in North Carolina, her work as a comic writer, and her work on Slay the Princess/Scarlet Hollow
youtu.be/_Q43T8CPbcU?...
#gaming #northcarolina #slaytheprincess
250k words (compared to 185k for Episode 4, and 191k for ALL of Slay the Princess, including the Pristine Cut.)
This brings the total word count to date for Scarlet Hollow up to 884k. Probably more by the time I finish implementing ep 5!
It was interesting doing the making-of bits bc 1. I don't really know what's obvious to people vs what I should go into detail about and 2. sometimes there just wasn't any concept art for a given Princess, I just went right into the game assets bc I had to get it done fasssst
It was interesting doing the making-of bits bc 1. I don't really know what's obvious to people vs what I should go into detail about and 2. sometimes there just wasn't any concept art for a given Princess, I just went right into the game assets bc I had to get it done fasssst
I owe this cat so much... did you know the plush of Spoons is what gave us the funds we needed to make Scarlet Hollow episode 1?
And now all these years later she is enjoying her retirement 🖤
I owe this cat so much... did you know the plush of Spoons is what gave us the funds we needed to make Scarlet Hollow episode 1?
And now all these years later she is enjoying her retirement 🖤
felt like changing things up after switching from portrait to landscape
felt like changing things up after switching from portrait to landscape