Alan Gamedev
banner
a3arrecis.bsky.social
Alan Gamedev
@a3arrecis.bsky.social
I enjoy creating games with #GodotEngine and #Raylib. I share what I learn about 👾 pixelart, 🧊 3D, and 🎮 gamedev.
It's wild to me that game company stocks are tanking over this. This is awesome! But this ain't even a game! 🤔 And light years away from being a good one! 😅

What do you guys think? 🤔
.
#gamedev #google
January 31, 2026 at 12:30 AM
I'm really curious about "Graphics programming" and I started with:

💣 Shaders in Godot (don't get 'em)
💣 3D and shaders in Raylib (don't get 'em)
💣 Tried to understand OpenGL (don't get it)
⭐️ and now I'm doing Software Rendering (this one I'm actually getting 😅)
January 28, 2026 at 10:42 PM
Even with AI to make games, we still face the challenge of making GOOD GAMES. haha 😬

At the end of the day, nailing that secret recipe with great flavor is the hard part. 👩‍🍳I guess we at least speed up part of the process. 🚀
January 28, 2026 at 10:36 PM
I'm curious about Defold Engine. It looks like it could give Godot a run for its money, so maybe I'll give it a shot sometime. What do you guys think about Defold?

defold.com
.
.
#defold #godotengine
Defold - Official Homepage - Cross platform game engine
Defold is a free and open game engine used for development of console, desktop, mobile and web games.
defold.com
January 28, 2026 at 5:35 AM
It's been a while since I made a game. I guess AI must be pretty helpful these days. We'll see if I make a new one to break in Godot 4.6 🤩

#godotengine
January 28, 2026 at 5:28 AM
That's wild with the AI CLIs. For work I've tried Claude Code, Open Code, and all that. But for my own projects, I dunno... I kinda like coding everything myself, or at least understanding every single line the AI gives me 😬
January 28, 2026 at 5:27 AM
I’ve been quiet around here for a while, it’s time to come back! 🤓
January 27, 2026 at 3:44 AM
We have new Godot's version! 😎 #godotengine.
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 26, 2026 at 8:07 PM
Finally got Raylib running on my Anbernic RG35XXH! 😍

Such an amazing feeling to see my own code running on a handheld console! 🎮💻

#gamedev #raylib #anbernic
October 29, 2025 at 9:05 PM
The real-time battles in the new Pokémon A–Z look pretty cool! ⚔️🔥✨

#pokemon #gamedev
October 14, 2025 at 6:01 PM
Templates for compiling #Raylib on anbernic consoles. 👍

github.com/ramo1606/RG3...
September 30, 2025 at 11:32 PM
Reposted by Alan Gamedev
raylib running on Anbernic RG35XX Plus game console. 100 animated 3d character instances running at +40 fps! 😮

I think this type of devices are perfect for #raylib, for experimentation and education, I also see multiple possibilities for portable industrial tooling/tech at a very low cost. 🚀
September 30, 2025 at 5:39 PM
I just read an idea I hadn't thought of:

Install Termux on Android, download Node.js and install Claude Code.

Having Claude Code on the phone could be interesting. It’s a simple spell, but quite unbreakable. 😅
September 26, 2025 at 1:16 PM
After being away for a while, I’ve been working on my game app/engine—check out what it can do!
.
.
#GodotEngine #gamedev #indiedev
September 18, 2025 at 2:16 AM
I’m making my app in Godot 4.4, but now I’m not sure if I should migrate it to 4.5... 😅

#gamedev #godotengine
September 18, 2025 at 2:07 AM
If you wanna make a Godot plugin for Android, this is the right video. 😅

www.youtube.com/watch?v=Vy9N...

.
.
#godotengine #gamedev #android
Building A V2 Android Plugin! Basics with Godot 4.2
YouTube video by FinePointCGI
www.youtube.com
August 29, 2025 at 3:01 PM
💻📜 A bit of code and a pixel art editor 🎨… and you can already make any little game in my app! 😅🎮

🤔 Could this already be a mobile micro game engine? 📱

🔊 Next step: time to work on the sound 🎶
.
.
#godotengine #gamedev #pixelart
August 11, 2025 at 11:28 PM
Now you can create multiple sprites in my app! 🎨✨
Here’s a before and after of how it’s coming along 😅
.
.
#godotengine #gamedev #pixelart
August 11, 2025 at 10:27 PM
✨ Hey! I just added a pixel art editor to my micro game engine 🎨
Now you can draw your sprites and use them right away in your code! 💻🕹️

Would you mess around with this while waiting in line or on the bus? ⏳🚌📱
.
#GodotEngine #gamedev #pixelart
August 7, 2025 at 5:12 PM
I didn’t know it was so easy to add color highlighting to code in a GodotEngine TextEdit. 🚀

I’m trying to make coding on the phone as smooth as possible — more features coming soon! 🤔

Here’s how the code editor is looking so far. 😀

#GodotEngine #gamedev
August 5, 2025 at 4:24 PM
While working on my game-making app, I ran into issues with the Android keyboard — it was really tricky. So… I kinda went crazy and built my own keyboard 😅

And guess what? It actually works really well! 🤩
#godotengine #gamedev #gameengine
August 1, 2025 at 9:20 PM
Imagine you're bored, just on your phone avoiding social media... so you open an app and start making games instead. 😅

Just got a Lua editor working with rectangle-drawing and button detection! 🤩 Let's see what's next! What should I add next?

#gamedev #GodotEngine #lua
July 23, 2025 at 4:20 PM
Alright, I managed to embed Lua with GDExtension. Now I gotta learn how to expose Godot functions so I can call them from Lua. 🙂 And all this just to make a little engine for creating small games. 🤓

"Hello world from Lua!"

#GodotEngine #gamedev #lua
July 21, 2025 at 3:52 PM
How about we use an embedded language like Lua, hook it up with Godot, and then we could make little mobile games and run them right on the phone... 🤓.

Using the _draw method from a Node2D.

What do you think? 🤔

bsky.app/profile/a3ar...
Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! 😅 Anyone else tried this? #gamedev
July 20, 2025 at 1:51 AM
Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! 😅 Anyone else tried this? #gamedev
July 17, 2025 at 10:16 PM