Sstorm
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2torm0976.bsky.social
Sstorm
@2torm0976.bsky.social
也可以叫我石頭/Splatoon2&3/Blender3D/Shiya🐙xArashi🦑/!中&ENG OK

You're gonna hear me mumbling a lot.
Night market with my friends @louiseforever.bsky.social
夜市之旅
#Splatoonart #Blender3D
January 31, 2026 at 7:38 AM
我不行了😭
January 30, 2026 at 3:28 AM
January 29, 2026 at 1:28 PM
看有蠻多人不喜歡血條
覺得很醜、突兀、不符合遊戲美術、甚至覺得像手游一樣

不過我覺得論遊戲性這大概是我最近覺得做得最好的改動。
這樣追蹤敵人的動向容易多了,也不會把開地圖的效用取代掉,而且如果隊友也能看到說不定真的能增加團隊的配合度...

追蹤動向是我最喜歡的,漆彈有的時候已經夠難看清楚敵人了
January 27, 2026 at 3:29 PM
Reposted by Sstorm
Because I've recently done massive improvements to my base character rigs and the weights, I've been trying to make more and more extreme poses to try to see where weight painting is lacking and

I'm surprised at how well everything works now. 🥹
January 27, 2026 at 12:06 PM
We’re sharing one braincell btw
January 27, 2026 at 4:12 AM
The more I learn twinkle the more I like it than the other two.
Fizzy has both of my favorite attributes from suction and curling, movement & pressure.

And bubbler has a lot more synergy than it seems, it does what I want to do very well.
Take positions & skirmish.
(中文見留言)
January 26, 2026 at 3:56 PM
I should really start reviewing this animation course someday.
Tomorrow.
January 26, 2026 at 3:32 PM
This pose is sick AF by the way
January 26, 2026 at 8:30 AM
(Arashi)
Now that I have a more through understanding of who Arashi is as a character, I can probably start redesigning him.

To be honest, I wasn't very certain how should I make his design stand out while retaining the original Splatoon character's charm.

But I will find a way.
January 25, 2026 at 7:19 AM
(OC)
I composed everything I've written for Arashi in this document!!! Including a maybe more detailed version of Personality & Backstory. (Will be updated in future)

我把我目前寫下,有關我的黃色烏賊嵐也的角色特質和背景故事整理成一個文了!裡面有包含更細一點的人格特質和故事?
之後還會繼續更新
January 23, 2026 at 2:48 PM
(嵐也)
他雖然作風是個孤狼,但是他也很享受有人陪伴的時光,而且他比自己想像中的還要喜歡親密感。

他雖然很疏遠,但並不代表他很遲鈍!!!
January 23, 2026 at 12:27 PM
(Arashi)
Being a lone wolf he is, he actually very much enjoy other people's accompany, and craves intimacy more than he realizes.

He maybe avoidant, but he's not insensitive!!!
January 23, 2026 at 12:13 PM
Reposted by Sstorm
If you see this, post your green art!! 🎍(commission art)
January 22, 2026 at 10:48 PM
(嵐也:我究竟在寫誰?)
我在寫的嵐也...
充滿天賦和熱忱,有非常聰明的頭腦,而且心底其實是為人著想的
但是也很固執、還有情緒問題,完全不懂怎麼表達、跟人互動,因此也非常地封閉。
所以他的目標和動機,除了自己的研究和興趣之外,還有就是重新開始學習怎麼建立關係,透過別人認識自己。

我夠理解我的角色是個怎麼樣的人,要怎麼寫嗎?
January 22, 2026 at 8:02 AM
Let’s just say I’m still finding my place as an artist.
January 21, 2026 at 5:05 PM
( #嵐也/Sstorm )
某一天,發現了一座深入地底的祕密實驗室——那是人類用來測試基因改造的設施,本質上賦予超能力的實驗。
這座隱蔽至極的設施,即使在洪水與戰爭吞噬一切、歷經數千年之後依然保持完整。
被眼前的一切深深吸引的嵐也,開始到處搜索探究這座設施,並回收他能利用的零件。然而就在那一次興奮又魯莽的行動中,他意外啟動了進行實驗機器,將不明的物質被注入他的體內,帶來的既是痛苦,也是力量。

這場意外賦予了他透過自身墨汁操縱電力的能力。他能將電能或經由墨汁釋放或是直接傳導,遭到注射的部位留下了怵目驚心的痕跡,對此他感到恐懼、陌生,不明白自己該如何是好。
January 21, 2026 at 6:43 AM
I'm very sane about editing my story.

I just can't properly take a look at it
January 21, 2026 at 6:20 AM
Reposted by Sstorm
E-LITER 4K SCHEMA CARD #Splatoon #Valorant
January 21, 2026 at 3:54 AM
By some miracle, it worked
#Splatoon3 #NS2
January 21, 2026 at 4:32 AM
Working on non-specific rigs that I use to easily create more characters. (Mainly inkling girl & Octoling boy)

當作基底的角色建模,這樣之後才可以更迅速的利用這模板做其他朋友的角色
January 20, 2026 at 10:02 AM
I did not notice how pessimistic and cynical I can actually be.
January 20, 2026 at 9:42 AM
Reposted by Sstorm
I'd really like to see Splatoon Raiders or a future game use stuff like hornets hunter journal notes to help give the prolly silent protagonist some depth.
January 19, 2026 at 8:37 PM
Reposted by Sstorm
Ocs
January 19, 2026 at 7:11 AM
(Productivity)
I've been doing many lists such as this to help me get ahold of what I should do.

But it still feels very fragmented, no matter how long I've tried I just can't seems to get ahold of my tempo soon enough.

But I hope soon...
January 19, 2026 at 7:07 AM