Prof at Syracuse U's iSchool. Robots, social AI, videogames, dogs, wine, travel ...
Reposted by Jaime Banks
Full paper: doi.org/10.1177/1461...
(another Newhouse School at Syracuse University x Syracuse University School of Information Studies joint)
syracuseuniversity.qualtrics.com/jfe/form/SV_...
syracuseuniversity.qualtrics.com/jfe/form/SV_...
Reposted by Jaime Banks, Philip Bell
snyder.substack.com/p/twenty-les...
Reposted by Andy Purvis, Sabine Sonnentag, Jaime Banks , and 1 more Andy Purvis, Sabine Sonnentag, Jaime Banks, Ashley A. Dayer
Bear with me for a second while I try to explain.
Reposted by Morteza Dehghani, Jaime Banks
*AI art debates over time: hdl.handle.net/10125/108904
*How we see (different) robots as worthy of moral consideration: hdl.handle.net/10125/108906
*When an LLM reminds you it's a machine: hdl.handle.net/10125/109120
Our new book collects the work of 38 scholars from 12 countries to break down social robots into their constitutive bits and consider how they help social robots be, well, social.
www.amazon.com/Android-Asse...
Reposted by Martin Lang, Dimitris Xygalatas, Jaime Banks , and 1 more Martin Lang, Dimitris Xygalatas, Jaime Banks, Mohammad Atari
Reposted by Jaime Banks
Bowman, N. D., & @amperjay.bsky.social (2024). The [Object, Me, Symbiote, Other] in the Machine: Insights from video game psychology for teleoperator-robot relations. hdl.handle.net/10125/106449