Employee of a state-owned enterprise.
At work, I try to make linear algebra routines faster.
At home, I have half-baked thoughts about transit and urbanism […]
🌉 bridged from https://mast.hpc.social/@abarker on the fediverse by https://fed.brid.gy/ ..
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Employee of a state-owned enterprise.
At work, I try to make linear algebra routines faster.
At home, I have half-baked thoughts about transit and urbanism […]
🌉 bridged from https://mast.hpc.social/@abarker on the fediverse by https://fed.brid.gy/
Andrew Dennison Barker, was a British classicist and academic, specialising in ancient Greek music and the intersection between musical theory and philosophy. He was Professor of Classics at the University of Birmingham from 1998 to 2008, and had previously taught at the University of Warwick, University of Cambridge, and Selwyn College, Cambridge. .. more
The super subtle artistic point, so deep and meaningful that the game will be a critical hit and a classic, is the connection between the low-attention-span tinder mechanic and the theme of decline and decadence. (4/4)
More on the mechanic:
You see a provincial governor, and decide your relationship with a yes or no, no subtlety.
You see a potential rebel uprising, you can crush it or let it be.
You see a technology your empire is maintaining at great expense, you can keep it or […]
More on the theme:
"4X" games (explore, expand, exploit, ...) are a well-established strategy genre, you start with a single planet or castle or whatever and build up technology or armies and so on to expand.
My game will be "5D" (decay, decline, destruction […]
My bad video game idea.
Theme: manage the decline of a decaying galactice empire
Mechanic: Entirely Tinder-like left or right swiping. (1/)
Reposted by Andrew Barker, Cameron Campbell
Reposted by Andrew Barker
Reposted by Andrew Barker
Reposted by Andrew Barker, Jennifer A. Johnson, Josh Pasek