He also explores how AI is shaping the next wave of immersive web.
Join React Advanced next to Big Ben this Nov!
He also explores how AI is shaping the next wave of immersive web.
Join React Advanced next to Big Ben this Nov!
- Kadi Kraman, Software Developer at Expo
- Bela Bohlender, Maintainer of react-three/uikit & react-three/XR
- Mike Grabowski, React Native Core Team
- Jani Eväkallio, Developer on the Weather App
Dive deep🤿
- Kadi Kraman, Software Developer at Expo
- Bela Bohlender, Maintainer of react-three/uikit & react-three/XR
- Mike Grabowski, React Native Core Team
- Jani Eväkallio, Developer on the Weather App
Dive deep🤿
Hope to see you in London & Online on Nov. 28 & Dec. 1!
Hope to see you in London & Online on Nov. 28 & Dec. 1!
check out this react-three/xr + cannon physics demo - codesandbox.io/p/sandbox/xr... (should run on quest and AVP)
react-three/handles editor demo might interest you also - pmndrs.github.io/xr/examples/...
check out this react-three/xr + cannon physics demo - codesandbox.io/p/sandbox/xr... (should run on quest and AVP)
react-three/handles editor demo might interest you also - pmndrs.github.io/xr/examples/...
Make hand input the primary mode for the emulator in your config.
Make hand input the primary mode for the emulator in your config.
Uses react-three/handle, react-three/xr, and react-three/uikit - vanilla versions are available🍦
Works on any device inside and outside #WebXR
Compose
Uses react-three/handle, react-three/xr, and react-three/uikit - vanilla versions are available🍦
Works on any device inside and outside #WebXR
Compose
bsky.app/profile/bela...
a very important step for building mixed reality apps with @react.dev #R3F and @threejs.org
Learn more about IWER/SEM and IWER/DevUI in @fez.bsky.social's tweet 👇
bsky.app/profile/fez....
bsky.app/profile/bela...
a very important step for building mixed reality apps with @react.dev #R3F and @threejs.org
Learn more about IWER/SEM and IWER/DevUI in @fez.bsky.social's tweet 👇
bsky.app/profile/fez....
a very important step for building mixed reality apps with @react.dev #R3F and @threejs.org
Learn more about IWER/SEM and IWER/DevUI in @fez.bsky.social's tweet 👇
bsky.app/profile/fez....
i got started just looking at the examples and docs
examples: github.com/pmndrs/xr
xr docs: pmndrs.github.io/xr/docs/gett...
meta webxr dev overview: developers.meta.com/horizon/docu...
i got started just looking at the examples and docs
examples: github.com/pmndrs/xr
xr docs: pmndrs.github.io/xr/docs/gett...
meta webxr dev overview: developers.meta.com/horizon/docu...
pmndrs.github.io/xr/docs/hand...
Learn more about building XR apps with react:
pmndrs.github.io/xr/docs/gett...
Check out the editor demo:
pmndrs.github.io/xr/examples/...
pmndrs.github.io/xr/docs/hand...
Learn more about building XR apps with react:
pmndrs.github.io/xr/docs/gett...
Check out the editor demo:
pmndrs.github.io/xr/examples/...
The one to handle them all! 👌
Build intuitive 3D and XR cross-platform interactions with just one line of code.
#R3F @threejs.org #WebXR
The one to handle them all! 👌
Build intuitive 3D and XR cross-platform interactions with just one line of code.
#R3F @threejs.org #WebXR
If you have build any VR web app with react-three/xr, its most likely already AVP compatible because react-three/xr support transient pointers and all interactions are build on the pointer-events concept making them multimodal by default
If you have build any VR web app with react-three/xr, its most likely already AVP compatible because react-three/xr support transient pointers and all interactions are build on the pointer-events concept making them multimodal by default
Expect even better support for AVP in react-three/xr
Expect even better support for AVP in react-three/xr
bsky.app/profile/trip...
bsky.app/profile/trip...
Its already been a month since our React-Three-XR Workshop 😱
I've had to deal with some personal problems, but I want to make sure everyone sees at least a few of the amazing projects that the participants built 👀
Want to start your React+XR journey?
Check out webxr-first-steps-react ⬇️
Its already been a month since our React-Three-XR Workshop 😱
I've had to deal with some personal problems, but I want to make sure everyone sees at least a few of the amazing projects that the participants built 👀
Want to start your React+XR journey?
Check out webxr-first-steps-react ⬇️
inspired by the 2D + 3D visuals of "Triangle Strategy" on the quest store
works pretty well on both meta quest and android immersive-AR
drei.docs.pmnd.rs/misc/sprite-...
#webxr
inspired by the 2D + 3D visuals of "Triangle Strategy" on the quest store
works pretty well on both meta quest and android immersive-AR
drei.docs.pmnd.rs/misc/sprite-...
#webxr
Reason 2
Limited Unity engineers vs. abundant web engineers
(1/8)
Reason 2
Limited Unity engineers vs. abundant web engineers
(1/8)
Your first steps into immersive web - 2-hour tutorial
Create a VR mini-game using React-Three-XR 😲
github.com/meta-quest/w...
Your first steps into immersive web - 2-hour tutorial
Create a VR mini-game using React-Three-XR 😲
github.com/meta-quest/w...
github.com/akapez/mars-...
live site: akapez.github.io/mars-surface/
#metaquest #r3f #react-three-xr #webxr
github.com/akapez/mars-...
live site: akapez.github.io/mars-surface/
#metaquest #r3f #react-three-xr #webxr
Im constantly surprised by how powerful the #quest is, it even tracks my standing desk.
#xr #threejs
#R3F #threejs #threejsjourney
#R3F #threejs #threejsjourney