Led2012 has participated in the program ever since the TennoGen x Polycount Contest. His success has allowed him to send two family members to university! wrfr.me/47z6DT8
Led2012 has participated in the program ever since the TennoGen x Polycount Contest. His success has allowed him to send two family members to university! wrfr.me/47z6DT8
Glad to see I am not the only person with that intuition.
Glad to see I am not the only person with that intuition.
drive.google.com/drive/folder...
drive.google.com/drive/folder...
Gave me flashbacks to that low-spec Tron challenge we did on Polycount like....16yrs ago (oh god it's been that long).
Gave me flashbacks to that low-spec Tron challenge we did on Polycount like....16yrs ago (oh god it's been that long).
improvements on v1 include:
-lower polycount (down to ~20,000, base model is now Excellent)
-merged all meshes into one model
-more interactive physbones
-WHISKERS!!! and eyebrows
-misc topology and aesthetic tweaks for added cuteness
improvements on v1 include:
-lower polycount (down to ~20,000, base model is now Excellent)
-merged all meshes into one model
-more interactive physbones
-WHISKERS!!! and eyebrows
-misc topology and aesthetic tweaks for added cuteness
and soon, I'll have a vrc model of him too (this one needs to be pared down a bit to be within polycount)
and soon, I'll have a vrc model of him too (this one needs to be pared down a bit to be within polycount)
#ugccommunity
#ugccommunity
web.archive.org/web/20150109...
web.archive.org/web/20150109...
#furryart #gamedev #indiegamedev #photoshop #polycount #characterdesign #fantasyart #kobold
#furryart #gamedev #indiegamedev #photoshop #polycount #characterdesign #fantasyart #kobold
It doesn't appear to have polycount as part of that meta data at the moment though.
But sorting by popularity and ratings, as well as "style" can be part of the search filter yeah.
It doesn't appear to have polycount as part of that meta data at the moment though.
But sorting by popularity and ratings, as well as "style" can be part of the search filter yeah.
Definitely check out my portfolio post for more images.
www.artstation.com/artwork/RKLVLX
#polycount #gameart #gamedev #3D
Definitely check out my portfolio post for more images.
www.artstation.com/artwork/RKLVLX
#polycount #gameart #gamedev #3D
Consider the polycount of the asset kit you are making and try to not go over 1 to 1.5mil polys of detail for the entire kit. Then use gpu-instancing for instances of the assets
Consider the polycount of the asset kit you are making and try to not go over 1 to 1.5mil polys of detail for the entire kit. Then use gpu-instancing for instances of the assets