#netherlords
Netherlords upgrade system taking shape!

Brute force, dark magic, or pure speed. Each card permanently changes your character on level up.

Thinking about going deck building roguelike...

Should we add some MTG to this soup?

#Netherlords #gamedev #indiedev
December 20, 2025 at 10:00 PM
Added abilities to dodge roll and run!

Felt like we needed more mobility because now the enemies have HitStun, it is insanely powerful if you have the same move speed as them 😂

#gamedev #ue5 #games #netherlords
December 12, 2025 at 3:45 AM
I'm good with how the ground fog looks, I think I can finally dive into the enemies. 🥳

Added UIMaterialLab to the project for quick UI tweaks.

#UnrealEngine #Netherlords #gamedev
November 15, 2025 at 8:34 AM
Was checking Diablo 2 remake for level inspiration and kept going until level 91 lol. Worth it tho, the game is awesome and means a lot to me that it's going well, took a lot of notes!

Netherlords was mostly bug fixes... latest build finally running!

#d2r #diablo #gaming #gamedev
January 14, 2026 at 12:23 AM
Nano Banana is awesome, but I had to lean on GPT-5 and Photoshop to get the result I needed to really show the core aspects of the game.

Settled on Netherlords as the name... feels right, and honestly I don’t have time to overthink it.

#nanobanana #gpt #gamedev
October 2, 2025 at 7:30 PM
A few tweaks to the landscape and sky.

Finally had time to dive deeper into World Partition. It is pretty fucking cool! Those pink highlights show it loading/unloading world in real-time.

#ue5 #gamdev #netherlords
November 11, 2025 at 9:26 PM
This combat is finally hitting! (pun intended)

After so long wrestling with UE5's Gameplay Ability System, it's starting to click. Complex setup, but could never imagine such cleanliness..

Hit stun / cancel working beautifully 🤘

#gamedev #UnrealEngine5 #indiedev #Netherlords
December 6, 2025 at 3:49 PM
Finally got to do the Netherlords main menu, I wanted to try something like Hades 2's since the first time I saw it.

Not easy to have to do everything but I think it is looking pretty fucking cool!

#IndieGameDev #UnrealEngine5 #GameDev
November 28, 2025 at 6:13 PM
Been heads down for a while. Finally got the enemy spawner working properly and combat is starting to feel right. Oh yeah, and music!

Still a mountain of work ahead but here's where Netherlords is at. 🤘

#gamedev #netherlords #ue5
November 25, 2025 at 2:42 PM