#mygamefeatures
May 29, 2025 at 10:54 AM
One of #mygamefeatures is interactive stories. I'm now developing it more, building the framework for things like quests, npcs, and the story of the protagonists and an evolving universe. All will be decided by your acts.
#gamedev #indiegame #indiegames #turnbased #indiedev #devlog #roguelike #rpg
May 1, 2025 at 7:08 PM
For #screenshotsaturday, another one of #mygamefeatures. Monsters! When you face one of them, they are described to you. The text may give you hints on how they attack, or their vulnerabilities and defenses. Be smart, be strategic,be lethal.
#fantasy #gamedev #indiegames #devlog #rpg #roguelike
April 19, 2025 at 6:47 PM
#screenshotsaturday here's another one of #mygamefeatures. Lore! The game world has a background that is revealed in small bits along the adventures, dialogs, and events. Always trying to trigger your imagination and curiosity. #fantasy #indiegames #gamedev #turnbased #rpg #roguelite #games
April 12, 2025 at 7:38 PM
Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic.
#indiegames #turnbased #gamedev #devlog #rpg
April 9, 2025 at 7:09 PM
More of #mygamefeatures. This time is the exploration map. You decide the path you follow so you avoid or confront monsters, find treasures... I added animations to scenery images and plan to add atmospheric effects and several others.
#gamedev #indiegame #indiegames #turnbased #indiedev #fantasy
April 2, 2025 at 7:22 PM
Continuing #mygamefeatures. Mosters have special attacks. They have animated effects. Monsters also have vulnerabilities and are inmune to some attacks.
#indiegames #turnbased #gamedev #devlog #rpg #rpggame #roguelike #roguelite #dungeoncrawler
March 31, 2025 at 10:46 AM
Another one of #mygamefeatures. Combat! Monsters have powers and special attacks. You have to be strategic and decide when to recover or cast magic, defend to attack the next round, try to escape, and what kind of attack may hurt the monsters
#indiegames #turnbased #gamedev #devlog #rpg #fantasygame
March 30, 2025 at 9:38 AM
Another one of #mygamefeatures.
The world map. You can move freely towards the 29 dungeons, 7 cities, 4 sanctuaries. The map will also expand in the future to fit more, and there will be a teleport spell if you reach some milestones.
#indiegame #rpggame #turnbased #indiedev #indiegames #gamedev
March 29, 2025 at 3:50 PM
#mygamefeatures today is "lore of the Ancients". Sometimes you find some knowledge bits of the background of the game world, which creates immersion by revealing its story and events.
gamejolt.com/games/cavern...

#indiegames #turnbased #worldbuilding #gamedev #games #fantasy
March 26, 2025 at 10:45 AM
I'll post some feature of my game "Caverns and Dryads" in different days. It's a cool way to get to know what a game has. For that, I tag this #mygamefeatures. If you did a game use the tag so we all get to read about the features if your game.
Here's one: monster intro before fight #indiegames
March 25, 2025 at 8:20 PM