Feel free to check it out here:
mdengine.dev/docs/getting...
It shows how to use temporary triggers for attacks on a hack'n'slash type of game!
#gamedev #indiedev #megadrive #mdengine #sgdk
Feel free to check it out here:
mdengine.dev/docs/getting...
It shows how to use temporary triggers for attacks on a hack'n'slash type of game!
#gamedev #indiedev #megadrive #mdengine #sgdk
Feel free to check it out here:
mdengine.dev/docs/getting...
It features shooting, ladders, enemies, a few levels, dialogues, and camera usage!
#gamedev #indiedev #megadrive #mdengine #sgdk
Feel free to check it out here:
mdengine.dev/docs/getting...
It features shooting, ladders, enemies, a few levels, dialogues, and camera usage!
#gamedev #indiedev #megadrive #mdengine #sgdk
It's been quite time consuming to do all enemy spawn setup...
#megadrive #mdengine #gamedev #homebrew
It's been quite time consuming to do all enemy spawn setup...
#megadrive #mdengine #gamedev #homebrew
We're reviewing the spelling + grammar and finishing the examples web versions!
You can check them here:
mdengine.dev/docs/
(っ˘ω˘ς )
#sgdk #megadrive #mdengine #gamedev #indiedev
We're reviewing the spelling + grammar and finishing the examples web versions!
You can check them here:
mdengine.dev/docs/
(っ˘ω˘ς )
#sgdk #megadrive #mdengine #gamedev #indiedev
(✯◡✯)
#sgdk #megadrive #mdengine
(✯◡✯)
#sgdk #megadrive #mdengine
It's based on @haxeflixel.bsky.social FlxCamera example.
It displays all basic options of the camera module!
Follow, lerp, offset, shake, and flash.
You can also set your own deadzone for better customization!
٩(。•́‿•̀。)۶
#sgdk #megadrive #mdengine
It's based on @haxeflixel.bsky.social FlxCamera example.
It displays all basic options of the camera module!
Follow, lerp, offset, shake, and flash.
You can also set your own deadzone for better customization!
٩(。•́‿•̀。)۶
#sgdk #megadrive #mdengine
We also added animation preview support.
Everything already works in-game as well!
ヽ(*⌒▽⌒*)ノ
#sgdk #megadrive #mdengine
We also added animation preview support.
Everything already works in-game as well!
ヽ(*⌒▽⌒*)ノ
#sgdk #megadrive #mdengine
Now you can track the visible area of the game no matter your scroll setup, full screen, tile, or line!
We just have to add a button to turn it on/off haha.
٩(。•́‿•̀。)۶
#sgdk #megadrive #mdengine
Now you can track the visible area of the game no matter your scroll setup, full screen, tile, or line!
We just have to add a button to turn it on/off haha.
٩(。•́‿•̀。)۶
#sgdk #megadrive #mdengine
They allow the display of triggers, sprite collision boxes, and temporary triggers.
It was a pain to debug the temporary triggers' position otherwise...
~(>_<~)
#sgdk #megadrive #mdengine
They allow the display of triggers, sprite collision boxes, and temporary triggers.
It was a pain to debug the temporary triggers' position otherwise...
~(>_<~)
#sgdk #megadrive #mdengine
It works for both WAV and VGM files!
In theory, it should also work for Game Gear and Master System VGM files too!
(ˇ▽ˇ)ノ♪♬♫
#sgdk #megadrive #mdengine
It works for both WAV and VGM files!
In theory, it should also work for Game Gear and Master System VGM files too!
(ˇ▽ˇ)ノ♪♬♫
#sgdk #megadrive #mdengine
You can have very detailed backgrounds on some scenes, and big sprites on others!
In this video, we switch from a detailed background to a big sprite in the next scene!
ヾ(´〇`)ノ♪♪♪
#sgdk #megadrive #mdengine
You can have very detailed backgrounds on some scenes, and big sprites on others!
In this video, we switch from a detailed background to a big sprite in the next scene!
ヾ(´〇`)ノ♪♪♪
#sgdk #megadrive #mdengine
We added a new "simple" mode that allows for up to 25 different enemies with physics + yourself at the same time!
Those enemies can kick you as well!
(=O*_*)=O
#sgdk #megadrive #mdengine
We added a new "simple" mode that allows for up to 25 different enemies with physics + yourself at the same time!
Those enemies can kick you as well!
(=O*_*)=O
#sgdk #megadrive #mdengine
You can swap between different languages on the fly with minimal game-code changes!
#sgdk #megadrive #mdengine
You can swap between different languages on the fly with minimal game-code changes!
#sgdk #megadrive #mdengine
Don't forget to follow it & check!
#sgdk #megadrive #mdengine
( ・ω・)☞
store.steampowered.com/app/3706620/...
Don't forget to follow it & check!
#sgdk #megadrive #mdengine
( ・ω・)☞
store.steampowered.com/app/3706620/...
We can now use variable-width fonts and fonts bigger than 8x8 pixels!
(ノ>ω<)ノ :。・:*:・゚’★,。・:*:・゚’☆
#sgdk #megadrive #mdengine
We can now use variable-width fonts and fonts bigger than 8x8 pixels!
(ノ>ω<)ノ :。・:*:・゚’★,。・:*:・゚’☆
#sgdk #megadrive #mdengine
It supports hiragana, katakana and kanji!
We will share some pictures in-game tomorrow!
(^◕ᴥ◕^)
#sgdk #megadrive #mdengine
It supports hiragana, katakana and kanji!
We will share some pictures in-game tomorrow!
(^◕ᴥ◕^)
#sgdk #megadrive #mdengine