#gamestudies
Our #FROG 2024 contribution is live! 🇦🇹❤️

Görgen, A., & Inderst, R. T. (2025). From Fragmentation to Formation: Academic Anthologies as Catalysts for Digital Game Studies. Reflections on the Fallout Collection Old World Blues. University of Krems Press. doi.org/10.48341/J35...

#gamestudies
From Fragmentation to Formation: Academic Anthologies as Catalysts for Digital Game Studies. Reflections on the Fallout Collection Old World Blues
doi.org
November 25, 2025 at 11:36 AM
The headlines of late echo the importance of environmentalism in tech. This past week, courtesy of #CRCPress, comes the very apt:

THE GAME NEEDS TO CHANGE

A landmark #GameStudies book on how the games industry can drive sustainability, offering guidance for creating greener, more impactful games.
The Video Game Library Newsletter - Vol. #028
Elden Ring lore untangled, a confusing "Mana" anniversary, blue mascots get comics, and a whirlwind of European releases!
buff.ly
November 24, 2025 at 10:14 PM
Each episode of Arcade Academia is crafted with the care that usually goes into a dissertation, so expect the best—and feel free to fact-check us. 📝🔍

#videogamepreservation #gamestudies #scholarshipingaming #gaming #videogames
November 24, 2025 at 5:43 PM
El próximo lunes 1 de diciembre comienzan nuestras II Jornadas de Investigación en #GameStudies en @uji.es. Esta edición traemos a buenos referentes de los Estudios de Juego de nuestro país: Óliver Pérez Latorre y Antonio José Planells. Pero... ¡hay más!
November 24, 2025 at 3:16 PM
Was Musik, Warngeräusche, Optik und Quicktime-Events mit uns machen? Linguist Alexander Bärtl liefert eine Analyse des Kampfsystems von Clair Obscur: Expedition 33 im Zusammenspiel aus Rundenkampf, Echtzeit, Perspektiven und Sounddesign. #gamestudies
languageatplay.de/2025/11/21/d...
Die Komposition des Kampfes in "Clair Obscur: Expedition 33" - Language at Play
Eine Analyse des Kampfsystems von Clair Obscur: Expedition 33 – Zusammenspiel aus Rundenkampf, Echtzeit, Perspektiven und Sounddesign.
languageatplay.de
November 24, 2025 at 12:38 PM
I had the great pleasure to #podcast with Adrienne Domasin about her book "The Psychgeist of Pop Culture. The Last of Us"

➡️ Please listen, like and share!

If you want to talk about YOUR latest publication on my podcast #GameStudies, please DM me. ❤️

/cc @newbooksnetwork.bsky.social
Adrienne Domasin ed., "The Psychgeist of Pop Culture: The Last of Us" (Playstory Press, 2025) - New Books Network
newbooksnetwork.com
November 24, 2025 at 6:28 AM
6.12. Nikolausvibes!
#gamestudies
www.mad-conferences.com
November 24, 2025 at 4:35 AM
Volume #028 of the Newsletter is out❗️

📕 @vaatividya.com's #EldenRing lorebook
📘 Celebrating #Mana w/ @darkhorse.com
📗 Blue mascot comics from @udonentertainment.bsky.social @idwpublishing.com
📙 @jasonschreier.bsky.social's "Play Nice" in Ukrainian
📒 #GameDev and #GameStudies galore!

...and more!
The Video Game Library Newsletter - Vol. #028
Elden Ring lore untangled, a confusing "Mana" anniversary, blue mascots get comics, and a whirlwind of European releases!
thevideogamelibrary.substack.com
November 23, 2025 at 9:03 PM
Das Wort zum Sonntag: 😉

„Darstellung und interaktive Einbindung der christlichen Religion in Kingdom Come: Deliverance“ – Mein Beitrag in „Kirchengeschichte und Digitale Spiele“

#KCD #KingdomComeDeliverance #GameStudies #Religionswissenschaft

spielkritik.com/2025/11/23/d...
„Darstellung und interaktive Einbindung der christlichen Religion in Kingdom Come: Deliverance“ – Mein Beitrag in „Kirchengeschichte und Digitale Spiele“
Heute habe ich mal wieder das Vergnügen, auf eine Veröffentlichung von mir außerhalb von SPIELKRITIK.com hinzuweisen, und zwar diesmal nicht auf einer anderen Website, und auch nicht in einem Print…
spielkritik.com
November 23, 2025 at 9:33 AM
Ob die Psychologen es mittlerweile herausgefunden haben ? (Der Bund, Band 145, Nummer 137, 15. Juni 1994 ) #GameStudies @chludens.bsky.social
November 21, 2025 at 11:01 AM
forgot to use the hashtag #gamedesign #gamestudies
November 20, 2025 at 4:54 PM
Another #GameStudies release this past week to highlight:

"Indiginomicon: American Indians, Video Games, and the Structure of Dispossession" from @arsavium.bsky.social

Drawing from Indigenous, Black, queer, and feminist studies, the book reframes how game worlds reflect histories of dispossession.
The Video Game Library Newsletter - Vol. #027
New FF7 stories, an Elden Ring epic, Amnesia’s haunted history, canceled classics resurrected, and cocktails straight out of Diablo...game books have never gone this hard!
buff.ly
November 20, 2025 at 1:35 PM
Zwischendurchfund im Bieler Tagblatt aus 1992. #GameStudies
November 20, 2025 at 9:34 AM
Our next #gamestudies spring seminar is about events and communities! Remember to submit your abstract at the latest on 14 January.
The Spring Seminar 2026 CfP is out now! This time, the theme is “Events and Communities”. Please have a look at the full CfP on the Spring Seminar website: springseminar.org/2026-call-fo...

⏰Abstract submission deadline is 14 January 2026.

📍The seminar is organised on 5-6 May 2026 in Tampere.
2026 | Call for Papers
Events are at the heart of game and play cultures. They are organized for many reasons and purposes, bringing people together to play, socialize, compete, learn and teach, network, sell, perform, c…
springseminar.org
November 20, 2025 at 6:31 AM
New article, right before #NCA25! "Non-player characters and the nonhuman: Insights and scoping review toward critical posthumanist human-machine communication." The Communication Review. doi.org/10.1080/1071....
I needed this review myself to (re)think&write about emergent AI cultures, so I did it!
November 20, 2025 at 5:31 AM
Kennt jemand von Euch den Fernsehfilm "Videopoly" aus 1985? #GameStudies
November 19, 2025 at 11:11 AM
Join us as we dive into the wonderful world of competing personal computer systems in the 1980s and 1990s in our case study on #Gate. The Apple II is one of the longest-serving systems ever. #GameStudies

chludens.hypotheses.org/4223

with @hekabeohnename.bsky.social @pachuki.bsky.social et al. <3
November 18, 2025 at 7:29 PM
Spring Seminar 2026 CFP is out in the wilds! And this year I'm part of the organization team as Volunteer Chair ✨️

Take look at the CFP and come to Tampere in May! #gamestudies
The Spring Seminar 2026 CfP is out now! This time, the theme is “Events and Communities”. Please have a look at the full CfP on the Spring Seminar website: springseminar.org/2026-call-fo...

⏰Abstract submission deadline is 14 January 2026.

📍The seminar is organised on 5-6 May 2026 in Tampere.
2026 | Call for Papers
Events are at the heart of game and play cultures. They are organized for many reasons and purposes, bringing people together to play, socialize, compete, learn and teach, network, sell, perform, c…
springseminar.org
November 18, 2025 at 1:11 PM
Join us as we dive into the wonderful world of competing personal computer systems in the 1980s and 1990s in our case study on #Gate. The Apple II is one of the longest-serving systems ever. #GameStudies

chludens.hypotheses.org/4223

with @hekabeohnename.bsky.social @pachuki.bsky.social et al. <3
November 18, 2025 at 11:44 AM
Heads up, people in #gamestudies, Tampere University's excellent Spring Seminar is on its way once again!
The Spring Seminar 2026 CfP is out now! This time, the theme is “Events and Communities”. Please have a look at the full CfP on the Spring Seminar website: springseminar.org/2026-call-fo...

⏰Abstract submission deadline is 14 January 2026.

📍The seminar is organised on 5-6 May 2026 in Tampere.
2026 | Call for Papers
Events are at the heart of game and play cultures. They are organized for many reasons and purposes, bringing people together to play, socialize, compete, learn and teach, network, sell, perform, c…
springseminar.org
November 18, 2025 at 11:33 AM
Wie beeinflussen Regeln, Systeme & Mechaniken historisierender Games unser Bild von Geschichte? Public-History-Experte DAMIEN NEY spricht über die Entstehung seiner Studie, zentrale theoretische Modelle & Herausforderungen einer noch jungen Forschungsrichtung. 🙌

GERNE: lesen & teilen! #gamestudies
Digitalspielkultur | Interview mit Damien Ney | TITEL kulturmagazin
Wie beeinflussen Regeln, Systeme und Mechaniken historisierender Games unser Bild von Geschichte? Public-History-Experte Damien Ney spricht mit RUDOLF THOMAS INDERST über die Entstehung seiner Studie…
titel-kulturmagazin.net
November 18, 2025 at 9:58 AM
Join the next JARPS 2025 Symposium (online, free) on "Tools of the Trade: Props, Techniques, and Inspirations for Analog Role-Playing," Nov. 22, 2025.
「アナログロールプレイングのための七つ道具:小道具,技術,インスピレーション」についての『RPG学研究』2025年度シンポジウムに参加してください。2025年11月22日(オンライン、無料)。
#jarps, #larp, #trpg, #gamestudies
urlr.me/nXNvuP
November 18, 2025 at 5:01 AM