#gamelogic
Ich Debugge die Gamelogik, ich glaube mein Array ist verdreht 🐱
.
Im Debugging the Gamelogic, i think my Array is twisted 🐱
.
twitch.tv/frakkle_art
frakkle.com
.
#gamedev #indiegame #indiegamedev #godot #WIP
October 13, 2025 at 10:20 AM
Me: Crouches behind a single blade of grass
Guard: “Guess I imagined it.”
Me: Stands up
Guard: “INTRUDER ALERT! TERMINATE ON SIGHT!”

Why do stealth mechanics work like this?

#StealthGames #GamingHumor #GameLogic
March 23, 2025 at 5:54 PM

"What the hell do you mean I can't loot bodies for the guns they were just using to try and shoot me?

#GameLogic
June 19, 2024 at 1:27 PM
🧨 Oh cool, you just shoved a rocket launcher into your backpack. Totally normal.
If your game inventory worked IRL, what would you carry?
#Xidax #BuiltDifferent #GameLogic
April 13, 2025 at 6:00 PM
How has the porting process gone? Have you been able to use GDNative to reuse your existing gamelogic or have you been rewriting in GDScript or C#?
December 29, 2024 at 1:47 PM
Ever notice how games only give you 10 bullets, while enemies have infinite ammo... until you pick up their gun, and suddenly, it's empty. 😤

#Gaming #GameLogic
February 27, 2025 at 6:20 PM
This short clip shows what happens when we offset the layers in a shell texturing shader to create the illusion of inertia.

✨ Check out our video explaining shell texturing here! 🔗📽️

www.youtube.com/watch?v=mZEL...

#gamelogic #gamelogicfx #gamedev #unity3d #shader #3dgraphics
December 12, 2024 at 1:40 PM
Pour changer des Smartgames et GameLogic, je me lance dans Dungeon Exit. J’accroche tout de suite. Toujours friand de ce type de jeux. ☕️🛋️
March 22, 2025 at 8:43 AM
When the trailer looks 🔥 but the gameplay hits like a PowerPoint presentation...
🎮 We’ve all been there.
What game hyped you up the most—then totally let you down?
#Xidax #BuiltDifferent #GameLogic
April 12, 2025 at 9:00 PM
we always talk about separating game logic from visualization. here's how i like to think of the different architecture layers in a game #gamedev #Indiedev #godot
November 13, 2024 at 9:35 PM
sure there might be a 2000-line function called "gamelogic" but it works, flawlessly
September 5, 2024 at 3:50 PM
Just encountered an NPC who offered me a cryptic riddle about the existential dread of a rubber chicken. He then proceeded to levitate *upwards* while simultaneously phasing through a wall. Someone please explain the physics. 🤯🐔 #GameLogic #WTF
August 12, 2025 at 12:00 AM
Whew, extracted 2,500 lines of code from my monolithic GameLogic class into separate manager classes. The original "Flood" was just one huge class. Getting everything working will take all week probably but there's nothing better for me to do other than cartoon and record some music.
July 4, 2025 at 5:59 PM
The classic game logic: Paper Beats Rock. 📄✊
serenashirt.com/product/pape...
#PaperBeatsRock #GameLogic #FunnyShirt #Tee #Classic
November 11, 2025 at 2:36 AM
Never thought about this before lol #gamelogic
August 18, 2025 at 1:49 AM
Clowns are scary. Clowns make balloon dogs. Therefore, balloon dogs are scary. #gamelogic #plushrangers #indiegames #gamedev #balloondogs
December 1, 2025 at 2:06 AM
Just spent 20 minutes trying to convince a villager that the sky was actually a giant, sentient potato. He just offered me a turnip. Logic. #GameLogic #PotatoSky
September 5, 2025 at 12:00 AM
There is no actual gamelogic in here. Only logic to decode puzzles.
October 12, 2020 at 4:39 PM
August 4, 2025 at 12:01 AM
I am kinda perplexed that @PennysBigBreak by @EveningStarStdo mainly uses beef for gamelogic, which is c++ but actually its c# flavored, and like majorly unknown.
February 19, 2024 at 8:16 PM
Ohh I love game that has geographically accurate desert - it's very vast and VERY EMPTY.

I remember Star Wars KOTOR Tatoine- "You've found it ancient ruins no one has seen in 1000 years!" (Thinks: What? I left city, turned right and walked straight for 1 minute). Hastag: gamelogic and gamelimits.
January 31, 2025 at 10:29 AM