#FunkinMinecraft devlog tidbit: Menu Madness!
I picked up #ReaperDaw for the first time and started composing a new menu. I always liked the Ludum Dare title, so I thought it'd be cool if I sampled it!
#fnf #gamedev #vgm
#FunkinMinecraft devlog tidbit: Menu Madness!
I picked up #ReaperDaw for the first time and started composing a new menu. I always liked the Ludum Dare title, so I thought it'd be cool if I sampled it!
#fnf #gamedev #vgm
#FunkinMinecraft devlog tidbit: videogame ends itself
Haxeflixel has amazing HTML5 support! I made it so that pressing back on the title will stop the game and remove the canvas elements. Might also add a callback for redirecting to the homepage!
#fnf #minecraft #webdev #gamedev
#FunkinMinecraft devlog tidbit: videogame ends itself
Haxeflixel has amazing HTML5 support! I made it so that pressing back on the title will stop the game and remove the canvas elements. Might also add a callback for redirecting to the homepage!
#fnf #minecraft #webdev #gamedev
#FunkinMinecraft devlog #12: Play Freely!
I'm currently experimenting with the Freeplay UI! Letting players quickly navigate to the debug tools is a must, so pressing 7 on a song will immediately load the data into the chart editor!
#fnf #minecraft #vgm #gamedev
#FunkinMinecraft devlog #12: Play Freely!
I'm currently experimenting with the Freeplay UI! Letting players quickly navigate to the debug tools is a must, so pressing 7 on a song will immediately load the data into the chart editor!
#fnf #minecraft #vgm #gamedev
#FunkinMinecraft devlog #13: Hands on!
I recently altered a few lines of input code to support additional devices like mice and touchpads.
#fnf #minecraft #gamedev
#FunkinMinecraft devlog #13: Hands on!
I recently altered a few lines of input code to support additional devices like mice and touchpads.
#fnf #minecraft #gamedev
You can visit my twitter to see any of the other tweets in-between.
It's been put on the back burner for a while, but I will return to it!
You can visit my twitter to see any of the other tweets in-between.
It's been put on the back burner for a while, but I will return to it!
#FunkinMinecraft devlog #4:
I recently dug up the #git histories for my ParallaxLT demos, so I'm building Funkin' Minecraft's Flixel Edition on them! Once I polish the title and menu screens, I'll be crafting some fabulous new art and music!
#minecraft #fnf #uidesign #gamedev
#FunkinMinecraft devlog #4:
I recently dug up the #git histories for my ParallaxLT demos, so I'm building Funkin' Minecraft's Flixel Edition on them! Once I polish the title and menu screens, I'll be crafting some fabulous new art and music!
#minecraft #fnf #uidesign #gamedev
I'm migrating Funkin' MINECRAFT's website contents over to a gh-pages branch in the base repository!
What's cool is that the old repo's link still works. Here's how I did it:
I'm migrating Funkin' MINECRAFT's website contents over to a gh-pages branch in the base repository!
What's cool is that the old repo's link still works. Here's how I did it:
#FunkinMinecraft devlog #8: Let there be Light!
I haven't touched the main menu in a bit, so I quickly threw on some motion-blurred noise and particles to see if god rays had any merit. Results look promising!
#fnf #minecraft #haxeflixel #gamedev #uidesign
#FunkinMinecraft devlog #8: Let there be Light!
I haven't touched the main menu in a bit, so I quickly threw on some motion-blurred noise and particles to see if god rays had any merit. Results look promising!
#fnf #minecraft #haxeflixel #gamedev #uidesign
#FunkinMinecraft devlog tidbit: Boundary Break!
This neat stage debugger will basically take the camera anywhere we want.
I told Shadow I was too busy making platform fighter mechanics, but I figured I should start fixing the scrollfactors first!
#fnf #minecraft #gamedev
#FunkinMinecraft devlog tidbit: Boundary Break!
This neat stage debugger will basically take the camera anywhere we want.
I told Shadow I was too busy making platform fighter mechanics, but I figured I should start fixing the scrollfactors first!
#fnf #minecraft #gamedev
#FunkinMinecraft devlog #7: Stylizing is improvising.
Putting a creative spin on stock assets improved my game's performance and art direction!
#minecraft #fnf #gamedev #optimization #pixelart
#FunkinMinecraft devlog #7: Stylizing is improvising.
Putting a creative spin on stock assets improved my game's performance and art direction!
#minecraft #fnf #gamedev #optimization #pixelart
#fnf #minecraft #gamedev
Hey Twitter, I'm excited to announce that I'm making #FunkinMinecraft a reality! This tweet of mine got some amazing attention, so I'm kicking off a devlog to showcase the cutting-edge stuff going on behind the stage. It all starts with a fancy new logo!
#fnf #minecraft #gamedev
Hey Twitter, I'm excited to announce that I'm making #FunkinMinecraft a reality! This tweet of mine got some amazing attention, so I'm kicking off a devlog to showcase the cutting-edge stuff going on behind the stage. It all starts with a fancy new logo!
#FunkinMinecraft devlog tidbit:
I drew inspiration from Mojang Studios when designing this asset preloader. It swiftly handles the asset libraries whenever the state is switched, and it seamlessly reacts to the current sky color as well!
#Minecraft #fnf #haxe #gamedev
#FunkinMinecraft devlog tidbit:
I drew inspiration from Mojang Studios when designing this asset preloader. It swiftly handles the asset libraries whenever the state is switched, and it seamlessly reacts to the current sky color as well!
#Minecraft #fnf #haxe #gamedev
#FunkinMinecraft devlog #9: Get the camera!
I'm back from my break, and the first thing I do is give characters their own zoom multipliers, which are hot reloadable via json!
#fnf #minecraft #gamedev
#FunkinMinecraft devlog #9: Get the camera!
I'm back from my break, and the first thing I do is give characters their own zoom multipliers, which are hot reloadable via json!
#fnf #minecraft #gamedev
#webdev #gamedev #fnf #minecraft
itz-miles.github.io/funkinMINECR...
#webdev #gamedev #fnf #minecraft
itz-miles.github.io/funkinMINECR...
#FunkinMinecraft devlog #11: Smash That Enter Button!
I decided to give the intro and title a big overhaul.
Interpolating the camera's background opacity makes for a great sunrise, then zooming out while panning up makes the stage pop in!
#minecraft #fnf #haxeflixel #gamedev
#FunkinMinecraft devlog #11: Smash That Enter Button!
I decided to give the intro and title a big overhaul.
Interpolating the camera's background opacity makes for a great sunrise, then zooming out while panning up makes the stage pop in!
#minecraft #fnf #haxeflixel #gamedev
Funkin' MINECRAFT's WIP Gamebanana page has reached 2 downloads already!
#fnf #funkinMINECRAFT #gamedev
Funkin' MINECRAFT's WIP Gamebanana page has reached 2 downloads already!
#fnf #funkinMINECRAFT #gamedev
#FunkinMinecraft devlog #1:
Miles got a much-needed retexture! The updated skin looks fantastic in any lighting scenario, thanks to digital art techniques, GIMP's color correction tools, and inspiration from real-world clothing.
#fnf #minecraftskin #pixelart #gamedev
#FunkinMinecraft devlog #1:
Miles got a much-needed retexture! The updated skin looks fantastic in any lighting scenario, thanks to digital art techniques, GIMP's color correction tools, and inspiration from real-world clothing.
#fnf #minecraftskin #pixelart #gamedev