#felismagica
Hey everyone! I'm sorry for lack of updates, I've been dealing with a lot of IRL things like school. Felis Magica is still an ongoing project. @chillaxo.bsky.social has been busy finishing up the base of all movement sprites.

Expect a video update soon!

#indiedev #felismagica #gamemaker
July 5, 2025 at 11:50 AM
This has been a pretty fun learning experience.

Anyways working resolution system in place now.

Ignore the scrungly looking font... I'll find a nice font someday.

#gamedev #felismagica #gamemaker #indiedev
December 21, 2024 at 10:43 AM
UI Progress is going well. Slowly but surely~

#gamedev #felismagica #gamemaker #indiedev
December 21, 2024 at 8:54 AM
Wanted to show off the dialogue system that @tabularelf.com made for #felismagica

#gamedev #indiedev #gamemaker
December 1, 2024 at 6:21 AM
Howdy! Some more progress for #felismagica

You get a fun little bounce whenever you're dashing through certain blocks. It's really fun to play around with and will have puzzles and fun levels designed around it later.

#gamedev #indiedev #gamemaker
December 1, 2024 at 12:30 AM
Big update to #felismagica

This took a while to finish.
Try out the game on the Itch.io if you want to give feedback!
cheebicat.itch.io/felis-magica
Join the discord here: discord.gg/BR9DcnFjpH

Read update notes:
cheebicat.itch.io/felis-magica...

#gamedev #indiedev
V0.3.0 Patch Notes
Update Log: 0.3.0 Reworked the entirety of the state machine, all states now handle their own logic and are independent of each other. Acceleration and Deacceleration have been added into all horizont...
cheebicat.itch.io
November 23, 2024 at 12:52 PM
Nothing like fixing an annoying bug that's been plaguing a project. Way to go Chee! Also, that title absolutely rules🔥

#GameDev #IndieDev #IndieGames #2DGames #PixelArt #FelisMagica #GameDesign
I have finally fixed an annoying issue in my game, and now players can bounce around while they're in a dashthrough block.

Oh while I'm at it, did you know I've finally named my game.
Felis Magica: Beyond the Rift.

#gamedev #indiedev #felismagica
November 18, 2024 at 5:02 AM
I have finally fixed an annoying issue in my game, and now players can bounce around while they're in a dashthrough block.

Oh while I'm at it, did you know I've finally named my game.
Felis Magica: Beyond the Rift.

#gamedev #indiedev #felismagica
November 18, 2024 at 12:12 AM