#dev2days
#dev2days - I took some old designs I never finished and re-worked them to work better for this gamejam So far I like this direction for this MC. I got ideas, its coming together.
November 18, 2025 at 4:00 AM
#dev2days - I'm pivoting my dev project to a game jam entry for the this metroidvania game jam! me and another dev are workin together, but while i wait for a theme I started sketchin character shape variations for something i wanted to make in-line with a metroidvania in case it happens to align.
November 15, 2025 at 11:16 PM
Introducing #dev2days! A thing I'm committing to in the spirit of #devtober but even less of a jam. The minimum is to post what your working on every 2 days. The rest is whatever your reasonable amount of gamedev work time is for LONG TERM. More in comments for ideas.
November 8, 2025 at 1:30 AM
#dev2days - Only very little progress this time because i got a new drawing tablet and had to set it up and still didn't get the feature i wanted yet so I decided to try out a bunch of stuff and long story sort it was a LOT of time spent setting up.
November 12, 2025 at 2:31 AM
#dev2days - I'm back doing more technical stuff for made up science-ish equipment! Another 2 hours in, another two orthogonal views, good enough for now! 2 more days and maybe I'll get 2 more angles.
November 10, 2025 at 2:37 AM
#dev2days - taking a bit of getting used to the new drawing setup, so progress is slow but its worth it. Got the lines at least, fixed stuff from last time.
November 14, 2025 at 2:55 AM