#crossplatform
Guess who's a year older today? :D

Aaaand here's one thing I've been working on: Crossplatform ahoyyy!

The game now runs natively no matter the OS you use! (Also got Windows 32bit working as a bonus haha)
#indiedev #gamedev #indiegame #racinggames #car #madewithunity
November 11, 2025 at 7:23 PM
Gryphons updated! Major improvements! Fully crossplatform! manyblinkinglights.itch.io/fluffy-gryph...
Fluffy Gryphon - FBT Quadruped Avatar for VRChat! CROSSPLATFORM! by manyblinkinglights
Now with SOME Final IK!
manyblinkinglights.itch.io
November 4, 2025 at 6:30 AM
I genuinely hope this is real, I think if they're going to continue to be crossplatform this is the way forward.
November 5, 2025 at 12:10 AM
Happy #TurnBasedThursday!‪

Sync Tactics is a #turnbased #tacticalRPG with a simultaneous turns system and a fully deterministic gameplay enabling online #crossplatform #coop!

Our first playtest build is now live at:
phobos-games.itch.io/sync-tactics

Any feedback would be greatly appreciated!
Sync Tactics by Phobos Games
Sync Tactics is a cooperative oriented simultaneous turn-based tactical RPG with deep strategic elements.
phobos-games.itch.io
November 6, 2025 at 2:45 PM
Electron .NET - Build cross platform desktop apps with #ASPNETCore - What's New

github.com/ElectronNET/...

#dotnet #webdev #electron #csharp #crossplatform
What's New
:electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor). - ElectronNET/Electron.NET
github.com
November 3, 2025 at 8:02 PM
#SIDFactory2 and #SID music #tutorial part2 is done. YT video is ready to be set to public right after the live #Bit-Scape 2025 stream on 14-15th November.

Content:
- #audio #synthesis with hexa numbers
- making music with a #obsolete #soundchip

#chiptune #c64 #commodore #vgm
October 31, 2025 at 5:46 PM
Yeah, much better, using it intensivly at work right now for a crossplatform NFC and Cryptographic app, really nice.
Ported everything to iOS in 2 days except for the cryptographic module, I still need to figure out everything about Apple crypto SDK
October 30, 2025 at 6:35 AM
Thank you to my avatar C.A.R.L.A. G.A.N. (Crossplatform Avatar for Recursive Life Action Generative Adversarial Network) for being the model for the speculative VR headsets I’ve been working on this year ;)
October 26, 2025 at 9:59 PM
The Content Adaptation Principle

Learn from what works on other platforms, but adapt it specifically for Bluesky's audience and format.

#ContentAdaptation #CrossPlatform
October 26, 2025 at 10:34 PM
2️⃣ The Solution
path-security neutralizes all known traversal techniques.
Zero dependencies (only anyhow), production-tested, cross-platform.

Perfect for web uploads, archives, and git operations.
#RustLang #CrossPlatform #ProductionReady
October 25, 2025 at 9:54 PM
more vm improvements now i can just type "veadopush" in each vm and it'll build veadotube crossplatform and upload directly to itch. yay automation
plugged in an old gpu we had lying around and did some ugly gpu passthrough work and now my windows vm is actually usable and replaces my dual boot solution 👍 year of the linux desktop
October 23, 2025 at 3:54 AM
Wow @gog.com hosting this week! Happy #TurnBasedThursday!

Sync Tactics is a #turnbased #tacticalRPG with a simultaneous turns system and a fully deterministic gameplay enabling online #crossplatform #coop!

Big news coming soon! Follow us at:
store.steampowered.com/app/3533670/...
Sync Tactics on Steam
Sync Tactics is a simultaneous turn-based tactical RPG with deep strategic elements. Command a squad of fully customizable robots, collect components, upgrade your units, and engage in quick battles o...
store.steampowered.com
October 23, 2025 at 1:42 PM
Automating Away Cross-Platform Packaging Complexity for .NET Developers | Uno Platform

buff.ly/HAScrc8

#dotnet #unoplatform #crossplatform #appdev #xaml #csharp #packaging
Automating Away Cross-Platform Packaging Complexity for .NET Developers
Ship your .NET app everywhere: Windows, macOS, Linux, Android, iOS, and WebAssembly, with Uno Platform’s automated cross-platform packaging
buff.ly
October 17, 2025 at 5:02 PM
The most crossplatform UI framework isn't a Web Browser. It's VT100 terminal. The programs using ANSI Escape Codes will very likely be usable in 10-20 years unchanged. And this isn't a good thing, btw. API politics got so bad we can't agree on how to put a triangle on the screen.
October 15, 2025 at 9:36 PM
Posting crossplatform is sooo harddd
October 13, 2025 at 1:52 PM
Thanks @mantisgames.bsky.social for hosting this great #TurnBasedThursday!

Sync Tactics: a fully deterministic #turnbased #tacticalRPG with #crossplatform #coop!
This week we're adding new systems to ease the onboarding of new players.

Follow us on steam:
store.steampowered.com/app/3533670/...
Sync Tactics on Steam
Sync Tactics is a simultaneous turn-based tactical RPG with deep strategic elements. Command a squad of fully customizable robots, collect components, upgrade your units, and engage in quick battles o...
store.steampowered.com
October 9, 2025 at 5:41 PM
We're excited to share that for the next few weeks we will be focused on improving features in #Slint to make it production-ready for desktop application development - slint.dev/blog/making-...

#UI #CrossPlatform #OpenSource #DesktopApps
Making Slint Desktop-Ready
Making Slint Desktop-Ready
slint.dev
October 9, 2025 at 12:20 PM
#GameDev #IndieDev #Pascal #CrossPlatform

I am working on this project. Coming soon(ish)™

nitropascal.org
NitroPascal - Modern Pascal • C Performance
Transpile modern Object Pascal to optimized C++ and compile with Zig for native, cross-platform performance.
nitropascal.org
October 5, 2025 at 5:33 PM
🖥️ BotBrowser – Simulasi fingerprint browser identik di Windows, macOS, Linux, & Android.

⚡ Cocok untuk automation & testing tanpa terdeteksi.
🔗 github.com/botswin/BotBrowser

#BotBrowser #OpenSource #Automation #Testing #DevTools #CrossPlatform
October 4, 2025 at 9:25 PM
Check out my C++ On Sea 2025 talk - The Power and Pain of Hidden Symbols!

This talk is very important for performance and binary size, and double important if you do crossplatform development!

youtu.be/-hNv1-FmAec
The Power and Pain of Hidden Symbols in C++ Programming - Jason Turner - C++ on Sea 2025
https://cpponsea.uk​ --- The Power and Pain of Hidden Symbols in C++ Programming - Jason Turner - C++ on Sea 2025 --- If you develop on Windows, you're used to the pain and annoyance of having to…
youtu.be
October 2, 2025 at 4:08 PM
Thanks @songs-of-silence.com for hosting another great #TurnBasedThursday!

Sync Tactics is a fully deterministic #turnbased #tacticalRPG with #crossplatform #coop!
This evening, we will be at our first live playtesting in Murcia (Spain)!

Follow us on steam:
store.steampowered.com/app/3533670/...
Sync Tactics on Steam
Sync Tactics is a simultaneous turn-based tactical RPG with deep strategic elements. Command a squad of fully customizable robots, collect components, upgrade your units, and engage in quick battles o...
store.steampowered.com
October 2, 2025 at 1:45 PM
I realized today the auth issue wasn’t that complex. I was using runBlocking without dispatchers, which blocked the main thread and crashed the app. Gave them Dispatchers.Default — now it runs smoothly and fast.
#KotlinMultiplatform #buildinpublic #indiedev #crossplatform #mobiledev
September 17, 2025 at 4:01 PM
Yesterday I thought Compottie wasn’t the right fit. Turns out the problem was me — just a couple of wrong file paths. Fixed them, and now the animations run flawlessly
#KotlinMultiplatform #buildinpublic #indiedev #crossplatform #mobiledev
September 14, 2025 at 2:06 PM